Player Matchup

Tsukuyomi
Tsukuyomi
DragonSlayerYato
Tsukuyomi
Level 126
God Stats
2W - 3L
1,552 SR
Queue Stats
161W - 154L
1,605 Elo+
Solo
Charybdis
Charybdis
Keenboss
Charybdis
Level 156
God Stats
1W - 3L
1,711 SR
Queue Stats
391W - 398L
1,578 Elo+
Solo
Hera
Hera
LeWaune
Hera
Level 155
God Stats
3W - 8L
1,622 SR
Queue Stats
499W - 527L
1,562 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LoyalK9
Morgan Le Fay
Level 160
God Stats
0W - 1L
1,458 SR
Queue Stats
4W - 9L
1,367 Elo+
Solo
Guan Yu
Guan Yu
Zackley
Guan Yu
Level 160
God Stats
0W - 1L
1,641 SR
Queue Stats
36W - 33L
1,708 Elo+
Solo
Team Averages
Level 151
1,597 SR
1,564 Elo+

VS

Team Averages
Level 149
1,642 SR
1,546 Elo+
Sylvanus
Sylvanus
Becurity
Sylvanus
Level 156
God Stats
3W - 0L
1,772 SR
Queue Stats
65W - 78L
1,514 Elo+
Solo
Tyr
Tyr
JustJP
Tyr
Level 158
God Stats
9W - 15L
1,464 SR
Queue Stats
654W - 638L
1,547 Elo+
Solo
Sobek
Sobek
KiraShado
Sobek
Level 128
God Stats
2W - 0L
1,746 SR
Queue Stats
50W - 59L
1,541 Elo+
Solo
Agni
Agni
Noksterz
Agni
Level 144
God Stats
4W - 2L
1,745 SR
Queue Stats
430W - 453L
1,538 Elo+
Solo
Raijin
Raijin
crazylucky87
Raijin
Level 157
God Stats
12W - 10L
1,482 SR
Queue Stats
1,113W - 1,091L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
5 / 5 / 15
12,824
712
24,191
21,669
20,090
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Keenboss
Charybdis
15
1 / 7 / 14
10,617
590
14,144
15,520
4,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
LeWaune
Hera
20
13 / 7 / 11
14,747
819
24,878
16,420
5,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
LoyalK9
Morgan Le Fay
20
4 / 7 / 16
12,928
718
29,382
18,246
5,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Zackley
Guan Yu
19
6 / 8 / 10
12,720
707
14,370
26,329
39,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Becurity
Sylvanus
20
3 / 4 / 23
14,111
784
11,229
27,506
38,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tyr
JustJP
Tyr
20
5 / 9 / 11
13,086
727
11,719
26,463
31,508
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
KiraShado
Sobek
20
4 / 6 / 23
13,673
760
10,307
32,012
55,391
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
20
9 / 5 / 16
13,772
765
20,029
19,737
9,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
20
12 / 5 / 14
15,234
846
28,689
17,889
9,349
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
120
29
Kills
33
34
Deaths
29
66
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Becurity
Sylvanus
3
4
23
3.63
L
Tsukuyomi
5
5
15
2.5
W
Tyr
JustJP
Tyr
5
9
11
1.17
L
Charybdis
Keenboss
Charybdis
1
7
14
1.14
W
Sobek
KiraShado
Sobek
4
6
23
2.58
L
Hera
LeWaune
Hera
13
7
11
2.64
L
Morgan Le Fay
LoyalK9
Morgan Le Fay
4
7
16
1.71
W
Agni
9
5
16
3.4
L
Guan Yu
Zackley
Guan Yu
6
8
10
1.38
W
Raijin
12
5
14
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,965
Damage
81,973
98,184
Taken
123,607
74,233
Mitigated
144,140
32,464
Healing
48,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Becurity
Sylvanus
11,229
1,270
13,404
9,897
27,506
38,504
1,156
15,058
12,172
21,719
0
L
Tsukuyomi
24,191
3,773
269
1,718
21,669
20,090
1,987
13,842
7,827
0
41,888
W
Tyr
JustJP
Tyr
11,719
393
59
4,022
26,463
31,508
859
9,338
16,604
0
34,618
L
Charybdis
Keenboss
Charybdis
14,144
8,476
2,208
2,021
15,520
4,199
1,305
12,373
3,147
0
23,267
W
Sobek
KiraShado
Sobek
10,307
433
1,169
9,650
32,012
55,391
906
12,049
19,633
24,457
0
L
Hera
LeWaune
Hera
24,878
6,698
2,675
2,669
16,420
5,192
967
11,817
4,603
51,919
0
L
Morgan Le Fay
LoyalK9
Morgan Le Fay
29,382
2,371
0
4,062
18,246
5,731
1,087
13,912
4,334
56,220
0
W
Agni
20,029
2,064
3,150
5,612
19,737
9,388
2,479
10,373
9,157
60,689
0
L
Guan Yu
Zackley
Guan Yu
14,370
1,353
7,312
9,530
26,329
39,021
32
18,310
8,019
0
20,256
W
Raijin
28,689
3,269
26
1,236
17,889
9,349
1,244
7,442
10,201
70,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,836
Gold Earned
69,876
199
Minions Killed
206
0
Camps Cleared
0
1,589,596
Distance Traveled
1,606,473
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,111
784
18
1
0
323,467
2
L
Tsukuyomi
12,824
712
30
2
0
363,603
0
W
Tyr
13,086
727
40
2
0
311,164
0
L
Charybdis
10,617
590
27
2
0
254,071
5
W
Sobek
13,673
760
10
1
0
358,721
1
L
Hera
14,747
819
73
4
0
299,563
0
L
Morgan Le Fay
12,928
718
55
3
0
322,529
4
W
Agni
13,772
765
49
3
0
310,233
0
L
Guan Yu
12,720
707
14
1
0
349,830
0
W
Raijin
15,234
846
89
5
0
302,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role