Player Matchup

Loki
Loki
FatalGrimoire
Loki
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 95L
1,463 Elo+
Solo
Apollo
Apollo
GoddessAthena
Apollo
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 54L
1,469 Elo+
Solo
Thor
Thor
Jripynega
Thor
Level 40
God Stats
1W - 2L
1,055 SR
Queue Stats
26W - 40L
1,351 Elo+
Solo
Ra
Ra
LlamaNoLife
Ra
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 256L
1,530 Elo+
Solo
Horus
Horus
shikinari
Horus
Level 30
God Stats
0W - 1L
1,211 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 77
1,353 SR
1,463 Elo+

VS

Team Averages
Level 86
1,412 SR
1,504 Elo+
Nemesis
Nemesis
Geregor14
Nemesis
Level 109
God Stats
7W - 2L
1,426 SR
Queue Stats
206W - 225L
1,455 Elo+
Solo
Amaterasu
Amaterasu
TaokakaTheMagpie
Amaterasu
Level 41
God Stats
15W - 4L
1,798 SR
Queue Stats
92W - 106L
1,519 Elo+
Solo
Aphrodite
Aphrodite
ajelandromango
Aphrodite
Level 59
God Stats
5W - 3L
1,515 SR
Queue Stats
5W - 4L
1,509 Elo+
Solo
Hera
Hera
blueprophecy
Hera
Level 139
God Stats
6W - 4L
1,132 SR
Queue Stats
49W - 49L
1,525 Elo+
Solo
Neith
Neith
icantwin281
Neith
Level 80
God Stats
4W - 3L
1,188 SR
Queue Stats
615W - 596L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
9,586
417
6,858
15,627
5,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 5 / 1
8,671
377
4,520
17,287
5,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
16
1 / 9 / 0
10,081
438
7,759
25,093
18,418
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 9 / 0
10,070
438
9,806
14,974
5,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
shikinari
Horus
13
0 / 5 / 2
9,164
398
5,165
19,756
13,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Geregor14
Nemesis
20
18 / 1 / 4
14,954
650
29,985
17,572
9,400
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
18
4 / 1 / 7
13,157
572
9,128
17,780
16,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
ajelandromango
Aphrodite
17
0 / 1 / 9
11,025
479
7,597
10,336
6,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
6 / 3 / 4
13,902
604
12,747
12,593
5,117
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 0 / 4
12,513
544
15,377
13,264
5,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
60
4
Kills
32
32
Deaths
6
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Nemesis
Geregor14
Nemesis
18
1
4
20
L
0
5
1
0.1
L
Thor
1
9
0
0.11
L
2
9
0
0.22
W
Amaterasu
4
1
7
7.5
W
Aphrodite
ajelandromango
Aphrodite
0
1
9
4.5
W
6
3
4
2.67
W
4
0
4
6
L
Horus
shikinari
Horus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,108
Damage
74,834
92,737
Taken
71,545
49,258
Mitigated
43,878
14,776
Healing
42,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,858
919
0
2,744
15,627
5,720
0
3,981
11,646
0
58,422
W
Nemesis
Geregor14
Nemesis
29,985
18,236
0
5,980
17,572
9,400
385
4,482
13,090
0
117,425
L
4,520
2,633
0
3,528
17,287
5,957
0
4,446
12,429
0
53,933
L
Thor
7,759
2,659
0
230
25,093
18,418
602
4,297
20,796
0
70,340
L
9,806
1,191
538
1,330
14,974
5,570
0
4,029
10,945
66,065
0
W
Amaterasu
9,128
5,190
406
10,099
17,780
16,937
2,511
2,972
14,808
0
72,681
W
Aphrodite
ajelandromango
Aphrodite
7,597
453
7,621
6,800
10,336
6,732
1,113
3,947
6,389
30,889
0
W
12,747
1,693
0
4,811
12,593
5,117
3,068
1,143
11,450
108,090
0
W
15,377
8,390
0
6,565
13,264
5,692
3,998
1,374
11,890
0
119,290
L
Horus
shikinari
Horus
5,165
2,664
1,989
4,417
19,756
13,593
460
3,591
16,165
0
29,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,572
Gold Earned
65,551
523
Minions Killed
649
0
Camps Cleared
0
2,138,653
Distance Traveled
2,396,226
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,586
417
110
5
0
485,639
2
W
Nemesis
14,954
650
162
7
0
541,600
6
L
Apollo
8,671
377
106
5
0
425,546
6
L
Thor
10,081
438
121
5
0
389,214
5
L
Ra
10,070
438
135
6
0
434,789
8
W
Amaterasu
13,157
572
122
5
0
499,612
1
W
Aphrodite
11,025
479
39
2
0
459,254
6
W
Hera
13,902
604
166
7
0
454,703
11
W
Neith
12,513
544
160
7
0
441,057
3
L
Horus
9,164
398
51
2
0
403,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role