Player Matchup

Hou Yi
Hou Yi
BlazeTheVulpine
Hou Yi
Level 146
God Stats
4W - 3L
1,500 SR
Queue Stats
228W - 196L
1,521 Elo+
Party 1
Cerberus
Cerberus
Saiuta1
Cerberus
Level 103
God Stats
6W - 1L
1,504 SR
Queue Stats
98W - 81L
1,485 Elo+
Party 1
Yu Huang
Yu Huang
VampireGod6143
Yu Huang
Level 107
God Stats
2W - 1L
1,741 SR
Queue Stats
162W - 93L
1,648 Elo+
Party 1
Team Averages
Level 119
1,582 SR
1,551 Elo+

VS

Team Averages
Level 124
1,453 SR
1,468 Elo+
Sobek
Sobek
BlackHoark
Sobek
Level 125
God Stats
1W - 4L
1,297 SR
Queue Stats
61W - 78L
1,455 Elo+
Party 2
Yu Huang
Yu Huang
Girthy_Garry
Yu Huang
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,465 Elo+
Party 2
Neith
Neith
Glitchmob117
Neith
Level 122
God Stats
30W - 27L
1,563 SR
Queue Stats
56W - 69L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 6
8,559
856
9,010
6,665
2,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Saiuta1
Cerberus
13
4 / 0 / 9
9,043
904
5,799
10,781
10,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
13
4 / 2 / 9
8,406
841
10,853
6,744
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
1 / 7 / 1
7,452
745
4,811
14,038
10,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
Girthy_Garry
Yu Huang
10
1 / 5 / 0
6,550
655
4,505
8,137
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 3 / 1
7,015
702
7,904
8,128
2,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
15
Kills
3
3
Deaths
15
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
7
1
0.21
W
7
1
6
10
L
Yu Huang
Girthy_Garry
Yu Huang
1
5
0
0.2
L
1
3
1
0.5
W
Cerberus
Saiuta1
Cerberus
4
0
9
8.5
W
Yu Huang
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,662
Damage
17,220
24,190
Taken
30,303
15,746
Mitigated
14,660
6,887
Healing
5,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
4,811
40
0
2,474
14,038
10,055
0
7,757
6,281
9,889
0
W
9,010
3,570
500
844
6,665
2,912
783
3,410
3,255
0
27,597
L
Yu Huang
Girthy_Garry
Yu Huang
4,505
119
0
447
8,137
2,257
0
4,562
3,575
13,421
0
L
7,904
1,755
0
2,144
8,128
2,348
0
4,333
3,795
0
26,662
W
Cerberus
Saiuta1
Cerberus
5,799
227
0
4,019
10,781
10,208
39
3,626
7,155
14,306
0
W
Yu Huang
10,853
1,854
0
1,524
6,744
2,626
916
2,881
3,863
36,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,008
Gold Earned
21,017
115
Minions Killed
76
4
Camps Cleared
2
586,858
Distance Traveled
566,489
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,452
745
5
1
0
193,171
2
W
Hou Yi
8,559
856
38
4
4
178,257
0
L
Yu Huang
6,550
655
20
2
1
174,064
1
L
Neith
7,015
702
51
5
1
199,254
2
W
Cerberus
9,043
904
26
3
0
220,646
0
W
Yu Huang
8,406
841
51
5
0
187,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role