Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DommyMami
Ah Muzen Cab
Level 46
God Stats
3W - 0L
1,855 SR
Queue Stats
55W - 7L
1,865 Elo+
Party 1
Bellona
Bellona
E1337 Nero
Bellona
Level 47
God Stats
4W - 0L
1,708 SR
Queue Stats
88W - 40L
1,861 Elo+
Party 2
Thor
Thor
MrPiggys
Thor
Level 160
God Stats
1W - 1L
1,737 SR
Queue Stats
18W - 9L
1,312 Elo+
Party 1
Merlin
Merlin
mmm-mason1289
Merlin
Level 108
God Stats
12W - 2L
1,500 SR
Queue Stats
63W - 30L
1,762 Elo+
Party 1
Yemoja
Yemoja
silence423
Yemoja
Level 160
God Stats
25W - 16L
1,510 SR
Queue Stats
564W - 409L
1,650 Elo+
Party 2
Team Averages
Level 104
1,662 SR
1,690 Elo+

VS

Team Averages
Level 73
1,534 SR
1,491 Elo+
Ravana
Ravana
Arronex
Ravana
Level 103
God Stats
21W - 19L
1,634 SR
Queue Stats
500W - 530L
1,542 Elo+
Party 3
King Arthur
King Arthur
Doopinator
King Arthur
Level 128
God Stats
0W - 1L
1,698 SR
Queue Stats
159W - 200L
1,428 Elo+
Party 3
Ganesha
Ganesha
IvySkeleton
Ganesha
Level 16
God Stats
8W - 8L
1,687 SR
Queue Stats
9W - 13L
1,470 Elo+
Party 3
Baba Yaga
Baba Yaga
Peekem
Baba Yaga
Level 74
God Stats
0W - 4L
1,153 SR
Queue Stats
152W - 150L
1,515 Elo+
Party 3
Neith
Neith
Vandene
Neith
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DommyMami
Ah Muzen Cab
17
3 / 2 / 7
10,660
627
7,458
9,759
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
E1337 Nero
Bellona
16
8 / 1 / 11
10,451
615
15,537
18,181
18,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
17
11 / 3 / 8
11,034
649
14,684
14,773
5,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 2 / 6
10,889
641
14,052
7,762
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
silence423
Yemoja
12
2 / 1 / 15
9,061
533
4,468
12,019
10,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Arronex
Ravana
13
3 / 8 / 3
8,347
491
7,399
11,911
3,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Doopinator
King Arthur
12
0 / 9 / 2
7,401
435
5,712
17,319
14,532
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
IvySkeleton
Ganesha
11
0 / 5 / 4
7,644
450
4,416
16,136
15,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
Peekem
Baba Yaga
14
3 / 4 / 0
9,046
532
8,731
11,054
4,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Vandene
Neith
15
2 / 6 / 2
9,059
533
6,984
14,232
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
19
32
Kills
8
9
Deaths
32
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ravana
Arronex
Ravana
3
8
3
0.56
W
Ah Muzen Cab
DommyMami
Ah Muzen Cab
3
2
7
3.25
L
King Arthur
Doopinator
King Arthur
0
9
2
0.11
W
Bellona
E1337 Nero
Bellona
8
1
11
13.5
L
Ganesha
IvySkeleton
Ganesha
0
5
4
0.4
W
Thor
11
3
8
5
L
Baba Yaga
Peekem
Baba Yaga
3
4
0
0.75
L
Neith
Vandene
Neith
2
6
2
0.5
W
8
2
6
5.5
W
Yemoja
silence423
Yemoja
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,199
Damage
33,242
62,494
Taken
70,652
41,689
Mitigated
41,533
19,555
Healing
8,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Arronex
Ravana
7,399
1,806
0
2,535
11,911
3,976
0
2,113
9,798
0
46,766
W
Ah Muzen Cab
DommyMami
Ah Muzen Cab
7,458
2,742
0
3,978
9,759
3,734
4,096
315
9,444
0
69,409
L
King Arthur
Doopinator
King Arthur
5,712
1,113
0
465
17,319
14,532
0
4,384
12,935
0
38,340
W
Bellona
E1337 Nero
Bellona
15,537
7,338
0
5,940
18,181
18,778
1,356
3,378
14,705
0
75,180
L
Ganesha
IvySkeleton
Ganesha
4,416
437
0
1,654
16,136
15,701
0
6,022
10,114
17,897
0
W
Thor
14,684
3,901
0
500
14,773
5,675
2,043
3,308
11,342
0
64,455
L
Baba Yaga
Peekem
Baba Yaga
8,731
927
0
842
11,054
4,009
0
5,333
5,721
52,845
0
L
Neith
Vandene
Neith
6,984
2,122
0
3,155
14,232
3,315
143
1,249
12,983
0
63,300
W
14,052
680
0
747
7,762
2,866
1,183
1,939
5,703
68,044
0
W
Yemoja
silence423
Yemoja
4,468
1,361
4,848
3,542
12,019
10,636
1,541
3,797
8,153
13,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,095
Gold Earned
41,497
504
Minions Killed
445
0
Camps Cleared
0
1,683,676
Distance Traveled
1,628,383
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,347
491
76
4
0
335,292
3
W
Ah Muzen Cab
10,660
627
139
8
0
332,946
4
L
King Arthur
7,401
435
88
5
0
337,354
5
W
Bellona
10,451
615
129
8
0
353,734
4
L
Ganesha
7,644
450
7
0
0
318,415
0
W
Thor
11,034
649
92
5
0
352,193
3
L
Baba Yaga
9,046
532
98
6
0
339,566
5
L
Neith
9,059
533
176
10
0
297,756
6
W
Merlin
10,889
641
121
7
0
343,897
2
W
Yemoja
9,061
533
23
1
0
300,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role