Player Matchup

Cliodhna
Cliodhna
Bow2KingSwing
Cliodhna
Level 158
God Stats
5W - 3L
1,755 SR
Queue Stats
47W - 27L
1,670 Elo+
Party 1
Mercury
Mercury
Chief7Kemosabe
Mercury
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 89L
1,326 Elo+
Solo
Olorun
Olorun
GotchYoOh3
Olorun
Level 157
God Stats
1W - 0L
1,600 SR
Queue Stats
38W - 14L
1,726 Elo+
Party 1
Rama
Rama
IraInvidia19
Rama
Level 81
God Stats
2W - 0L
1,870 SR
Queue Stats
71W - 71L
1,464 Elo+
Solo
Ullr
Ullr
ItzKazu
Ullr
Level 153
God Stats
8W - 0L
1,879 SR
Queue Stats
41W - 17L
1,742 Elo+
Party 1
Team Averages
Level 120
1,721 SR
1,585 Elo+

VS

Team Averages
Level 66
1,364 SR
1,501 Elo+
Thoth
Thoth
 
Thoth
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
NotHayden13
Jing Wei
Level 54
God Stats
12W - 12L
1,461 SR
Queue Stats
99W - 86L
1,507 Elo+
Solo
Kali
Kali
SL33PYG00MBA
Kali
Level 108
God Stats
1W - 1L
1,076 SR
Queue Stats
126W - 141L
1,457 Elo+
Solo
Jormungandr
Jormungandr
SunlineFlouro
Jormungandr
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,557 Elo+
Solo
Tiamat
Tiamat
str8star_team
Tiamat
Level 10
God Stats
0W - 2L
1,282 SR
Queue Stats
1W - 2L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bow2KingSwing
Cliodhna
15
4 / 0 / 8
8,272
752
10,880
9,011
4,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 1 / 8
7,262
660
2,029
6,544
2,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
GotchYoOh3
Olorun
15
3 / 3 / 4
8,391
763
8,184
7,415
2,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 0 / 9
8,053
732
4,566
6,565
2,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
ItzKazu
Ullr
18
12 / 0 / 4
10,341
940
14,061
7,219
2,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
1 / 1 / 1
7,523
684
5,471
4,271
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
NotHayden13
Jing Wei
13
0 / 4 / 1
7,103
646
8,109
10,424
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 3 / 1
7,216
656
5,133
9,865
6,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SunlineFlouro
Jormungandr
13
2 / 2 / 2
7,466
679
9,078
11,598
9,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 10 / 1
6,319
574
912
10,153
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
20
Kills
4
4
Deaths
20
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
1
1
1.5
W
Cliodhna
Bow2KingSwing
Cliodhna
4
0
8
8
W
0
1
8
4
W
Olorun
GotchYoOh3
Olorun
3
3
4
1.67
W
1
0
9
5.5
W
Ullr
ItzKazu
Ullr
12
0
4
14
L
Jing Wei
NotHayden13
Jing Wei
0
4
1
0.13
L
1
3
1
0.5
L
Jormungandr
SunlineFlouro
Jormungandr
2
2
2
1.5
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,720
Damage
28,703
36,754
Taken
46,311
14,924
Mitigated
25,003
9,572
Healing
2,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,471
113
0
130
4,271
1,375
0
246
4,025
28,253
0
W
Cliodhna
Bow2KingSwing
Cliodhna
10,880
694
0
2,174
9,011
4,498
569
2,780
5,988
0
33,747
W
2,029
908
0
986
6,544
2,341
144
2,661
3,700
0
6,674
W
Olorun
GotchYoOh3
Olorun
8,184
4,895
351
2,099
7,415
2,753
804
3,115
4,104
32,033
0
W
4,566
3,450
0
3,349
6,565
2,444
1,601
2,443
4,017
0
22,100
W
Ullr
ItzKazu
Ullr
14,061
5,034
0
613
7,219
2,888
365
3,573
3,484
0
55,187
L
Jing Wei
NotHayden13
Jing Wei
8,109
6,084
0
426
10,424
3,437
0
482
9,767
0
25,781
L
5,133
1,401
0
578
9,865
6,371
0
1,714
7,996
0
21,278
L
Jormungandr
SunlineFlouro
Jormungandr
9,078
1,160
0
1,534
11,598
9,711
0
3,663
7,709
17,834
0
L
912
466
0
58
10,153
4,109
0
2,079
7,911
3,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,319
Gold Earned
35,627
265
Minions Killed
159
0
Camps Cleared
0
1,205,088
Distance Traveled
1,035,083
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,523
684
54
5
0
212,776
3
W
Cliodhna
8,272
752
42
4
0
282,451
1
W
Mercury
7,262
660
15
1
0
254,429
1
W
Olorun
8,391
763
58
5
0
211,256
0
W
Rama
8,053
732
45
4
0
211,693
4
W
Ullr
10,341
940
105
10
0
245,259
0
L
Jing Wei
7,103
646
50
5
0
212,643
3
L
Kali
7,216
656
34
3
0
225,871
0
L
Jormungandr
7,466
679
14
1
0
225,455
0
L
Tiamat
6,319
574
7
1
0
158,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role