Player Matchup

Danzaburou
Danzaburou
Gold V
BalerionAlmighty
Danzaburou
Gold V
Level 142
God Stats
4W - 1L
1,765 SR
Queue Stats
52W - 36L
1,471 MMR
Party 1
Chang'e
Chang'e
Silver I
GoalieMaskGhost
Chang'e
Silver I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 30L
1,417 MMR
Party 1
Ymir
Ymir
Silver I
yerscrap
Ymir
Silver I
Level 62
God Stats
32W - 13L
1,612 SR
Queue Stats
53W - 40L
1,455 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,626 SR
1,448 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,475 SR
1,236 MMR
Da Ji
Da Ji
Silver III
 
Da Ji
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze I
Camillo2br
Neith
Bronze I
Level 86
God Stats
5W - 10L
1,496 SR
Queue Stats
8W - 23L
1,079 MMR
Solo
Kukulkan
Kukulkan
Bronze I
KnockingOut504
Kukulkan
Bronze I
Level 85
God Stats
23W - 31L
1,429 SR
Queue Stats
48W - 100L
1,129 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BalerionAlmighty
Danzaburou
16
7 / 0 / 7
10,781
829
15,164
10,437
4,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 5 / 7
10,618
817
6,002
11,706
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
15
2 / 2 / 12
10,496
807
3,004
15,715
16,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
CabrakanBastetBacchusGilgameshZeus

VS

Bans
ChaacOdinPersephoneShivaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
1 / 5 / 5
7,798
600
5,281
7,806
2,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
11
3 / 7 / 4
8,526
656
8,820
10,107
3,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
14
3 / 4 / 4
9,179
706
11,356
8,744
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
16
Kills
7
7
Deaths
16
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
5
5
0.7
W
Danzaburou
BalerionAlmighty
Danzaburou
7
0
7
10.5
L
Neith
3
7
4
0.71
W
7
5
7
2.1
L
Kukulkan
3
4
4
1.25
W
Ymir
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,170
Damage
25,457
37,858
Taken
26,657
25,422
Mitigated
9,302
14,184
Healing
2,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,281
1,179
0
213
7,806
2,583
0
3,729
4,077
0
8,902
W
Danzaburou
BalerionAlmighty
Danzaburou
15,164
5,850
0
4,908
10,437
4,279
2,196
2,345
7,898
0
60,274
L
Neith
8,820
2,152
0
274
10,107
3,430
0
2,341
7,766
0
17,912
W
6,002
144
2,441
3,111
11,706
4,434
193
2,779
8,714
36,481
0
L
Kukulkan
11,356
478
85
1,677
8,744
3,289
0
2,936
5,808
37,324
0
W
Ymir
3,004
218
368
3,356
15,715
16,709
198
5,678
9,402
9,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,895
Gold Earned
25,503
169
Minions Killed
109
11
Camps Cleared
1
741,614
Distance Traveled
608,103
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,798
600
4
0
0
172,110
3
W
Danzaburou
10,781
829
98
8
6
232,695
0
L
Neith
8,526
656
33
3
1
182,219
1
W
Chang'e
10,618
817
60
5
4
249,631
0
L
Kukulkan
9,179
706
72
6
0
253,774
3
W
Ymir
10,496
807
11
1
1
259,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role