Player Matchup

Eset
Eset
Jack Bauer Hart
Eset
Level 151
God Stats
23W - 14L
1,604 SR
Queue Stats
155W - 150L
1,579 Elo+
Solo
Ullr
Ullr
LordGankules
Ullr
Level 139
God Stats
52W - 64L
1,438 SR
Queue Stats
656W - 721L
1,460 Elo+
Solo
Atlas
Atlas
WagnerRikimaru
Atlas
Level 156
God Stats
12W - 10L
1,283 SR
Queue Stats
315W - 361L
1,415 Elo+
Solo
Team Averages
Level 149
1,442 SR
1,485 Elo+

VS

Team Averages
Level 73
1,395 SR
1,340 Elo+
Ymir
Ymir
Nico__426
Ymir
Level 17
God Stats
1W - 1L
1,293 SR
Queue Stats
3W - 15L
1,176 Elo+
Party 1
Yu Huang
Yu Huang
infamousgears
Yu Huang
Level 160
God Stats
5W - 8L
1,390 SR
Queue Stats
174W - 208L
1,582 Elo+
Solo
Ullr
Ullr
xXILoveKurumiXx
Ullr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 10
8,589
716
7,475
4,058
1,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 0 / 7
9,729
811
14,020
8,753
3,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
4 / 0 / 12
9,670
806
7,642
11,162
11,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 5 / 0
7,109
592
3,415
14,290
11,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
infamousgears
Yu Huang
12
0 / 2 / 0
6,831
569
8,773
8,141
3,001
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 9 / 0
6,801
567
1,541
12,395
4,257
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
16
Kills
0
0
Deaths
16
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
W
9
0
7
12.5
L
Ymir
0
5
0
0
W
4
0
12
10
L
Yu Huang
infamousgears
Yu Huang
0
2
0
0
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,137
Damage
13,729
23,973
Taken
34,826
16,533
Mitigated
19,066
6,333
Healing
1,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,475
81
290
732
4,058
1,983
200
2,016
2,042
36,367
0
W
14,020
5,622
0
1,183
8,753
3,002
1,185
5,170
3,583
0
41,997
L
Ymir
3,415
463
0
877
14,290
11,808
0
5,605
8,685
12,140
0
W
7,642
2,986
0
4,128
11,162
11,548
99
5,538
5,624
17,919
0
L
Yu Huang
infamousgears
Yu Huang
8,773
503
0
250
8,141
3,001
0
4,610
3,531
33,298
0
L
1,541
615
0
224
12,395
4,257
0
5,395
7,000
0
11,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,988
Gold Earned
20,741
132
Minions Killed
88
7
Camps Cleared
4
686,070
Distance Traveled
522,899
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,589
716
57
5
6
232,068
1
W
Ullr
9,729
811
62
5
1
224,628
3
L
Ymir
7,109
592
11
1
0
165,007
2
W
Atlas
9,670
806
13
1
0
229,374
0
L
Yu Huang
6,831
569
53
4
4
208,852
4
L
Ullr
6,801
567
24
2
0
149,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role