Player Matchup

Terra
Terra
B_HelSinG
Terra
Level 155
God Stats
1W - 3L
1,436 SR
Queue Stats
229W - 237L
1,430 Elo+
Solo
Atlas
Atlas
Justwolfeh
Atlas
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 22L
1,408 Elo+
Party 2
Cupid
Cupid
OP_RAGE_
Cupid
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 29L
1,408 Elo+
Party 2
Hun Batz
Hun Batz
RyuuJester
Hun Batz
Level 135
God Stats
5W - 7L
1,661 SR
Queue Stats
124W - 100L
1,527 Elo+
Solo
Bakasura
Bakasura
SRaz87
Bakasura
Level 157
God Stats
1W - 2L
1,288 SR
Queue Stats
375W - 400L
1,502 Elo+
Solo
Team Averages
Level 136
1,477 SR
1,455 Elo+

VS

Team Averages
Level 117
1,597 SR
1,478 Elo+
Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Dr_Toboggan427
Nu Wa
Level 108
God Stats
6W - 4L
1,867 SR
Queue Stats
248W - 294L
1,378 Elo+
Solo
Yemoja
Yemoja
OnePunchLuffy-
Yemoja
Level 93
God Stats
10W - 17L
1,529 SR
Queue Stats
1,025W - 1,061L
1,519 Elo+
Solo
Osiris
Osiris
finnhark123
Osiris
Level 99
God Stats
7W - 4L
1,591 SR
Queue Stats
280W - 307L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
B_HelSinG
Terra
7
0 / 9 / 2
5,780
413
3,325
13,203
3,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
10
2 / 2 / 4
6,835
488
5,464
10,310
6,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Cupid
OP_RAGE_
Cupid
10
2 / 5 / 1
6,818
487
5,136
9,018
1,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
RyuuJester
Hun Batz
12
3 / 0 / 2
7,119
509
4,819
8,854
3,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
SRaz87
Bakasura
11
0 / 3 / 1
6,752
482
4,104
8,277
3,507
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 2 / 4
7,913
565
8,716
7,046
2,285
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
 
Gilgamesh
12
4 / 0 / 4
7,681
549
6,200
7,478
4,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 3 / 4
7,400
529
6,354
5,975
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 2 / 4
7,761
554
4,190
10,049
9,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
15
3 / 0 / 4
8,731
624
7,083
11,560
10,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
19
19
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
4
3
W
Gilgamesh
 
Gilgamesh
4
0
4
6
L
Terra
B_HelSinG
Terra
0
9
2
0.11
W
4
3
4
2
L
Atlas
2
2
4
2
L
Cupid
OP_RAGE_
Cupid
2
5
1
0.5
W
4
2
4
3
L
Hun Batz
RyuuJester
Hun Batz
3
0
2
4
L
Bakasura
SRaz87
Bakasura
0
3
1
0.17
W
Osiris
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,848
Damage
32,543
49,662
Taken
42,108
19,815
Mitigated
28,264
10,905
Healing
14,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,716
4,901
0
2,471
7,046
2,285
1,529
1,254
5,792
0
55,513
W
Gilgamesh
 
Gilgamesh
6,200
1,720
0
681
7,478
4,248
0
980
6,498
0
44,902
L
Terra
B_HelSinG
Terra
3,325
946
731
2,332
13,203
3,973
0
2,783
10,420
18,847
0
W
6,354
1,457
197
590
5,975
1,983
659
1,598
4,377
33,166
0
L
Atlas
5,464
1,994
32
2,091
10,310
6,571
0
2,878
7,432
17,042
0
L
Cupid
OP_RAGE_
Cupid
5,136
3,232
22
1,459
9,018
1,798
288
2,299
6,719
0
33,178
W
4,190
1,260
1,627
2,484
10,049
9,685
698
3,468
6,581
21,093
0
L
Hun Batz
RyuuJester
Hun Batz
4,819
1,045
0
569
8,854
3,966
0
1,478
7,376
0
44,990
L
Bakasura
SRaz87
Bakasura
4,104
2,314
0
3,669
8,277
3,507
0
1,106
7,171
0
31,367
W
Osiris
7,083
3,019
0
6,221
11,560
10,063
1,118
1,489
8,964
0
64,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,304
Gold Earned
39,486
287
Minions Killed
387
0
Camps Cleared
0
1,360,058
Distance Traveled
1,351,966
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,913
565
83
6
0
257,900
3
W
Gilgamesh
7,681
549
72
5
0
333,386
2
L
Terra
5,780
413
26
2
0
260,296
8
W
Nu Wa
7,400
529
63
5
0
239,515
9
L
Atlas
6,835
488
21
2
0
280,073
1
L
Cupid
6,818
487
67
5
0
257,725
2
W
Yemoja
7,761
554
35
3
0
238,464
1
L
Hun Batz
7,119
509
72
5
0
344,692
4
L
Bakasura
6,752
482
101
7
0
217,272
3
W
Osiris
8,731
624
134
10
0
282,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role