Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
A30rti0nClinic
Bellona
Level 17
God Stats
2W - 0L
1,803 SR
Queue Stats
25W - 22L
1,568 Elo+
Party 1
Artio
Artio
DegenGameplay
Artio
Level 60
God Stats
4W - 1L
1,724 SR
Queue Stats
25W - 9L
1,651 Elo+
Party 3
Apollo
Apollo
Rosete92
Apollo
Level 40
God Stats
3W - 3L
1,203 SR
Queue Stats
321W - 305L
1,585 Elo+
Solo
Mulan
Mulan
StrikerMAS
Mulan
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,600 Elo+
Party 3
Team Averages
Level 63
1,546 SR
1,581 Elo+

VS

Team Averages
Level 58
1,617 SR
1,576 Elo+
Nu Wa
Nu Wa
AdminOfMemePage
Nu Wa
Level 142
God Stats
4W - 1L
1,876 SR
Queue Stats
161W - 136L
1,793 Elo+
Party 4
Rama
Rama
NotRalundr
Rama
Level 42
God Stats
1W - 1L
1,759 SR
Queue Stats
22W - 4L
1,921 Elo+
Party 4
Danzaburou
Danzaburou
SRButterKing
Danzaburou
Level 47
God Stats
6W - 8L
1,692 SR
Queue Stats
165W - 166L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
TruckerChuck
Gilgamesh
Level 36
God Stats
1W - 1L
1,256 SR
Queue Stats
6W - 16L
1,366 Elo+
Party 2
Ares
Ares
peterdale
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 2 / 1
5,760
576
4,170
3,635
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 0
7,293
729
4,532
5,170
3,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
4 / 0 / 3
6,154
615
3,580
7,339
5,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
Rosete92
Apollo
11
3 / 0 / 5
6,556
656
6,903
5,496
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
11
0 / 1 / 4
6,005
601
4,246
6,756
4,871
Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,487
549
3,647
6,888
3,151
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 3 / 0
5,693
569
4,259
7,094
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SRButterKing
Danzaburou
8
0 / 2 / 0
4,877
488
2,736
4,709
863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
TruckerChuck
Gilgamesh
7
0 / 1 / 0
4,515
452
2,592
6,686
2,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
4
0 / 4 / 0
3,927
393
1,393
7,377
2,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
3
3
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
1
0.75
W
5
0
0
5
L
1
3
0
0.33
W
4
0
3
5.5
L
2
3
0
0.67
W
Apollo
Rosete92
Apollo
3
0
5
5.5
L
Danzaburou
SRButterKing
Danzaburou
0
2
0
0
W
Mulan
0
1
4
2
L
Gilgamesh
TruckerChuck
Gilgamesh
0
1
0
0
L
Ares
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,431
Damage
14,627
28,396
Taken
32,754
16,836
Mitigated
10,448
9,652
Healing
7,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,170
646
0
742
3,635
960
0
167
3,468
31,424
0
W
4,532
1,214
0
1,804
5,170
3,943
0
431
4,739
0
50,949
L
3,647
1,535
0
2,890
6,888
3,151
26
865
6,023
25,541
0
W
3,580
268
670
3,202
7,339
5,448
254
1,235
6,104
11,923
0
L
4,259
3,209
0
1,736
7,094
1,929
0
2,259
4,835
0
37,457
W
Apollo
Rosete92
Apollo
6,903
4,555
0
1,937
5,496
1,614
1,814
643
4,853
0
48,178
L
Danzaburou
SRButterKing
Danzaburou
2,736
1,019
0
2,017
4,709
863
0
832
3,877
0
24,102
W
Mulan
4,246
640
0
1,297
6,756
4,871
127
2,564
4,192
0
33,223
L
Gilgamesh
TruckerChuck
Gilgamesh
2,592
977
0
915
6,686
2,131
0
1,594
5,092
0
21,792
L
Ares
1,393
311
0
293
7,377
2,374
0
2,200
5,177
7,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,768
Gold Earned
24,499
355
Minions Killed
233
0
Camps Cleared
0
1,026,756
Distance Traveled
903,533
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,760
576
71
7
0
195,999
2
W
Bellona
7,293
729
90
9
0
224,157
3
L
Nu Wa
5,487
549
67
7
0
164,333
1
W
Artio
6,154
615
19
2
0
205,495
2
L
Rama
5,693
569
71
7
0
162,627
2
W
Apollo
6,556
656
102
10
0
204,227
3
L
Danzaburou
4,877
488
44
4
0
172,930
4
W
Mulan
6,005
601
73
7
0
196,878
2
L
Gilgamesh
4,515
452
41
4
0
192,633
3
L
Ares
3,927
393
10
1
0
211,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role