Player Matchup

Cthulhu
Cthulhu
MAXIukuk
Cthulhu
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
44W - 46L
1,652 Elo+
Solo
Heimdallr
Heimdallr
XxamdamiloxX
Heimdallr
Level 45
God Stats
4W - 3L
1,444 SR
Queue Stats
34W - 69L
1,276 Elo+
Solo
Hades
Hades
lilacroses
Hades
Level 37
God Stats
3W - 3L
1,449 SR
Queue Stats
49W - 72L
1,387 Elo+
Solo
Team Averages
Level 63
1,464 SR
1,438 Elo+

VS

Team Averages
Level 71
1,348 SR
1,319 Elo+
Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
DankPapaBless
Sol
Level 83
God Stats
1W - 5L
1,389 SR
Queue Stats
8W - 19L
1,301 Elo+
Party 1
Neith
Neith
YammieR3
Neith
Level 25
God Stats
2W - 7L
1,156 SR
Queue Stats
2W - 7L
1,156 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MAXIukuk
Cthulhu
14
6 / 0 / 10
8,787
799
10,942
8,630
6,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
XxamdamiloxX
Heimdallr
12
3 / 0 / 10
8,442
767
5,549
2,652
1,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
14
7 / 1 / 8
9,050
823
8,459
9,346
5,155
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 3 / 0
7,015
638
2,677
12,990
11,615
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 7 / 1
6,776
616
2,761
8,652
2,753
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
YammieR3
Neith
10
0 / 6 / 0
6,211
565
1,147
9,257
3,595
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
16
Kills
1
1
Deaths
16
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
0
0.33
L
0
7
1
0.07
W
Cthulhu
MAXIukuk
Cthulhu
6
0
10
11
W
Heimdallr
XxamdamiloxX
Heimdallr
3
0
10
8
L
Neith
YammieR3
Neith
0
6
0
0
W
Hades
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,950
Damage
6,585
20,628
Taken
30,899
12,544
Mitigated
17,963
7,262
Healing
3,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,677
368
0
930
12,990
11,615
0
6,541
6,105
10,653
0
L
2,761
656
217
1,167
8,652
2,753
0
5,803
2,619
17,796
0
W
Cthulhu
MAXIukuk
Cthulhu
10,942
710
168
1,339
8,630
6,244
0
2,461
6,169
25,946
0
W
Heimdallr
XxamdamiloxX
Heimdallr
5,549
1,886
569
781
2,652
1,145
1,372
950
1,702
0
29,148
L
Neith
YammieR3
Neith
1,147
865
0
864
9,257
3,595
0
6,541
2,446
0
12,415
W
Hades
8,459
597
450
3,955
9,346
5,155
31
2,518
6,828
30,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,279
Gold Earned
20,002
137
Minions Killed
73
8
Camps Cleared
2
607,390
Distance Traveled
529,550
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,015
638
17
2
0
210,473
1
L
Sol
6,776
616
27
2
2
167,515
2
W
Cthulhu
8,787
799
40
4
1
219,215
2
W
Heimdallr
8,442
767
58
5
6
190,812
1
L
Neith
6,211
565
29
3
0
151,562
0
W
Hades
9,050
823
39
4
1
197,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role