Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Finechoicewick
Zhong Kui
Level 57
God Stats
0W - 1L
1,818 SR
Queue Stats
1W - 5L
1,258 Elo+
Solo
Horus
Horus
Thomasv62
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 42L
1,310 Elo+
Solo
Hercules
Hercules
floydian94
Hercules
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,414 Elo+
Party 1
Team Averages
Level 81
1,564 SR
1,396 Elo+

VS

Team Averages
Level 87
1,573 SR
1,385 Elo+
Artemis
Artemis
Flottenhejmer
Artemis
Level 106
God Stats
5W - 2L
1,648 SR
Queue Stats
207W - 165L
1,567 Elo+
Solo
Bacchus
Bacchus
I0pAldiBag
Bacchus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,201 Elo+
Solo
Terra
Terra
Juukkaa
Terra
Level 155
God Stats
2W - 0L
1,715 SR
Queue Stats
289W - 269L
1,546 Elo+
Solo
Rama
Rama
Qc-energy
Rama
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 26L
1,172 Elo+
Solo
Izanami
Izanami
mADishc0w
Izanami
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 160L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
5 / 13 / 7
12,146
714
16,747
19,972
7,616
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
 
Medusa
16
0 / 9 / 12
10,617
625
21,101
18,668
5,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Finechoicewick
Zhong Kui
20
7 / 5 / 5
13,054
768
25,842
19,522
12,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Thomasv62
Horus
18
2 / 10 / 7
10,784
634
2,165
19,787
24,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
floydian94
Hercules
17
4 / 7 / 7
11,419
672
15,178
21,168
25,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
19 / 3 / 18
14,311
842
32,931
19,575
10,177
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
I0pAldiBag
Bacchus
19
2 / 2 / 34
12,507
736
15,519
19,080
28,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
Juukkaa
Terra
20
7 / 2 / 33
12,579
740
11,637
22,446
28,879
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
20
11 / 5 / 22
13,025
766
15,309
18,352
9,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
mADishc0w
Izanami
18
5 / 6 / 29
11,993
705
12,891
18,922
8,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
180
18
Kills
44
44
Deaths
18
38
Assists
136
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
13
7
0.65
L
Medusa
 
Medusa
0
9
12
0.67
L
Zhong Kui
Finechoicewick
Zhong Kui
7
5
5
1.9
W
Artemis
19
3
18
9.33
W
Bacchus
I0pAldiBag
Bacchus
2
2
34
9.5
W
Terra
Juukkaa
Terra
7
2
33
11.75
W
Rama
11
5
22
4.4
L
Horus
Thomasv62
Horus
2
10
7
0.55
L
Hercules
floydian94
Hercules
4
7
7
1.07
W
Izanami
mADishc0w
Izanami
5
6
29
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,033
Damage
88,287
99,117
Taken
98,375
75,010
Mitigated
85,500
23,013
Healing
49,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
16,747
4,636
281
1,520
19,972
7,616
0
4,956
15,016
0
28,981
L
Medusa
 
Medusa
21,101
5,006
0
3,450
18,668
5,050
0
4,364
14,304
0
38,191
L
Zhong Kui
Finechoicewick
Zhong Kui
25,842
2,809
2,238
9,799
19,522
12,845
672
3,969
15,553
58,865
0
W
Artemis
32,931
17,766
4,102
7,682
19,575
10,177
2,879
4,581
14,826
0
55,199
W
Bacchus
I0pAldiBag
Bacchus
15,519
1,369
1,381
2,724
19,080
28,205
458
5,736
13,021
25,475
0
W
Terra
Juukkaa
Terra
11,637
1,937
14,822
9,106
22,446
28,879
535
7,841
14,391
20,700
0
W
Rama
15,309
12,174
1,270
2,809
18,352
9,276
815
4,042
14,189
0
40,445
L
Horus
Thomasv62
Horus
2,165
957
584
1,316
19,787
24,250
325
6,437
13,350
0
8,308
L
Hercules
floydian94
Hercules
15,178
1,382
388
3,437
21,168
25,249
322
7,430
13,738
1,704
22,681
W
Izanami
mADishc0w
Izanami
12,891
7,007
1,917
3,670
18,922
8,963
516
3,865
14,841
0
34,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,020
Gold Earned
64,415
156
Minions Killed
167
0
Camps Cleared
0
1,315,245
Distance Traveled
1,547,831
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,146
714
12
1
0
223,223
0
L
Medusa
10,617
625
45
3
0
265,203
0
L
Zhong Kui
13,054
768
68
4
0
292,265
0
W
Artemis
14,311
842
47
3
0
299,110
1
W
Bacchus
12,507
736
20
1
0
348,404
6
W
Terra
12,579
740
4
0
0
336,664
8
W
Rama
13,025
766
52
3
0
263,574
0
L
Horus
10,784
634
12
1
0
234,784
0
L
Hercules
11,419
672
19
1
0
299,770
0
W
Izanami
11,993
705
44
3
0
300,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role