Player Matchup

He Bo
He Bo
Bandit217
He Bo
Level 155
God Stats
1W - 1L
1,291 SR
Queue Stats
17W - 15L
1,538 Elo+
Party 2
Amaterasu
Amaterasu
Claireshin
Amaterasu
Level 146
God Stats
1W - 0L
1,748 SR
Queue Stats
25W - 17L
1,555 Elo+
Party 2
Artio
Artio
DarkwraithNick
Artio
Level 160
God Stats
1W - 0L
1,647 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Defiac
Ah Muzen Cab
Level 158
God Stats
5W - 1L
1,942 SR
Queue Stats
428W - 433L
1,496 Elo+
Party 3
Scylla
Scylla
MerkinScrubs
Scylla
Level 159
God Stats
6W - 5L
1,775 SR
Queue Stats
398W - 412L
1,519 Elo+
Party 3
Team Averages
Level 156
1,681 SR
1,522 Elo+

VS

Team Averages
Level 127
1,563 SR
1,524 Elo+
Chiron
Chiron
Beerzerky
Chiron
Level 118
God Stats
9W - 6L
1,662 SR
Queue Stats
217W - 214L
1,536 Elo+
Party 4
Freya
Freya
LumpyLumps
Freya
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 228L
1,549 Elo+
Party 4
Izanami
Izanami
Sleepy_Clown714
Izanami
Level 82
God Stats
1W - 1L
1,678 SR
Queue Stats
160W - 160L
1,481 Elo+
Solo
Medusa
Medusa
Speck_mea
Medusa
Level 153
God Stats
9W - 5L
1,661 SR
Queue Stats
424W - 413L
1,552 Elo+
Party 1
He Bo
He Bo
find_stork
He Bo
Level 160
God Stats
8W - 5L
1,315 SR
Queue Stats
498W - 509L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bandit217
He Bo
17
3 / 7 / 10
10,922
683
7,263
13,204
4,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Claireshin
Amaterasu
18
1 / 6 / 15
11,620
726
11,901
28,309
35,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
3 / 2 / 16
11,268
704
10,050
36,136
26,257
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Defiac
Ah Muzen Cab
20
9 / 2 / 12
13,464
842
19,170
19,365
8,859
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
19
5 / 4 / 10
11,719
732
14,657
9,660
3,059
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Beerzerky
Chiron
20
5 / 3 / 8
12,070
754
32,363
20,390
9,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Freya
16
0 / 2 / 12
9,956
622
7,301
11,934
10,042
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 5 / 9
11,589
724
18,086
13,021
5,724
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Medusa
Speck_mea
Medusa
18
7 / 7 / 5
11,361
710
21,965
16,413
7,968
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
17
4 / 5 / 5
10,707
669
11,534
11,142
4,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
60
21
Kills
21
21
Deaths
22
63
Assists
39
Player
Kills
Deaths
Assists
KDA
W
He Bo
Bandit217
He Bo
3
7
10
1.14
L
Chiron
Beerzerky
Chiron
5
3
8
3
W
Amaterasu
Claireshin
Amaterasu
1
6
15
1.42
W
3
2
16
5.5
W
Ah Muzen Cab
Defiac
Ah Muzen Cab
9
2
12
7.5
L
Freya
0
2
12
3
W
Scylla
5
4
10
2.5
L
5
5
9
1.9
L
Medusa
Speck_mea
Medusa
7
7
5
1.36
L
He Bo
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,041
Damage
91,249
106,674
Taken
72,900
77,457
Mitigated
37,929
53,556
Healing
29,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Bandit217
He Bo
7,263
66
2,163
1,606
13,204
4,146
731
1,257
11,947
19,450
0
L
Chiron
Beerzerky
Chiron
32,363
6,488
4,384
10,338
20,390
9,545
255
8,222
12,168
0
48,024
W
Amaterasu
Claireshin
Amaterasu
11,901
4,064
5,650
8,512
28,309
35,136
900
8,487
19,605
0
21,333
W
10,050
143
5,241
18,155
36,136
26,257
135
6,893
29,095
16,621
0
W
Ah Muzen Cab
Defiac
Ah Muzen Cab
19,170
8,770
1,237
10,613
19,365
8,859
2,441
1,585
17,776
0
61,055
L
Freya
7,301
2,130
2,270
2,814
11,934
10,042
356
5,040
6,894
9,592
0
W
Scylla
14,657
145
206
173
9,660
3,059
1,629
244
9,416
28,189
0
L
18,086
8,119
1,430
3,066
13,021
5,724
1,293
6,338
6,683
0
34,996
L
Medusa
Speck_mea
Medusa
21,965
6,563
1,894
2,620
16,413
7,968
2,300
6,815
9,598
0
47,830
L
He Bo
11,534
0
312
482
11,142
4,650
254
5,555
5,587
24,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,993
Gold Earned
55,683
167
Minions Killed
188
0
Camps Cleared
0
1,604,914
Distance Traveled
1,467,457
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,922
683
21
1
0
273,631
0
L
Chiron
12,070
754
40
3
0
313,762
2
W
Amaterasu
11,620
726
18
1
0
316,727
1
W
Artio
11,268
704
3
0
0
341,118
7
W
Ah Muzen Cab
13,464
842
80
5
0
348,399
1
L
Freya
9,956
622
13
1
0
305,418
1
W
Scylla
11,719
732
45
3
0
325,039
0
L
Izanami
11,589
724
54
3
0
263,706
1
L
Medusa
11,361
710
55
3
0
282,790
0
L
He Bo
10,707
669
26
2
0
301,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role