Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ROYALRUSSIAN
Apollo
Level 150
God Stats
2W - 1L
1,731 SR
Queue Stats
77W - 51L
1,714 Elo+
Party 2
Sylvanus
Sylvanus
depressedguy843
Sylvanus
Level 154
God Stats
12W - 9L
1,503 SR
Queue Stats
120W - 81L
1,702 Elo+
Party 2
Team Averages
Level 142
1,578 SR
1,639 Elo+

VS

Team Averages
Level 54
1,601 SR
1,601 Elo+
Mulan
Mulan
JetBlackAmaranth
Mulan
Level 68
God Stats
2W - 0L
1,672 SR
Queue Stats
3W - 2L
1,576 Elo+
Party 1
Nemesis
Nemesis
iOnlyPlayNem
Nemesis
Level 21
God Stats
15W - 2L
1,911 SR
Queue Stats
28W - 3L
1,894 Elo+
Party 1
Discordia
Discordia
xCry07x
Discordia
Level 73
God Stats
5W - 9L
1,219 SR
Queue Stats
21W - 39L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 6 / 1
9,098
607
8,608
10,379
3,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
15
2 / 3 / 0
9,435
629
6,510
14,266
5,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
13
2 / 4 / 3
9,639
643
10,278
15,589
14,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 8
10,415
694
12,982
13,154
13,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
iOnlyPlayNem
Nemesis
17
8 / 1 / 5
11,210
747
15,230
15,192
5,760
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
xCry07x
Discordia
14
0 / 5 / 11
9,481
632
9,789
8,266
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
13
13
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
6
1
0.42
W
5
0
8
9
L
Apollo
2
3
0
0.67
L
Sylvanus
2
4
3
0.88
W
Nemesis
iOnlyPlayNem
Nemesis
8
1
5
10.5
W
Discordia
xCry07x
Discordia
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,396
Damage
38,001
40,234
Taken
36,612
22,942
Mitigated
21,688
8,631
Healing
11,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,608
611
0
362
10,379
3,093
0
1,926
8,266
38,703
0
W
12,982
1,201
0
4,141
13,154
13,294
447
6,415
6,739
0
35,394
L
Apollo
6,510
5,326
0
1,772
14,266
5,253
0
4,011
10,030
0
32,715
L
Sylvanus
10,278
1,247
1,415
5,082
15,589
14,596
0
4,085
11,083
19,335
0
W
Nemesis
iOnlyPlayNem
Nemesis
15,230
7,733
0
6,017
15,192
5,760
1,016
6,749
8,443
0
37,760
W
Discordia
xCry07x
Discordia
9,789
455
0
1,582
8,266
2,634
260
5,924
2,342
36,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,172
Gold Earned
31,106
166
Minions Killed
172
7
Camps Cleared
7
747,519
Distance Traveled
833,855
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,098
607
82
5
3
212,749
3
W
Mulan
10,415
694
43
3
4
281,042
0
L
Apollo
9,435
629
70
5
3
281,313
4
L
Sylvanus
9,639
643
14
1
1
253,457
4
W
Nemesis
11,210
747
62
4
3
300,665
5
W
Discordia
9,481
632
67
4
0
252,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role