Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BulBIT4957
Loki
Level 69
God Stats
6W - 3L
1,553 SR
Queue Stats
263W - 269L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
Peepeepowpow
Sun Wukong
Level 67
God Stats
2W - 5L
1,500 SR
Queue Stats
148W - 164L
1,414 Elo+
Solo
Rama
Rama
Wayando
Rama
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 0L
1,881 Elo+
Solo
Team Averages
Level 85
1,511 SR
1,553 Elo+

VS

Team Averages
Level 92
1,445 SR
1,438 Elo+
Morgan Le Fay
Morgan Le Fay
ClaKoCu
Morgan Le Fay
Level 128
God Stats
65W - 64L
1,469 SR
Queue Stats
306W - 322L
1,449 Elo+
Solo
Cliodhna
Cliodhna
DanyP33
Cliodhna
Level 63
God Stats
7W - 22L
1,516 SR
Queue Stats
497W - 557L
1,420 Elo+
Solo
Awilix
Awilix
EAchels
Awilix
Level 160
God Stats
0W - 3L
1,242 SR
Queue Stats
71W - 87L
1,469 Elo+
Solo
Khepri
Khepri
Gipsy_Calderasky
Khepri
Level 69
God Stats
26W - 13L
1,350 SR
Queue Stats
93W - 94L
1,420 Elo+
Solo
Neith
Neith
onlyyfaded
Neith
Level 38
God Stats
3W - 4L
1,650 SR
Queue Stats
94W - 112L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
1 / 0 / 10
8,252
550
8,006
14,470
15,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
 
Yu Huang
13
1 / 0 / 2
7,894
526
7,418
5,715
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 5
7,543
503
3,435
11,530
5,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Peepeepowpow
Sun Wukong
13
7 / 1 / 1
8,558
571
9,396
13,725
9,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
Wayando
Rama
16
7 / 2 / 0
10,344
690
9,490
12,633
3,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ClaKoCu
Morgan Le Fay
12
1 / 2 / 0
7,022
468
6,741
8,022
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
DanyP33
Cliodhna
12
0 / 3 / 0
6,903
460
9,246
11,609
8,080
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Awilix
EAchels
Awilix
11
1 / 5 / 2
6,613
441
6,738
11,910
4,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 3 / 3
6,839
456
4,840
11,702
8,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
13
3 / 3 / 0
7,798
520
7,801
8,962
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
16
Kills
6
7
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
0
10
6
W
Yu Huang
 
Yu Huang
1
0
2
2
W
0
4
5
0.63
L
Morgan Le Fay
ClaKoCu
Morgan Le Fay
1
2
0
0.5
L
Cliodhna
DanyP33
Cliodhna
0
3
0
0
L
Awilix
EAchels
Awilix
1
5
2
0.4
L
1
3
3
0.83
W
Sun Wukong
Peepeepowpow
Sun Wukong
7
1
1
7.5
W
Rama
Wayando
Rama
7
2
0
3.5
L
Neith
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,745
Damage
35,366
58,073
Taken
52,205
35,821
Mitigated
27,027
18,637
Healing
10,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,006
867
943
3,865
14,470
15,270
31
4,664
9,806
22,995
0
W
Yu Huang
 
Yu Huang
7,418
196
92
721
5,715
2,144
281
2,590
3,125
51,089
0
W
3,435
681
0
4,094
11,530
5,315
57
1,773
9,757
0
48,103
L
Morgan Le Fay
ClaKoCu
Morgan Le Fay
6,741
649
41
1,538
8,022
3,110
0
4,364
3,334
48,799
0
L
Cliodhna
DanyP33
Cliodhna
9,246
763
0
1,036
11,609
8,080
0
2,575
8,530
0
42,036
L
Awilix
EAchels
Awilix
6,738
2,767
0
1,660
11,910
4,587
0
3,073
8,668
0
37,763
L
4,840
694
475
2,448
11,702
8,693
0
4,685
6,756
20,783
0
W
Sun Wukong
Peepeepowpow
Sun Wukong
9,396
2,117
0
3,188
13,725
9,537
39
3,188
10,537
1,178
40,172
W
Rama
Wayando
Rama
9,490
7,743
0
5,734
12,633
3,555
2,995
1,732
10,901
0
75,622
L
Neith
7,801
3,136
0
3,529
8,962
2,557
0
804
8,118
0
49,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,591
Gold Earned
35,175
427
Minions Killed
349
0
Camps Cleared
0
1,471,032
Distance Traveled
1,485,241
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,252
550
7
0
0
306,143
6
W
Yu Huang
7,894
526
102
7
0
298,010
3
W
Loki
7,543
503
93
6
0
321,861
5
L
Morgan Le Fay
7,022
468
87
6
0
292,050
7
L
Cliodhna
6,903
460
82
5
0
310,331
4
L
Awilix
6,613
441
59
4
0
317,410
6
L
Khepri
6,839
456
26
2
0
298,081
8
W
Sun Wukong
8,558
571
80
5
0
254,815
2
W
Rama
10,344
690
145
10
0
290,203
3
L
Neith
7,798
520
95
6
0
267,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role