Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Basednito
Bakasura
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,564 Elo+
Solo
Nu Wa
Nu Wa
DeadBambii
Nu Wa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,389 Elo+
Solo
Nemesis
Nemesis
ReaperPuppet
Nemesis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,469 Elo+
Party 1
Anubis
Anubis
shwaazey
Anubis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,408 Elo+
Party 1
Team Averages
Level 82
1,500 SR
1,466 Elo+

VS

Team Averages
Level 96
1,567 SR
1,614 Elo+
Ares
Ares
Ashlynn0616
Ares
Level 134
God Stats
6W - 2L
1,845 SR
Queue Stats
384W - 442L
1,407 Elo+
Solo
Khepri
Khepri
Glaculus
Khepri
Level 42
God Stats
1W - 0L
1,490 SR
Queue Stats
42W - 41L
1,397 Elo+
Solo
He Bo
He Bo
PsychoDonut2
He Bo
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 21L
1,770 Elo+
Party 2
Bastet
Bastet
She13nocase
Bastet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,770 Elo+
Party 2
Hou Yi
Hou Yi
lilrocky07
Hou Yi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 15L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
2 / 8 / 6
7,739
704
7,754
10,799
4,118
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Basednito
Bakasura
12
3 / 8 / 5
8,306
755
6,003
11,938
7,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
16
1 / 3 / 10
8,626
784
16,453
8,130
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
ReaperPuppet
Nemesis
12
3 / 7 / 7
7,912
719
6,349
10,446
5,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
shwaazey
Anubis
15
3 / 5 / 3
8,713
792
8,241
8,073
3,954
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 23
8,065
733
4,601
10,178
11,515
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Glaculus
Khepri
15
4 / 3 / 18
9,035
821
3,658
11,601
10,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
10 / 2 / 15
9,758
887
16,328
10,047
4,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
13
5 / 4 / 15
8,428
766
7,053
11,438
3,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
lilrocky07
Hou Yi
18
12 / 0 / 13
9,870
897
15,311
8,895
3,877
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
115
12
Kills
31
31
Deaths
12
31
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
8
6
0.63
W
0
3
23
3.83
L
Bakasura
Basednito
Bakasura
3
8
5
0.69
L
Nu Wa
1
3
10
2
W
Khepri
Glaculus
Khepri
4
3
18
4.33
W
10
2
15
8.75
L
Nemesis
ReaperPuppet
Nemesis
3
7
7
0.93
W
Bastet
5
4
15
3.13
W
Hou Yi
lilrocky07
Hou Yi
12
0
13
18.5
L
Anubis
shwaazey
Anubis
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,800
Damage
46,951
49,386
Taken
52,159
23,243
Mitigated
34,436
8,699
Healing
16,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,754
783
527
1,184
10,799
4,118
0
6,048
4,751
0
11,987
W
4,601
518
1,678
610
10,178
11,515
405
4,038
5,427
13,295
0
L
Bakasura
Basednito
Bakasura
6,003
3,579
0
788
11,938
7,119
0
4,671
7,267
0
4,747
L
Nu Wa
16,453
7,076
500
2,354
8,130
3,029
12
4,555
3,575
28,249
0
W
Khepri
Glaculus
Khepri
3,658
749
761
1,315
11,601
10,915
347
4,888
5,397
14,243
0
W
16,328
853
2,278
2,624
10,047
4,309
412
3,877
5,475
36,105
0
L
Nemesis
ReaperPuppet
Nemesis
6,349
2,954
320
1,875
10,446
5,023
0
6,251
4,195
0
7,451
W
Bastet
7,053
2,029
319
2,147
11,438
3,820
110
6,311
4,859
0
17,618
W
Hou Yi
lilrocky07
Hou Yi
15,311
7,923
2,092
2,870
8,895
3,877
1,035
4,268
4,311
0
33,485
L
Anubis
shwaazey
Anubis
8,241
355
139
1,012
8,073
3,954
0
3,062
5,011
25,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,296
Gold Earned
45,156
82
Minions Killed
127
0
Camps Cleared
0
990,252
Distance Traveled
1,044,949
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,739
704
13
1
0
192,898
1
W
Ares
8,065
733
5
0
0
197,607
0
L
Bakasura
8,306
755
6
1
0
182,948
0
L
Nu Wa
8,626
784
24
2
0
212,805
0
W
Khepri
9,035
821
23
2
0
215,234
0
W
He Bo
9,758
887
41
4
0
207,486
2
L
Nemesis
7,912
719
2
0
0
217,583
0
W
Bastet
8,428
766
17
2
0
205,390
0
W
Hou Yi
9,870
897
41
4
0
219,232
0
L
Anubis
8,713
792
37
3
0
184,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role