Player Matchup

Amaterasu
Amaterasu
Aek0s
Amaterasu
Level 87
God Stats
24W - 32L
1,371 SR
Queue Stats
316W - 361L
1,385 Elo+
Solo
Nu Wa
Nu Wa
Chicoooo
Nu Wa
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,572 Elo+
Party 1
Ares
Ares
LAughterMan
Ares
Level 28
God Stats
7W - 0L
1,865 SR
Queue Stats
101W - 49L
1,704 Elo+
Party 1
Jormungandr
Jormungandr
Waldo09
Jormungandr
Level 20
God Stats
16W - 8L
1,712 SR
Queue Stats
25W - 14L
1,602 Elo+
Party 1
Anhur
Anhur
ZekZekZek
Anhur
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 17L
1,687 Elo+
Party 1
Team Averages
Level 49
1,590 SR
1,590 Elo+

VS

Team Averages
Level 88
1,582 SR
1,492 Elo+
Hou Yi
Hou Yi
Gothicrush28
Hou Yi
Level 41
God Stats
2W - 4L
1,485 SR
Queue Stats
170W - 197L
1,393 Elo+
Solo
Neith
Neith
H1GHT3CHREDNECK
Neith
Level 126
God Stats
3W - 5L
1,586 SR
Queue Stats
219W - 233L
1,619 Elo+
Solo
Merlin
Merlin
SQUKRSSUK
Merlin
Level 65
God Stats
41W - 39L
1,498 SR
Queue Stats
311W - 384L
1,488 Elo+
Solo
Susano
Susano
XxWickedFatexX
Susano
Level 88
God Stats
1W - 1L
1,698 SR
Queue Stats
131W - 141L
1,492 Elo+
Solo
Sobek
Sobek
Zeit05
Sobek
Level 121
God Stats
6W - 6L
1,643 SR
Queue Stats
141W - 171L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aek0s
Amaterasu
14
0 / 0 / 5
7,418
742
1,204
5,339
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Chicoooo
Nu Wa
15
5 / 0 / 10
8,073
807
13,887
4,098
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 0 / 10
8,098
810
5,299
6,585
5,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Waldo09
Jormungandr
14
3 / 1 / 5
7,929
793
5,198
7,158
8,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
ZekZekZek
Anhur
16
7 / 1 / 4
8,866
887
8,283
7,004
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
1 / 6 / 1
7,022
702
2,669
9,558
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 1 / 1
7,805
781
7,672
6,252
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
SQUKRSSUK
Merlin
10
0 / 1 / 1
6,382
638
1,150
2,484
587
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 7 / 0
6,900
690
2,872
12,058
6,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
Zeit05
Sobek
12
0 / 2 / 1
6,939
694
1,646
9,564
3,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
17
Kills
2
2
Deaths
17
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Aek0s
Amaterasu
0
0
5
2.5
W
Nu Wa
Chicoooo
Nu Wa
5
0
10
10
L
Hou Yi
1
6
1
0.25
L
1
1
1
1.5
W
2
0
10
7
L
Merlin
SQUKRSSUK
Merlin
0
1
1
0.5
W
Jormungandr
Waldo09
Jormungandr
3
1
5
5.5
L
0
7
0
0
L
Sobek
Zeit05
Sobek
0
2
1
0.25
W
Anhur
ZekZekZek
Anhur
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,871
Damage
16,009
30,184
Taken
39,916
20,903
Mitigated
14,795
8,807
Healing
8,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Aek0s
Amaterasu
1,204
386
0
2,722
5,339
2,517
93
121
5,126
0
24,858
W
Nu Wa
Chicoooo
Nu Wa
13,887
3,477
0
287
4,098
1,065
435
381
3,653
22,470
0
L
Hou Yi
2,669
531
0
269
9,558
2,295
51
6,233
3,053
0
12,880
L
7,672
2,475
0
2,657
6,252
2,062
576
3,473
2,585
0
40,241
W
5,299
80
566
1,839
6,585
5,829
0
217
6,237
15,899
0
L
Merlin
SQUKRSSUK
Merlin
1,150
114
0
498
2,484
587
0
1,392
914
7,256
0
W
Jormungandr
Waldo09
Jormungandr
5,198
1,369
102
696
7,158
8,705
475
1,641
5,517
22,822
0
L
2,872
512
0
1,394
12,058
6,225
752
5,809
5,919
872
16,618
L
Sobek
Zeit05
Sobek
1,646
420
1,012
2,487
9,564
3,626
0
6,259
3,061
7,209
0
W
Anhur
ZekZekZek
Anhur
8,283
4,333
0
2,595
7,004
2,787
1,719
436
6,518
0
34,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,384
Gold Earned
35,048
202
Minions Killed
165
0
Camps Cleared
0
1,026,895
Distance Traveled
895,926
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,418
742
43
4
0
213,524
4
W
Nu Wa
8,073
807
28
3
0
210,192
0
L
Hou Yi
7,022
702
22
2
0
172,257
0
L
Neith
7,805
781
82
8
0
205,383
1
W
Ares
8,098
810
14
1
0
210,633
5
L
Merlin
6,382
638
18
2
0
114,198
1
W
Jormungandr
7,929
793
41
4
0
196,796
0
L
Susano
6,900
690
26
3
0
182,167
1
L
Sobek
6,939
694
17
2
0
221,921
0
W
Anhur
8,866
887
76
8
0
195,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role