Player Matchup

Zhong Kui
Zhong Kui
HeimdaIlur
Zhong Kui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,665 Elo+
Party 1
Arachne
Arachne
JalenChhan23
Arachne
Level 147
God Stats
0W - 1L
1,949 SR
Queue Stats
33W - 21L
1,659 Elo+
Party 1
Tyr
Tyr
OhHeCoId
Tyr
Level 129
God Stats
0W - 1L
1,658 SR
Queue Stats
24W - 16L
1,667 Elo+
Party 1
Hercules
Hercules
OnetimeComb839
Hercules
Level 149
God Stats
4W - 5L
1,872 SR
Queue Stats
317W - 292L
1,528 Elo+
Solo
Jing Wei
Jing Wei
Xxl__Fetti__lxX
Jing Wei
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,540 Elo+
Solo
Team Averages
Level 135
1,696 SR
1,612 Elo+

VS

Team Averages
Level 144
1,504 SR
1,612 Elo+
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GigglesTheDummy
Heimdallr
Level 159
God Stats
1W - 1L
1,253 SR
Queue Stats
53W - 34L
1,726 Elo+
Party 2
Bacchus
Bacchus
Volumed Up
Bacchus
Level 88
God Stats
8W - 6L
1,786 SR
Queue Stats
49W - 30L
1,725 Elo+
Party 2
Vulcan
Vulcan
bristolSK8king
Vulcan
Level 153
God Stats
16W - 10L
1,482 SR
Queue Stats
898W - 819L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HeimdaIlur
Zhong Kui
10
0 / 1 / 0
5,589
621
1,110
3,856
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
JalenChhan23
Arachne
10
1 / 0 / 2
5,754
639
3,030
7,166
2,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 1 / 0
6,494
722
4,469
6,608
4,107
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
6
0 / 4 / 0
4,358
484
1,463
8,041
2,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
6
0 / 2 / 0
4,502
500
1,482
4,303
908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 2 / 0
5,428
603
4,460
8,725
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Susano
 
Susano
8
1 / 3 / 0
4,972
552
2,465
6,776
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
GigglesTheDummy
Heimdallr
11
6 / 0 / 1
6,452
717
7,947
4,804
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Volumed Up
Bacchus
8
0 / 0 / 3
5,158
573
2,829
2,937
1,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
0 / 0 / 1
5,629
625
2,507
1,532
538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
5
Kills
8
8
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
2
0
0.5
W
Susano
 
Susano
1
3
0
0.33
W
Heimdallr
GigglesTheDummy
Heimdallr
6
0
1
6.5
L
Zhong Kui
HeimdaIlur
Zhong Kui
0
1
0
0
L
Arachne
JalenChhan23
Arachne
1
0
2
2
L
4
1
0
4
L
Hercules
0
4
0
0
W
Bacchus
Volumed Up
Bacchus
0
0
3
1.5
L
Jing Wei
0
2
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,554
Damage
20,208
29,974
Taken
24,774
11,897
Mitigated
11,283
10,895
Healing
10,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,460
899
90
3,698
8,725
5,635
0
0
8,725
29,602
0
W
Susano
 
Susano
2,465
351
0
2,216
6,776
1,943
0
485
6,291
0
24,904
W
Heimdallr
GigglesTheDummy
Heimdallr
7,947
4,124
0
3,444
4,804
1,581
0
138
4,666
0
43,332
L
Zhong Kui
HeimdaIlur
Zhong Kui
1,110
98
0
1,875
3,856
2,335
0
1,180
2,676
31,890
0
L
Arachne
JalenChhan23
Arachne
3,030
1,692
0
2,933
7,166
2,078
0
1,528
5,638
0
36,797
L
4,469
1,690
0
2,754
6,608
4,107
0
4,044
2,564
0
33,317
L
Hercules
1,463
90
0
2,068
8,041
2,469
0
2,318
5,723
0
6,697
W
Bacchus
Volumed Up
Bacchus
2,829
614
51
916
2,937
1,586
0
91
2,462
12,123
1,830
L
Jing Wei
1,482
1,001
0
1,265
4,303
908
0
614
3,689
0
16,629
W
2,507
1,722
0
375
1,532
538
0
396
1,136
35,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,697
Gold Earned
27,639
290
Minions Killed
307
0
Camps Cleared
0
1,018,545
Distance Traveled
986,143
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,428
603
65
7
0
187,567
0
W
Susano
4,972
552
58
6
0
210,968
4
W
Heimdallr
6,452
717
78
9
0
170,007
1
L
Zhong Kui
5,589
621
92
10
0
209,572
3
L
Arachne
5,754
639
76
8
0
241,762
3
L
Tyr
6,494
722
78
9
0
177,883
3
L
Hercules
4,358
484
5
1
0
192,418
2
W
Bacchus
5,158
573
21
2
0
209,683
4
L
Jing Wei
4,502
500
39
4
0
196,910
1
W
Vulcan
5,629
625
85
9
0
207,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role