Player Matchup

Nemesis
Nemesis
Diamond I
II l oG x II
Nemesis
Diamond I
Level 153
God Stats
17W - 3L
2,105 SR
Queue Stats
57W - 32L
2,614 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 153
2,105 SR
2,614 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 38
1,500 SR
1,923 MMR
Ra
Ra
Gold II
Wayando
Ra
Gold II
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,923 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
II l oG x II
Nemesis
20
3 / 1 / 0
16,223
901
14,690
24,536
20,953
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
OlorunUllrBastetSolAh Muzen Cab

VS

Bans
HeraBakasuraSkadiBellonaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 0
14,983
832
13,869
17,815
18,590
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
II l oG x II
Nemesis
3
1
0
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,690
Damage
13,869
24,536
Taken
17,815
20,953
Mitigated
18,590
12,496
Healing
6,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
II l oG x II
Nemesis
14,690
5,239
0
12,496
24,536
20,953
2,524
14,081
10,455
0
126,226
L
13,869
2,018
0
6,322
17,815
18,590
86
282
17,533
104,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,223
Gold Earned
14,983
192
Minions Killed
175
9
Camps Cleared
5
412,453
Distance Traveled
350,181
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,223
901
192
11
9
412,453
1
L
Ra
14,983
832
175
10
5
350,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role