Player Matchup

Ares
Ares
AAflexy
Ares
Level 89
God Stats
65W - 57L
1,570 SR
Queue Stats
707W - 705L
1,474 Elo+
Solo
Ratatoskr
Ratatoskr
Bvockuss
Ratatoskr
Level 112
God Stats
3W - 4L
1,435 SR
Queue Stats
480W - 416L
1,527 Elo+
Party 1
Horus
Horus
Oxymus5140
Horus
Level 100
God Stats
18W - 5L
1,762 SR
Queue Stats
324W - 290L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
PLG FcodeZ
Danzaburou
Level 30
God Stats
9W - 7L
1,671 SR
Queue Stats
22W - 15L
1,593 Elo+
Party 1
Zeus
Zeus
RAMM3
Zeus
Level 116
God Stats
8W - 5L
1,544 SR
Queue Stats
365W - 323L
1,522 Elo+
Party 1
Team Averages
Level 89
1,597 SR
1,516 Elo+

VS

Team Averages
Level 107
1,426 SR
1,448 Elo+
Ganesha
Ganesha
Echegaray4
Ganesha
Level 81
God Stats
29W - 16L
1,631 SR
Queue Stats
253W - 250L
1,517 Elo+
Solo
Bastet
Bastet
General-_-Kolvax
Bastet
Level 158
God Stats
10W - 13L
1,510 SR
Queue Stats
268W - 278L
1,464 Elo+
Solo
Charybdis
Charybdis
NoahDVZ2001
Charybdis
Level 119
God Stats
12W - 10L
1,515 SR
Queue Stats
121W - 135L
1,420 Elo+
Solo
Yu Huang
Yu Huang
REBELPUPPET16
Yu Huang
Level 68
God Stats
2W - 3L
1,249 SR
Queue Stats
43W - 54L
1,275 Elo+
Party 2
Horus
Horus
TheGhostsBane
Horus
Level 110
God Stats
4W - 5L
1,225 SR
Queue Stats
122W - 113L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AAflexy
Ares
18
7 / 6 / 12
14,648
523
13,878
27,597
38,251
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ratatoskr
Bvockuss
Ratatoskr
20
16 / 2 / 9
18,975
678
24,745
23,084
14,046
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
20
7 / 3 / 14
15,538
555
20,203
34,490
31,250
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
PLG FcodeZ
Danzaburou
19
3 / 4 / 9
13,745
491
12,922
17,389
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
RAMM3
Zeus
20
16 / 1 / 12
16,517
590
26,086
10,816
3,989
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Echegaray4
Ganesha
15
0 / 10 / 9
10,590
378
5,209
27,070
22,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
5 / 5 / 3
11,322
404
12,266
17,639
5,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
NoahDVZ2001
Charybdis
16
5 / 9 / 2
11,849
423
14,617
20,875
6,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
REBELPUPPET16
Yu Huang
17
0 / 16 / 4
11,002
393
10,507
26,010
8,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 9 / 3
12,331
440
15,653
32,329
26,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
36
49
Kills
15
16
Deaths
49
56
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ares
AAflexy
Ares
7
6
12
2.17
W
Ratatoskr
Bvockuss
Ratatoskr
16
2
9
10.25
L
Ganesha
Echegaray4
Ganesha
0
10
9
0.45
L
5
5
3
1.3
L
Charybdis
NoahDVZ2001
Charybdis
5
9
2
0.67
W
Horus
7
3
14
4.67
W
Danzaburou
PLG FcodeZ
Danzaburou
3
4
9
1.88
W
Zeus
RAMM3
Zeus
16
1
12
22
L
Yu Huang
REBELPUPPET16
Yu Huang
0
16
4
0.13
L
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,834
Damage
58,252
113,376
Taken
123,923
93,205
Mitigated
68,830
29,912
Healing
25,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
AAflexy
Ares
13,878
478
0
3,294
27,597
38,251
441
5,886
20,830
44,040
7,403
W
Ratatoskr
Bvockuss
Ratatoskr
24,745
4,727
0
3,991
23,084
14,046
1,431
3,375
19,709
0
208,842
L
Ganesha
Echegaray4
Ganesha
5,209
456
2,730
2,699
27,070
22,407
0
10,719
16,202
21,538
0
L
12,266
3,086
0
4,800
17,639
5,651
0
6,419
11,114
0
53,117
L
Charybdis
NoahDVZ2001
Charybdis
14,617
7,125
0
3,359
20,875
6,011
0
6,127
14,613
0
59,870
W
Horus
20,203
8,285
2,918
10,450
34,490
31,250
1,526
6,306
27,470
4,710
83,237
W
Danzaburou
PLG FcodeZ
Danzaburou
12,922
4,400
0
7,364
17,389
5,669
7,005
2,593
14,796
0
92,190
W
Zeus
RAMM3
Zeus
26,086
551
0
1,895
10,816
3,989
2,597
1,919
8,897
118,388
0
L
Yu Huang
REBELPUPPET16
Yu Huang
10,507
310
0
2,204
26,010
8,307
0
8,580
17,195
82,466
0
L
15,653
5,575
2,382
6,903
32,329
26,454
726
8,229
22,841
600
67,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,423
Gold Earned
57,094
713
Minions Killed
444
0
Camps Cleared
0
2,746,355
Distance Traveled
2,220,284
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,648
523
74
3
0
480,042
2
W
Ratatoskr
18,975
678
245
9
0
690,224
3
L
Ganesha
10,590
378
5
0
0
457,528
5
L
Bastet
11,322
404
90
3
0
454,422
2
L
Charybdis
11,849
423
107
4
0
396,432
0
W
Horus
15,538
555
130
5
0
521,686
9
W
Danzaburou
13,745
491
106
4
0
478,216
5
W
Zeus
16,517
590
158
6
0
576,187
0
L
Yu Huang
11,002
393
141
5
0
423,121
2
L
Horus
12,331
440
101
4
0
488,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role