Player Matchup

Achilles
Achilles
BestNooob1O
Achilles
Level 117
God Stats
7W - 21L
1,198 SR
Queue Stats
522W - 560L
1,402 Elo+
Solo
Yu Huang
Yu Huang
Denenthai
Yu Huang
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 78L
1,293 Elo+
Party 1
Arachne
Arachne
HeIIBeaver
Arachne
Level 50
God Stats
15W - 13L
1,451 SR
Queue Stats
262W - 250L
1,448 Elo+
Solo
Cthulhu
Cthulhu
Justicia1153
Cthulhu
Level 75
God Stats
13W - 8L
1,519 SR
Queue Stats
196W - 192L
1,412 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Melinn
Ah Muzen Cab
Level 147
God Stats
3W - 6L
1,290 SR
Queue Stats
195W - 198L
1,321 Elo+
Party 1
Team Averages
Level 87
1,392 SR
1,375 Elo+

VS

Team Averages
Level 77
1,503 SR
1,397 Elo+
Bacchus
Bacchus
EpicBooP
Bacchus
Level 105
God Stats
9W - 4L
1,571 SR
Queue Stats
86W - 86L
1,439 Elo+
Solo
Ullr
Ullr
Letsmakeithot
Ullr
Level 81
God Stats
63W - 67L
1,449 SR
Queue Stats
230W - 265L
1,392 Elo+
Solo
Ao Kuang
Ao Kuang
MightyActionX丶
Ao Kuang
Level 89
God Stats
6W - 3L
1,725 SR
Queue Stats
188W - 196L
1,408 Elo+
Solo
Nu Wa
Nu Wa
Rockroo
Nu Wa
Level 67
God Stats
3W - 3L
1,272 SR
Queue Stats
20W - 22L
1,408 Elo+
Solo
Bellona
Bellona
gatalber
Bellona
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 18L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BestNooob1O
Achilles
5
0 / 0 / 0
3,870
484
1,131
2,416
1,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
Denenthai
Yu Huang
8
1 / 3 / 0
4,989
624
2,689
4,060
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
HeIIBeaver
Arachne
8
2 / 2 / 2
4,921
615
3,769
5,895
1,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Justicia1153
Cthulhu
7
0 / 1 / 3
4,518
565
3,054
5,712
1,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Melinn
Ah Muzen Cab
7
2 / 3 / 0
4,690
586
1,856
4,384
1,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EpicBooP
Bacchus
8
1 / 2 / 4
5,151
644
2,938
6,162
4,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
3 / 2 / 1
5,428
679
3,513
5,644
1,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 0 / 2
5,360
670
3,121
6,631
2,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
Rockroo
Nu Wa
8
1 / 2 / 0
4,692
587
2,888
3,357
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
gatalber
Bellona
8
1 / 0 / 0
4,826
603
1,082
2,773
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
9
9
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
BestNooob1O
Achilles
0
0
0
0
L
Yu Huang
Denenthai
Yu Huang
1
3
0
0.33
W
Bacchus
EpicBooP
Bacchus
1
2
4
1.5
L
Arachne
HeIIBeaver
Arachne
2
2
2
1.5
L
Cthulhu
Justicia1153
Cthulhu
0
1
3
1.5
W
3
2
1
1.75
L
Ah Muzen Cab
Melinn
Ah Muzen Cab
2
3
0
0.67
W
3
0
2
4
W
Nu Wa
Rockroo
Nu Wa
1
2
0
0.5
W
Bellona
gatalber
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,499
Damage
13,542
22,467
Taken
24,567
6,845
Mitigated
10,424
5,752
Healing
7,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BestNooob1O
Achilles
1,131
135
0
1,213
2,416
1,326
0
480
1,874
0
9,236
L
Yu Huang
Denenthai
Yu Huang
2,689
168
0
340
4,060
1,311
0
2,286
1,614
29,050
0
W
Bacchus
EpicBooP
Bacchus
2,938
596
335
1,428
6,162
4,041
0
1,936
4,226
13,900
0
L
Arachne
HeIIBeaver
Arachne
3,769
2,897
0
1,168
5,895
1,689
0
2,227
3,591
0
22,460
L
Cthulhu
Justicia1153
Cthulhu
3,054
506
553
1,482
5,712
1,500
0
1,946
3,704
11,623
0
W
3,513
1,453
0
1,146
5,644
1,706
0
1,340
4,304
0
33,048
L
Ah Muzen Cab
Melinn
Ah Muzen Cab
1,856
292
0
996
4,384
1,019
0
1,121
3,201
0
21,100
W
3,121
1,095
0
2,786
6,631
2,494
0
1,079
5,552
20,328
7,316
W
Nu Wa
Rockroo
Nu Wa
2,888
384
0
32
3,357
747
0
1,388
1,969
18,687
0
W
Bellona
gatalber
Bellona
1,082
184
0
1,752
2,773
1,436
638
0
2,773
0
16,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,988
Gold Earned
25,457
191
Minions Killed
245
0
Camps Cleared
0
758,209
Distance Traveled
852,040
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,870
484
20
3
0
70,235
0
L
Yu Huang
4,989
624
60
8
0
159,975
2
W
Bacchus
5,151
644
24
3
0
176,073
5
L
Arachne
4,921
615
48
6
0
210,489
1
L
Cthulhu
4,518
565
21
3
0
156,037
5
W
Ullr
5,428
679
73
9
0
160,417
1
L
Ah Muzen Cab
4,690
586
42
5
0
161,473
1
W
Ao Kuang
5,360
670
65
8
0
190,822
0
W
Nu Wa
4,692
587
43
5
0
147,507
0
W
Bellona
4,826
603
40
5
0
177,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role