Player Matchup

Terra
Terra
Dust02
Terra
Level 160
God Stats
6W - 8L
1,455 SR
Queue Stats
138W - 172L
1,469 Elo+
Solo
Horus
Horus
FalsifiedOrigin
Horus
Level 142
God Stats
0W - 4L
1,460 SR
Queue Stats
75W - 84L
1,521 Elo+
Solo
Hades
Hades
doogariii
Hades
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,477 Elo+
Solo
Izanami
Izanami
experiment21
Izanami
Level 157
God Stats
9W - 10L
1,524 SR
Queue Stats
235W - 245L
1,618 Elo+
Solo
Nu Wa
Nu Wa
kamalmamedov
Nu Wa
Level 141
God Stats
9W - 10L
1,606 SR
Queue Stats
100W - 87L
1,575 Elo+
Solo
Team Averages
Level 149
1,509 SR
1,532 Elo+

VS

Team Averages
Level 96
1,532 SR
1,506 Elo+
Izanami
Izanami
 
Izanami
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Adiatata
Jing Wei
Level 65
God Stats
6W - 12L
1,531 SR
Queue Stats
60W - 76L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
Eeveebruh
Baron Samedi
Level 115
God Stats
7W - 2L
1,747 SR
Queue Stats
35W - 39L
1,479 Elo+
Solo
Sol
Sol
MrKillmeplease
Sol
Level 147
God Stats
13W - 24L
1,432 SR
Queue Stats
70W - 88L
1,495 Elo+
Solo
Kumbhakarna
Kumbhakarna
jadesnow6
Kumbhakarna
Level 12
God Stats
5W - 5L
1,450 SR
Queue Stats
25W - 46L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dust02
Terra
9
0 / 1 / 2
4,361
872
724
5,192
2,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 0 / 1
4,353
871
2,531
4,631
2,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hades
doogariii
Hades
9
1 / 3 / 0
4,499
900
4,699
6,629
2,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
experiment21
Izanami
10
0 / 0 / 1
4,607
921
2,283
2,859
864
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 0 / 0
2,205
441
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
2 / 0 / 1
4,549
910
2,690
2,772
735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
Adiatata
Jing Wei
10
1 / 1 / 1
4,850
970
3,339
3,608
1,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Eeveebruh
Baron Samedi
9
0 / 0 / 2
4,259
852
3,461
2,546
1,002
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 1 / 3
4,469
894
5,195
3,752
1,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
jadesnow6
Kumbhakarna
9
0 / 0 / 1
4,288
858
924
4,388
3,578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
2
Kills
4
4
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
1
2.5
W
Jing Wei
Adiatata
Jing Wei
1
1
1
1.5
L
Terra
Dust02
Terra
0
1
2
1
W
Baron Samedi
Eeveebruh
Baron Samedi
0
0
2
1
L
1
0
1
1.5
W
1
1
3
2.5
L
Hades
doogariii
Hades
1
3
0
0.33
L
Izanami
experiment21
Izanami
0
0
1
0.5
W
Kumbhakarna
jadesnow6
Kumbhakarna
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,237
Damage
15,609
19,311
Taken
17,066
9,202
Mitigated
7,370
6,485
Healing
6,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,690
1,937
0
262
2,772
735
76
941
1,807
0
8,765
W
Jing Wei
Adiatata
Jing Wei
3,339
2,990
0
1,641
3,608
1,015
0
838
2,746
0
18,763
L
Terra
Dust02
Terra
724
215
499
975
5,192
2,864
0
3,104
2,088
2,671
0
W
Baron Samedi
Eeveebruh
Baron Samedi
3,461
117
807
1,514
2,546
1,002
302
871
1,556
13,131
0
L
2,531
1,128
944
1,764
4,631
2,506
0
1,991
2,640
0
8,249
W
5,195
1,696
182
1,222
3,752
1,040
679
1,843
1,878
12,757
0
L
Hades
doogariii
Hades
4,699
433
263
1,766
6,629
2,968
0
3,359
3,270
12,793
0
L
Izanami
experiment21
Izanami
2,283
1,391
0
274
2,859
864
0
1,126
1,733
0
18,125
W
Kumbhakarna
jadesnow6
Kumbhakarna
924
23
15
375
4,388
3,578
0
930
3,427
8,297
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,025
Gold Earned
22,415
78
Minions Killed
112
0
Camps Cleared
0
436,745
Distance Traveled
536,035
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,549
910
23
5
0
96,940
1
W
Jing Wei
4,850
970
35
7
0
124,356
1
L
Terra
4,361
872
6
1
0
107,364
0
W
Baron Samedi
4,259
852
16
3
0
104,354
1
L
Horus
4,353
871
12
2
0
116,025
0
W
Sol
4,469
894
20
4
0
101,746
1
L
Hades
4,499
900
21
4
0
100,829
0
L
Izanami
4,607
921
39
8
0
112,527
3
W
Kumbhakarna
4,288
858
18
4
0
108,639
3
L
Nu Wa
2,205
441
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role