Player Matchup

King Arthur
King Arthur
COOL125
King Arthur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,294 Elo+
Party 1
Cliodhna
Cliodhna
JohnCorsi
Cliodhna
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,277 Elo+
Party 1
Kukulkan
Kukulkan
MarleeRoberts93
Kukulkan
Level 125
God Stats
42W - 48L
1,576 SR
Queue Stats
333W - 426L
1,518 Elo+
Solo
Team Averages
Level 75
1,525 SR
1,363 Elo+

VS

Team Averages
Level 77
1,461 SR
1,406 Elo+
Chang'e
Chang'e
AlexAlexutu
Chang'e
Level 146
God Stats
9W - 7L
1,485 SR
Queue Stats
336W - 377L
1,500 Elo+
Solo
Anubis
Anubis
BetterTnanU
Anubis
Level 40
God Stats
5W - 7L
1,370 SR
Queue Stats
56W - 83L
1,406 Elo+
Solo
Ra
Ra
aspisTROY
Ra
Level 46
God Stats
41W - 35L
1,527 SR
Queue Stats
62W - 80L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
COOL125
King Arthur
9
0 / 3 / 1
5,657
566
2,287
6,441
6,691
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cliodhna
JohnCorsi
Cliodhna
9
1 / 4 / 0
6,081
608
3,972
4,724
1,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
11
0 / 2 / 1
6,134
613
4,291
2,525
931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlexAlexutu
Chang'e
13
5 / 0 / 4
8,432
843
4,022
7,855
7,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
11
3 / 0 / 4
7,154
715
2,914
2,942
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 6
7,019
702
3,814
6,462
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
9
9
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AlexAlexutu
Chang'e
5
0
4
7
W
Anubis
3
0
4
5
L
King Arthur
COOL125
King Arthur
0
3
1
0.17
L
Cliodhna
JohnCorsi
Cliodhna
1
4
0
0.25
L
Kukulkan
0
2
1
0.25
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,550
Damage
10,750
13,690
Taken
17,259
9,149
Mitigated
11,667
206
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AlexAlexutu
Chang'e
4,022
732
1,291
3,382
7,855
7,335
344
1,767
6,088
15,510
0
W
Anubis
2,914
30
70
745
2,942
1,510
488
620
2,322
21,396
0
L
King Arthur
COOL125
King Arthur
2,287
367
0
0
6,441
6,691
0
4,778
1,663
0
5,403
L
Cliodhna
JohnCorsi
Cliodhna
3,972
68
0
136
4,724
1,527
0
4,117
607
0
6,480
L
Kukulkan
4,291
203
0
70
2,525
931
0
2,275
250
33,110
0
W
3,814
460
922
2,225
6,462
2,822
248
2,269
4,193
26,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,872
Gold Earned
22,605
76
Minions Killed
113
2
Camps Cleared
7
446,484
Distance Traveled
479,863
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,432
843
23
2
2
166,763
0
W
Anubis
7,154
715
48
5
2
155,243
0
L
King Arthur
5,657
566
17
2
0
178,114
2
L
Cliodhna
6,081
608
5
1
0
113,749
2
L
Kukulkan
6,134
613
54
5
2
154,621
2
W
Ra
7,019
702
42
4
3
157,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role