Player Matchup

Awilix
Awilix
 
Awilix
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
 
Thoth
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BabyAlyssa
Medusa
Level 18
God Stats
4W - 1L
1,695 SR
Queue Stats
43W - 27L
1,680 Elo+
Party 1
Jormungandr
Jormungandr
CreatureOfDeity
Jormungandr
Level 41
God Stats
5W - 6L
1,556 SR
Queue Stats
28W - 41L
1,354 Elo+
Party 2
Chaac
Chaac
Kattc4
Chaac
Level 107
God Stats
12W - 10L
1,784 SR
Queue Stats
269W - 232L
1,563 Elo+
Party 1
Team Averages
Level 76
1,607 SR
1,519 Elo+

VS

Team Averages
Level 48
1,395 SR
1,485 Elo+
Yu Huang
Yu Huang
Like em EASY
Yu Huang
Level 85
God Stats
4W - 2L
1,166 SR
Queue Stats
270W - 225L
1,454 Elo+
Solo
Cerberus
Cerberus
MARCIO39
Cerberus
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,497 Elo+
Solo
Odin
Odin
MiliSoBad
Odin
Level 37
God Stats
29W - 24L
1,633 SR
Queue Stats
435W - 381L
1,572 Elo+
Solo
Jing Wei
Jing Wei
luigizmindset_
Jing Wei
Level 42
God Stats
4W - 6L
1,351 SR
Queue Stats
143W - 162L
1,472 Elo+
Solo
Hun Batz
Hun Batz
suppisbad
Hun Batz
Level 40
God Stats
1W - 3L
1,325 SR
Queue Stats
79W - 107L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
2 / 4 / 2
7,749
431
5,467
9,808
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thoth
 
Thoth
11
0 / 6 / 4
7,222
401
3,845
8,742
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
BabyAlyssa
Medusa
14
5 / 5 / 3
8,681
482
12,049
13,347
4,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
CreatureOfDeity
Jormungandr
13
3 / 1 / 4
8,874
493
5,282
8,243
7,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
Kattc4
Chaac
14
3 / 3 / 1
8,856
492
4,392
13,286
8,319
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Like em EASY
Yu Huang
16
4 / 2 / 3
10,616
590
6,186
7,895
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
MARCIO39
Cerberus
12
1 / 4 / 6
9,196
511
4,576
15,451
10,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
18
5 / 0 / 4
11,576
643
11,395
11,746
10,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
13
1 / 5 / 5
8,956
498
4,510
10,919
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
suppisbad
Hun Batz
18
8 / 3 / 1
11,236
624
9,073
12,350
5,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
13
Kills
19
19
Deaths
14
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
4
2
0.75
L
Thoth
 
Thoth
0
6
4
0.33
L
Medusa
BabyAlyssa
Medusa
5
5
3
1.3
L
Jormungandr
CreatureOfDeity
Jormungandr
3
1
4
5
L
Chaac
Kattc4
Chaac
3
3
1
1.17
W
Yu Huang
Like em EASY
Yu Huang
4
2
3
2.75
W
Cerberus
MARCIO39
Cerberus
1
4
6
1
W
Odin
5
0
4
7
W
Jing Wei
1
5
5
0.7
W
Hun Batz
suppisbad
Hun Batz
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,035
Damage
35,740
53,426
Taken
58,361
25,213
Mitigated
32,402
12,127
Healing
13,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,467
1,608
0
2,041
9,808
2,770
0
1,060
8,748
0
38,245
L
Thoth
 
Thoth
3,845
202
0
1,083
8,742
2,326
768
5,195
3,547
37,047
0
L
Medusa
BabyAlyssa
Medusa
12,049
6,493
0
4,527
13,347
4,356
512
2,408
10,939
0
64,573
L
Jormungandr
CreatureOfDeity
Jormungandr
5,282
1,968
0
573
8,243
7,442
72
1,206
7,037
31,690
0
L
Chaac
Kattc4
Chaac
4,392
1,421
0
3,903
13,286
8,319
0
893
12,393
0
40,748
W
Yu Huang
Like em EASY
Yu Huang
6,186
311
0
888
7,895
3,050
1,966
1,833
6,062
66,388
0
W
Cerberus
MARCIO39
Cerberus
4,576
532
525
2,825
15,451
10,253
406
2,115
13,336
26,421
0
W
Odin
11,395
6,401
0
2,768
11,746
10,369
2,642
1,465
10,024
0
89,289
W
Jing Wei
4,510
3,725
0
2,552
10,919
3,325
0
2,241
8,678
0
37,784
W
Hun Batz
suppisbad
Hun Batz
9,073
1,868
0
4,207
12,350
5,405
0
1,473
10,877
0
80,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,382
Gold Earned
51,580
393
Minions Killed
524
0
Camps Cleared
0
1,529,923
Distance Traveled
1,728,912
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,749
431
79
4
0
369,407
3
L
Thoth
7,222
401
68
4
0
205,911
5
L
Medusa
8,681
482
96
5
0
312,387
3
L
Jormungandr
8,874
493
65
4
0
347,775
1
L
Chaac
8,856
492
85
5
0
294,443
6
W
Yu Huang
10,616
590
130
7
0
291,449
1
W
Cerberus
9,196
511
66
4
0
338,726
5
W
Odin
11,576
643
147
8
0
352,450
1
W
Jing Wei
8,956
498
62
3
0
354,311
7
W
Hun Batz
11,236
624
119
7
0
391,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role