Player Matchup

Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond IV
 
Merlin
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond III
Hecathiia
Geb
Diamond III
Level 128
God Stats
35W - 30L
1,663 SR
Queue Stats
133W - 144L
2,262 MMR
Solo
Thanatos
Thanatos
Masters
QuieroCulo
Thanatos
Masters
Level 81
God Stats
81W - 57L
1,670 SR
Queue Stats
157W - 129L
2,662 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
TheKinj
Hou Yi
Diamond IV
Level 122
God Stats
2W - 1L
1,806 SR
Queue Stats
98W - 78L
2,211 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,628 SR
2,027 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,635 SR
2,125 MMR
King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond II
Douzepack
Khepri
Diamond II
Level 160
God Stats
3W - 5L
1,585 SR
Queue Stats
281W - 266L
2,339 MMR
Solo
Mercury
Mercury
Diamond II
Saltdust
Mercury
Diamond II
Level 160
God Stats
37W - 11L
1,819 SR
Queue Stats
388W - 369L
2,277 MMR
Party 1
Vulcan
Vulcan
Diamond II
Septagon
Vulcan
Diamond II
Level 160
God Stats
5W - 3L
1,641 SR
Queue Stats
112W - 82L
2,405 MMR
Solo
Chiron
Chiron
Diamond IV
pepperdust
Chiron
Diamond IV
Level 74
God Stats
42W - 35L
1,629 SR
Queue Stats
135W - 132L
2,104 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
2 / 3 / 1
8,127
581
7,097
14,044
6,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
 
Merlin
14
2 / 1 / 1
7,892
564
4,370
5,400
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 3
6,826
488
2,984
7,403
4,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
QuieroCulo
Thanatos
9
1 / 3 / 0
5,993
428
2,669
6,784
2,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
TheKinj
Hou Yi
13
1 / 2 / 0
7,387
528
6,227
7,557
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
FenrirBellonaAresPersephone

VS

Bans
GilgameshCliodhnaAgniBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 4 / 2
8,252
589
9,615
16,802
13,811
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
Douzepack
Khepri
13
0 / 0 / 4
7,709
551
2,043
5,436
4,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Saltdust
Mercury
15
3 / 1 / 3
8,484
606
4,914
8,138
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Septagon
Vulcan
15
3 / 0 / 0
8,387
599
4,804
2,539
844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
pepperdust
Chiron
15
3 / 1 / 1
8,838
631
5,328
9,702
2,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
6
Kills
11
11
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
3
1
0.83
L
Merlin
 
Merlin
2
1
1
2.5
W
King Arthur
 
King Arthur
2
4
2
0.75
W
Khepri
Douzepack
Khepri
0
0
4
2
L
0
2
3
0.75
L
Thanatos
QuieroCulo
Thanatos
1
3
0
0.33
W
Mercury
Saltdust
Mercury
3
1
3
4.5
W
Vulcan
Septagon
Vulcan
3
0
0
3
L
Hou Yi
TheKinj
Hou Yi
1
2
0
0.5
W
Chiron
pepperdust
Chiron
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,347
Damage
26,704
41,188
Taken
42,617
17,940
Mitigated
24,116
17,574
Healing
9,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
7,097
4,224
0
6,843
14,044
6,617
0
0
14,044
0
43,749
L
Merlin
 
Merlin
4,370
287
84
1,327
5,400
1,940
0
2,360
3,040
65,156
0
W
King Arthur
 
King Arthur
9,615
1,885
0
1,582
16,802
13,811
0
2,732
11,980
0
58,209
W
Khepri
Douzepack
Khepri
2,043
104
0
1,470
5,436
4,284
0
2,472
2,964
21,451
5,933
L
2,984
449
0
1,812
7,403
4,598
0
2,441
4,962
18,155
0
L
Thanatos
QuieroCulo
Thanatos
2,669
1,031
0
4,657
6,784
2,562
0
804
5,980
0
25,291
W
Mercury
Saltdust
Mercury
4,914
2,267
0
215
8,138
3,054
0
842
7,296
0
70,866
W
Vulcan
Septagon
Vulcan
4,804
1,792
0
1,807
2,539
844
0
504
2,035
70,043
0
L
Hou Yi
TheKinj
Hou Yi
6,227
3,808
0
2,851
7,557
2,223
0
1,022
6,535
0
57,025
W
Chiron
pepperdust
Chiron
5,328
1,993
146
3,941
9,702
2,123
0
804
8,898
0
68,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,225
Gold Earned
41,670
464
Minions Killed
560
0
Camps Cleared
0
1,299,681
Distance Traveled
1,550,055
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,127
581
132
9
0
286,241
4
L
Merlin
7,892
564
133
10
0
289,825
1
W
King Arthur
8,252
589
117
8
0
276,588
5
W
Khepri
7,709
551
41
3
0
316,178
3
L
Geb
6,826
488
18
1
0
275,535
8
L
Thanatos
5,993
428
55
4
0
196,897
1
W
Mercury
8,484
606
130
9
0
379,254
5
W
Vulcan
8,387
599
129
9
0
309,601
6
L
Hou Yi
7,387
528
126
9
0
251,183
4
W
Chiron
8,838
631
143
10
0
268,434
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role