Player Matchup

Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold IV
Grоmila
Hera
Gold IV
Level 143
God Stats
5W - 2L
1,806 SR
Queue Stats
114W - 114L
1,456 MMR
Solo
Chaac
Chaac
Bronze V
Pesic05
Chaac
Bronze V
Level 89
God Stats
6W - 7L
1,780 SR
Queue Stats
20W - 30L
1,455 MMR
Solo
Bakasura
Bakasura
Platinum V
bobtheginger
Bakasura
Platinum V
Level 118
God Stats
5W - 5L
1,558 SR
Queue Stats
152W - 146L
1,442 MMR
Solo
Ganesha
Ganesha
Gold V
franknet
Ganesha
Gold V
Level 105
God Stats
5W - 4L
1,500 SR
Queue Stats
59W - 67L
1,311 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,629 SR
1,433 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,458 SR
1,428 MMR
Osiris
Osiris
Gold V
Ayothos
Osiris
Gold V
Level 118
God Stats
1W - 5L
1,365 SR
Queue Stats
65W - 69L
1,364 MMR
Solo
Ares
Ares
Gold V
Drinaru
Ares
Gold V
Level 48
God Stats
1W - 1L
1,854 SR
Queue Stats
61W - 60L
1,394 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold III
EXTR3M3N1CK
Tsukuyomi
Gold III
Level 86
God Stats
1W - 3L
1,312 SR
Queue Stats
26W - 26L
1,573 MMR
Party 1
Izanami
Izanami
Silver I
Saikorn
Izanami
Silver I
Level 144
God Stats
1W - 5L
1,243 SR
Queue Stats
16W - 18L
1,497 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Берлога
Nu Wa
Bronze III
Level 49
God Stats
8W - 14L
1,516 SR
Queue Stats
196W - 218L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
3 / 1 / 7
9,217
658
6,763
7,834
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
14
5 / 1 / 6
8,817
630
6,030
6,744
2,085
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Pesic05
Chaac
14
0 / 1 / 1
8,370
598
6,336
10,457
4,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
bobtheginger
Bakasura
16
11 / 0 / 2
9,506
679
11,158
11,467
4,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
franknet
Ganesha
11
0 / 2 / 11
7,519
537
4,167
9,291
6,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AtlasThothKali

VS

Bans
CliodhnaShivaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ayothos
Osiris
14
1 / 1 / 0
7,941
567
7,650
11,455
7,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
Drinaru
Ares
9
0 / 4 / 4
6,347
453
5,169
11,562
7,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
EXTR3M3N1CK
Tsukuyomi
12
3 / 4 / 1
7,418
530
5,546
9,883
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Saikorn
Izanami
13
1 / 3 / 2
7,732
552
2,485
7,248
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 7 / 2
6,313
451
6,003
8,093
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
19
Kills
5
5
Deaths
19
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
7
6.5
L
Osiris
Ayothos
Osiris
1
1
0
1
L
Ares
Drinaru
Ares
0
4
4
0.5
L
Tsukuyomi
EXTR3M3N1CK
Tsukuyomi
3
4
1
0.88
W
Hera
5
1
6
8
W
Chaac
Pesic05
Chaac
0
1
1
0.5
L
Izanami
Saikorn
Izanami
1
3
2
0.67
W
Bakasura
bobtheginger
Bakasura
11
0
2
12
W
Ganesha
franknet
Ganesha
0
2
11
2.75
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,454
Damage
26,853
45,793
Taken
48,241
20,547
Mitigated
22,139
13,545
Healing
12,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,763
2,844
0
3,711
7,834
2,515
274
2,331
5,503
0
68,282
L
Osiris
Ayothos
Osiris
7,650
3,770
0
4,997
11,455
7,563
444
0
11,038
0
57,613
L
Ares
Drinaru
Ares
5,169
634
0
1,476
11,562
7,594
0
2,026
8,246
19,267
0
L
Tsukuyomi
EXTR3M3N1CK
Tsukuyomi
5,546
1,455
0
4,281
9,883
3,162
62
1,851
7,451
0
42,169
W
Hera
6,030
1,467
0
1,721
6,744
2,085
118
2,846
3,898
59,295
0
W
Chaac
Pesic05
Chaac
6,336
1,600
0
3,630
10,457
4,954
604
298
10,159
0
51,732
L
Izanami
Saikorn
Izanami
2,485
1,605
0
2,227
7,248
1,693
0
1,341
5,552
0
48,634
W
Bakasura
bobtheginger
Bakasura
11,158
7,224
0
2,745
11,467
4,943
0
2,019
9,448
0
56,296
W
Ganesha
franknet
Ganesha
4,167
520
0
1,738
9,291
6,050
0
3,678
5,613
12,172
2,862
L
6,003
1,295
0
0
8,093
2,127
196
4,260
3,153
37,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,429
Gold Earned
35,751
472
Minions Killed
410
0
Camps Cleared
0
1,507,489
Distance Traveled
1,337,356
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,217
658
142
10
0
277,177
5
L
Osiris
7,941
567
121
9
0
265,312
3
L
Ares
6,347
453
21
2
0
286,741
9
L
Tsukuyomi
7,418
530
92
7
0
296,081
3
W
Hera
8,817
630
94
7
0
276,925
2
W
Chaac
8,370
598
108
8
0
290,674
7
L
Izanami
7,732
552
117
8
0
267,353
4
W
Bakasura
9,506
679
122
9
0
360,373
3
W
Ganesha
7,519
537
6
0
0
302,340
8
L
Nu Wa
6,313
451
59
4
0
221,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role