Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
CMDR_LITZ
Gilgamesh
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,325 Elo+
Party 2
Anhur
Anhur
ClutchDylan
Anhur
Level 128
God Stats
3W - 4L
1,280 SR
Queue Stats
117W - 122L
1,436 Elo+
Solo
Bastet
Bastet
RapturousDragoon
Bastet
Level 107
God Stats
3W - 1L
1,870 SR
Queue Stats
64W - 63L
1,518 Elo+
Party 2
Scylla
Scylla
aburamestorm
Scylla
Level 155
God Stats
1W - 4L
1,314 SR
Queue Stats
490W - 542L
1,497 Elo+
Party 1
Team Averages
Level 116
1,493 SR
1,455 Elo+

VS

Team Averages
Level 114
1,552 SR
1,494 Elo+
Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Delphic_Djinn
Jormungandr
Level 115
God Stats
19W - 10L
1,735 SR
Queue Stats
541W - 598L
1,469 Elo+
Solo
Kali
Kali
HedonicPanda
Kali
Level 117
God Stats
3W - 1L
1,500 SR
Queue Stats
157W - 161L
1,566 Elo+
Solo
Ah Puch
Ah Puch
othertyler94
Ah Puch
Level 91
God Stats
27W - 28L
1,525 SR
Queue Stats
511W - 568L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 7 / 4
4,875
443
2,231
9,839
3,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
CMDR_LITZ
Gilgamesh
9
0 / 2 / 0
5,468
497
2,829
7,564
5,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 4 / 2
5,678
516
2,362
7,070
1,539
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 2 / 1
5,679
516
4,406
7,753
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
9
0 / 4 / 2
5,112
465
918
4,997
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
8 / 1 / 3
7,011
637
6,940
4,296
1,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
 
Shiva
11
1 / 0 / 1
6,718
611
4,431
6,226
4,928
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Delphic_Djinn
Jormungandr
10
4 / 2 / 6
6,511
592
6,194
6,754
4,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 2 / 4
6,508
592
3,733
6,334
1,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
othertyler94
Ah Puch
10
2 / 2 / 3
6,109
555
5,217
5,206
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
5
Kills
18
19
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
7
4
0.29
W
Chiron
 
Chiron
8
1
3
9.5
W
Shiva
 
Shiva
1
0
1
1.5
L
Gilgamesh
CMDR_LITZ
Gilgamesh
0
2
0
0
L
2
4
2
0.75
W
Jormungandr
Delphic_Djinn
Jormungandr
4
2
6
3.5
W
3
2
4
2.5
L
3
2
1
1.75
L
Scylla
0
4
2
0.25
W
Ah Puch
othertyler94
Ah Puch
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,746
Damage
26,515
37,223
Taken
28,816
13,747
Mitigated
14,230
7,261
Healing
7,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,231
536
109
746
9,839
3,867
0
3,117
6,722
7,280
0
W
Chiron
 
Chiron
6,940
2,156
357
1,227
4,296
1,357
225
709
3,587
0
32,565
W
Shiva
 
Shiva
4,431
784
0
2,507
6,226
4,928
128
0
5,829
0
35,669
L
Gilgamesh
CMDR_LITZ
Gilgamesh
2,829
764
0
2,685
7,564
5,155
0
656
6,908
0
28,121
L
2,362
1,102
0
550
7,070
1,539
0
2,524
4,474
0
15,328
W
Jormungandr
Delphic_Djinn
Jormungandr
6,194
2,936
0
1,112
6,754
4,653
809
1,031
5,694
26,104
0
W
3,733
1,185
0
1,160
6,334
1,972
12
491
5,843
0
38,819
L
4,406
1,258
0
2,599
7,753
1,921
0
2,122
5,535
0
22,697
L
Scylla
918
42
0
572
4,997
1,265
0
2,518
2,173
22,816
0
W
Ah Puch
othertyler94
Ah Puch
5,217
728
0
1,576
5,206
1,320
904
918
4,288
23,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,812
Gold Earned
32,857
209
Minions Killed
313
0
Camps Cleared
0
948,062
Distance Traveled
1,047,873
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,875
443
4
0
0
156,669
5
W
Chiron
7,011
637
49
4
0
199,777
3
W
Shiva
6,718
611
88
8
0
225,143
4
L
Gilgamesh
5,468
497
70
6
0
227,944
0
L
Anhur
5,678
516
42
4
0
156,393
1
W
Jormungandr
6,511
592
57
5
0
213,553
1
W
Kali
6,508
592
72
7
0
227,942
2
L
Bastet
5,679
516
46
4
0
229,204
4
L
Scylla
5,112
465
47
4
0
177,852
1
W
Ah Puch
6,109
555
47
4
0
181,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role