Player Matchup

Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Rictrscale
Ne Zha
Level 159
God Stats
7W - 13L
1,410 SR
Queue Stats
284W - 289L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Viglantegame
Morgan Le Fay
Level 68
God Stats
0W - 2L
1,243 SR
Queue Stats
54W - 50L
1,479 Elo+
Party 1
Scylla
Scylla
jaams820
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Team Averages
Level 91
1,431 SR
1,504 Elo+

VS

Team Averages
Level 102
1,461 SR
1,546 Elo+
Ratatoskr
Ratatoskr
CelestialRis
Ratatoskr
Level 127
God Stats
4W - 4L
1,669 SR
Queue Stats
566W - 514L
1,479 Elo+
Party 3
Nu Wa
Nu Wa
CounterCash
Nu Wa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,664 Elo+
Solo
Da Ji
Da Ji
DEMON THE 7TH
Da Ji
Level 157
God Stats
5W - 3L
1,515 SR
Queue Stats
287W - 245L
1,486 Elo+
Party 3
Kumbhakarna
Kumbhakarna
DrevenSenpoi
Kumbhakarna
Level 87
God Stats
1W - 2L
1,121 SR
Queue Stats
40W - 37L
1,492 Elo+
Party 2
Kukulkan
Kukulkan
mudrabbitz
Kukulkan
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 69L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
7 / 3 / 15
13,114
771
17,034
13,704
4,918
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
 
Fenrir
19
6 / 5 / 11
12,435
731
7,661
17,797
18,400
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
Rictrscale
Ne Zha
19
6 / 8 / 14
11,990
705
17,381
21,571
9,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Viglantegame
Morgan Le Fay
18
6 / 6 / 14
11,497
676
18,297
15,000
5,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
jaams820
Scylla
16
3 / 9 / 11
10,655
627
9,713
13,565
4,593
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CelestialRis
Ratatoskr
20
9 / 5 / 17
12,834
755
10,845
12,042
4,103
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
1 / 7 / 23
11,672
687
12,543
13,452
4,052
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
9 / 8 / 17
12,833
755
19,758
19,243
14,145
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Kumbhakarna
DrevenSenpoi
Kumbhakarna
19
2 / 4 / 20
12,493
735
5,594
21,477
25,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
mudrabbitz
Kukulkan
20
10 / 4 / 13
14,787
870
20,611
11,802
4,622
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
121
28
Kills
31
31
Deaths
28
65
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
7
3
15
4.83
L
Fenrir
 
Fenrir
6
5
11
2.3
W
Ratatoskr
CelestialRis
Ratatoskr
9
5
17
3.5
W
1
7
23
1.79
W
9
8
17
2.19
W
Kumbhakarna
DrevenSenpoi
Kumbhakarna
2
4
20
3
L
Ne Zha
Rictrscale
Ne Zha
6
8
14
1.63
L
Morgan Le Fay
Viglantegame
Morgan Le Fay
6
6
14
2.17
L
Scylla
jaams820
Scylla
3
9
11
0.94
W
Kukulkan
mudrabbitz
Kukulkan
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,086
Damage
69,351
81,637
Taken
78,016
43,056
Mitigated
52,467
22,253
Healing
17,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
17,034
3,852
1,367
4,585
13,704
4,918
1,427
8,531
5,173
0
52,244
L
Fenrir
 
Fenrir
7,661
419
964
5,645
17,797
18,400
144
8,787
9,010
0
15,258
W
Ratatoskr
CelestialRis
Ratatoskr
10,845
704
3,015
598
12,042
4,103
1,595
3,962
7,850
0
26,405
W
12,543
3,123
971
1,111
13,452
4,052
1,374
4,572
8,660
30,085
0
W
19,758
3,649
2,801
1,432
19,243
14,145
635
6,983
11,972
0
27,027
W
Kumbhakarna
DrevenSenpoi
Kumbhakarna
5,594
243
1,177
4,075
21,477
25,545
736
7,664
13,379
8,015
0
L
Ne Zha
Rictrscale
Ne Zha
17,381
2,007
1,036
6,262
21,571
9,395
985
9,130
12,441
0
48,195
L
Morgan Le Fay
Viglantegame
Morgan Le Fay
18,297
1,799
112
2,256
15,000
5,750
688
7,634
7,366
33,293
0
L
Scylla
jaams820
Scylla
9,713
440
26
0
13,565
4,593
422
4,666
8,899
23,841
0
W
Kukulkan
mudrabbitz
Kukulkan
20,611
643
682
2,071
11,802
4,622
1,170
3,407
8,145
62,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,691
Gold Earned
64,619
207
Minions Killed
170
0
Camps Cleared
0
1,488,356
Distance Traveled
1,478,865
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,114
771
67
4
0
281,652
3
L
Fenrir
12,435
731
17
1
0
345,955
4
W
Ratatoskr
12,834
755
23
1
0
332,881
0
W
Nu Wa
11,672
687
24
1
0
250,324
1
W
Da Ji
12,833
755
19
1
0
258,703
1
W
Kumbhakarna
12,493
735
3
0
0
307,124
1
L
Ne Zha
11,990
705
54
3
0
270,724
0
L
Morgan Le Fay
11,497
676
31
2
0
302,955
0
L
Scylla
10,655
627
38
2
0
287,070
0
W
Kukulkan
14,787
870
101
6
0
329,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role