Player Matchup

Tyr
Tyr
Basil oz
Tyr
Level 62
God Stats
15W - 20L
1,439 SR
Queue Stats
342W - 417L
1,365 Elo+
Solo
Loki
Loki
CRUZER564
Loki
Level 39
God Stats
15W - 24L
1,364 SR
Queue Stats
30W - 50L
1,332 Elo+
Solo
Hera
Hera
Chaperona23
Hera
Level 68
God Stats
71W - 70L
1,433 SR
Queue Stats
617W - 730L
1,355 Elo+
Party 2
Scylla
Scylla
Halotiee
Scylla
Level 57
God Stats
1W - 2L
1,407 SR
Queue Stats
51W - 61L
1,328 Elo+
Solo
Kumbhakarna
Kumbhakarna
PsychodstHC
Kumbhakarna
Level 149
God Stats
14W - 20L
1,550 SR
Queue Stats
736W - 852L
1,373 Elo+
Party 2
Team Averages
Level 75
1,439 SR
1,350 Elo+

VS

Team Averages
Level 89
1,505 SR
1,390 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
FG Shreek21
Arachne
Level 64
God Stats
28W - 9L
1,763 SR
Queue Stats
259W - 262L
1,420 Elo+
Party 1
Neith
Neith
FG iProSlyx
Neith
Level 11
God Stats
24W - 26L
1,537 SR
Queue Stats
213W - 231L
1,381 Elo+
Party 1
Medusa
Medusa
GIVEYOURLIFE2ME
Medusa
Level 89
God Stats
2W - 2L
1,147 SR
Queue Stats
19W - 13L
1,206 Elo+
Solo
Hades
Hades
RiggsGd
Hades
Level 132
God Stats
14W - 14L
1,580 SR
Queue Stats
358W - 393L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,521
552
4,510
7,627
4,429
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
9
2 / 3 / 2
5,874
587
3,408
6,504
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
3 / 2 / 1
5,885
589
3,806
3,206
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Halotiee
Scylla
8
0 / 2 / 1
4,697
470
692
3,952
826
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kumbhakarna
PsychodstHC
Kumbhakarna
8
1 / 2 / 2
5,341
534
2,878
6,519
3,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
3 / 2 / 4
6,062
606
3,490
6,639
4,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
FG Shreek21
Arachne
9
2 / 2 / 1
5,584
558
2,983
7,027
1,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 1 / 2
4,888
489
2,020
2,836
813
9
2 / 1 / 3
5,886
589
2,995
5,070
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
RiggsGd
Hades
11
3 / 2 / 0
6,180
618
5,312
7,066
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
8
Kills
11
11
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
2
4
2.5
L
2
2
0
1
L
Loki
2
3
2
1
L
3
2
1
1.75
W
Arachne
FG Shreek21
Arachne
2
2
1
1.25
W
1
1
2
2
W
2
1
3
3.5
L
Scylla
Halotiee
Scylla
0
2
1
0.25
L
Kumbhakarna
PsychodstHC
Kumbhakarna
1
2
2
1
W
Hades
RiggsGd
Hades
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,294
Damage
16,800
27,808
Taken
28,638
11,218
Mitigated
11,294
7,395
Healing
7,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,490
604
807
944
6,639
4,134
0
3,053
3,586
18,490
0
L
4,510
630
0
1,698
7,627
4,429
193
4,432
3,195
0
26,052
L
Loki
3,408
1,075
0
1,839
6,504
1,881
0
1,445
5,059
0
32,599
L
3,806
1,012
0
670
3,206
873
0
855
2,351
26,825
0
W
Arachne
FG Shreek21
Arachne
2,983
2,770
0
592
7,027
1,848
0
550
6,477
0
25,848
W
2,020
686
0
345
2,836
813
0
1,519
1,317
0
18,556
W
2,995
1,295
0
1,752
5,070
1,435
652
1,799
3,271
0
26,264
L
Scylla
Halotiee
Scylla
692
158
0
250
3,952
826
0
784
3,168
20,151
0
L
Kumbhakarna
PsychodstHC
Kumbhakarna
2,878
536
273
2,665
6,519
3,209
0
1,286
5,233
16,388
0
W
Hades
RiggsGd
Hades
5,312
500
30
3,025
7,066
3,064
428
455
6,611
33,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,318
Gold Earned
28,600
238
Minions Killed
221
0
Camps Cleared
0
985,539
Distance Traveled
947,994
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,062
606
24
2
0
205,026
2
L
Tyr
5,521
552
51
5
0
198,141
0
L
Loki
5,874
587
63
6
0
216,996
0
L
Hera
5,885
589
63
6
0
191,615
1
W
Arachne
5,584
558
50
5
0
236,233
3
W
Neith
4,888
489
30
3
0
173,456
1
W
Medusa
5,886
589
47
5
0
170,084
3
L
Scylla
4,697
470
41
4
0
179,379
2
L
Kumbhakarna
5,341
534
20
2
0
199,408
5
W
Hades
6,180
618
70
7
0
163,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role