Player Matchup

Ymir
Ymir
Hamdussy
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 2
Neith
Neith
MaZN824
Neith
Level 6
God Stats
1W - 10L
1,258 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 2
Fenrir
Fenrir
Metagross
Fenrir
Level 100
God Stats
1W - 1L
1,399 SR
Queue Stats
35W - 41L
1,471 Elo+
Party 2
Aphrodite
Aphrodite
MrFroth
Aphrodite
Level 68
God Stats
1W - 0L
1,323 SR
Queue Stats
5W - 13L
1,185 Elo+
Party 2
Gilgamesh
Gilgamesh
xDakotaGriz
Gilgamesh
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 142L
1,597 Elo+
Solo
Team Averages
Level 41
1,396 SR
1,451 Elo+

VS

Team Averages
Level 85
1,648 SR
1,544 Elo+
Bastet
Bastet
 
Bastet
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DeviLByPRENSS
Neith
Level 29
God Stats
16W - 16L
1,640 SR
Queue Stats
47W - 54L
1,442 Elo+
Solo
Shiva
Shiva
Georgerush22
Shiva
Level 118
God Stats
0W - 1L
1,706 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Scylla
Scylla
TransFemGirl
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,658 Elo+
Solo
Yu Huang
Yu Huang
destroyerwin
Yu Huang
Level 140
God Stats
3W - 2L
1,893 SR
Queue Stats
576W - 543L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
1 / 6 / 8
16,911
705
3,841
33,090
46,436
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
MaZN824
Neith
20
0 / 8 / 9
15,189
633
11,875
17,815
5,523
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
Metagross
Fenrir
20
13 / 4 / 6
19,826
826
20,448
26,219
14,950
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
MrFroth
Aphrodite
20
1 / 3 / 12
16,228
676
18,469
24,666
19,476
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
xDakotaGriz
Gilgamesh
20
11 / 6 / 6
19,056
794
26,976
40,802
51,054
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
9 / 13 / 10
16,417
684
36,419
36,659
14,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 3 / 14
16,834
701
29,277
26,845
12,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 0 / 1
10,571
440
0
0
0
Scylla
20
7 / 7 / 10
17,026
709
20,307
17,027
6,041
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
destroyerwin
Yu Huang
20
6 / 3 / 14
17,836
743
28,365
16,726
13,682
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
76
26
Kills
27
27
Deaths
26
41
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
9
13
10
1.08
L
5
3
14
4
L
0
0
1
0.5
W
Ymir
1
6
8
0.83
W
Neith
MaZN824
Neith
0
8
9
0.56
W
Fenrir
Metagross
Fenrir
13
4
6
4
W
Aphrodite
MrFroth
Aphrodite
1
3
12
2.33
L
Scylla
7
7
10
1.71
L
Yu Huang
destroyerwin
Yu Huang
6
3
14
4.33
W
Gilgamesh
xDakotaGriz
Gilgamesh
11
6
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,609
Damage
114,368
142,592
Taken
97,257
137,439
Mitigated
46,989
43,963
Healing
15,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
36,419
8,538
0
8,641
36,659
14,969
0
8,375
27,587
0
71,512
L
29,277
17,712
0
6,911
26,845
12,297
1,130
7,931
18,492
0
92,811
L
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
3,841
730
2
5,550
33,090
46,436
323
11,956
20,739
23,200
0
W
Neith
MaZN824
Neith
11,875
2,151
0
2,056
17,815
5,523
3,002
6,451
11,278
0
41,904
W
Fenrir
Metagross
Fenrir
20,448
5,825
0
4,868
26,219
14,950
5,537
8,531
17,478
0
78,442
W
Aphrodite
MrFroth
Aphrodite
18,469
3,328
9,560
15,073
24,666
19,476
2,422
10,630
13,826
72,960
0
L
Scylla
20,307
1,801
0
0
17,027
6,041
285
1,955
14,645
80,097
0
L
Yu Huang
destroyerwin
Yu Huang
28,365
2,550
0
406
16,726
13,682
0
5,264
11,139
90,041
0
W
Gilgamesh
xDakotaGriz
Gilgamesh
26,976
10,139
2,243
4,611
40,802
51,054
1,312
9,870
30,599
6,788
91,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,210
Gold Earned
78,684
419
Minions Killed
401
0
Camps Cleared
0
2,297,877
Distance Traveled
1,732,311
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
16,417
684
54
2
0
424,091
1
L
Neith
16,834
701
108
5
0
430,920
0
L
Shiva
10,571
440
0
0
0
0
0
W
Ymir
16,911
705
51
2
0
448,207
1
W
Neith
15,189
633
47
2
0
420,969
1
W
Fenrir
19,826
826
122
5
0
518,935
0
W
Aphrodite
16,228
676
110
5
0
450,865
0
L
Scylla
17,026
709
116
5
0
419,672
1
L
Yu Huang
17,836
743
123
5
0
457,628
0
W
Gilgamesh
19,056
794
89
4
0
458,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role