Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Fly_Cheech90
Odin
Level 30
God Stats
2W - 0L
1,725 SR
Queue Stats
87W - 36L
1,695 Elo+
Party 1
Tiamat
Tiamat
Nikki-Blonsky
Tiamat
Level 104
God Stats
3W - 2L
1,224 SR
Queue Stats
308W - 295L
1,615 Elo+
Party 1
Neith
Neith
death2slow
Neith
Level 87
God Stats
30W - 25L
1,542 SR
Queue Stats
257W - 266L
1,494 Elo+
Party 1
Thor
Thor
shdussi
Thor
Level 105
God Stats
4W - 2L
1,682 SR
Queue Stats
400W - 378L
1,563 Elo+
Party 1
Team Averages
Level 85
1,534 SR
1,574 Elo+

VS

Team Averages
Level 90
1,523 SR
1,514 Elo+
Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Angel O War18
Artio
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 26L
1,647 Elo+
Party 2
Thanatos
Thanatos
Killrinpurpl
Thanatos
Level 8
God Stats
0W - 2L
1,202 SR
Queue Stats
2W - 3L
1,312 Elo+
Party 2
Arachne
Arachne
honkiejerkwad
Arachne
Level 125
God Stats
20W - 15L
1,744 SR
Queue Stats
58W - 45L
1,714 Elo+
Party 2
Jormungandr
Jormungandr
vtec_bruv
Jormungandr
Level 77
God Stats
33W - 21L
1,666 SR
Queue Stats
337W - 358L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
3 / 0 / 8
7,680
549
3,617
7,952
8,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 0 / 5
8,659
619
4,769
6,658
2,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 6
6,707
479
6,191
5,705
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
15
7 / 0 / 3
9,105
650
8,997
4,555
1,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
shdussi
Thor
14
2 / 1 / 2
8,376
598
10,507
10,449
5,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 5 / 0
6,107
436
3,422
7,146
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 1
5,715
408
2,931
8,711
3,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Killrinpurpl
Thanatos
9
0 / 7 / 0
5,553
397
529
6,951
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
13
3 / 3 / 0
7,502
536
5,413
11,416
5,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
vtec_bruv
Jormungandr
12
0 / 1 / 1
6,822
487
4,743
13,074
5,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
18
Kills
3
3
Deaths
18
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
0
8
7
L
Janus
 
Janus
0
5
0
0
L
0
2
1
0.25
W
4
0
5
6.5
L
Thanatos
Killrinpurpl
Thanatos
0
7
0
0
W
2
2
6
2.5
W
Neith
7
0
3
8.5
L
Arachne
3
3
0
1
W
Thor
shdussi
Thor
2
1
2
3
L
Jormungandr
vtec_bruv
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,081
Damage
17,038
35,319
Taken
47,298
22,150
Mitigated
16,454
12,524
Healing
11,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,617
685
1,456
2,516
7,952
8,902
54
1,886
5,878
16,593
0
L
Janus
 
Janus
3,422
34
0
579
7,146
1,463
0
2,622
4,524
33,069
0
L
2,931
319
76
1,522
8,711
3,110
287
2,120
6,591
19,864
0
W
4,769
987
0
3,251
6,658
2,728
88
1,452
5,154
0
57,393
L
Thanatos
Killrinpurpl
Thanatos
529
0
0
2,288
6,951
1,214
485
1,605
5,346
0
15,773
W
6,191
106
0
939
5,705
3,299
178
2,078
3,466
35,773
0
W
Neith
8,997
3,040
0
1,784
4,555
1,542
1,064
1,367
2,960
0
67,253
L
Arachne
5,413
3,076
0
2,633
11,416
5,255
0
2,394
9,022
0
49,460
W
Thor
shdussi
Thor
10,507
1,425
0
2,578
10,449
5,679
0
3,666
6,765
0
55,076
L
Jormungandr
vtec_bruv
Jormungandr
4,743
1,345
0
4,204
13,074
5,412
798
1,067
12,007
41,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,527
Gold Earned
31,699
443
Minions Killed
301
0
Camps Cleared
0
1,381,372
Distance Traveled
1,313,041
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,680
549
21
2
0
256,532
6
L
Janus
6,107
436
69
5
0
248,518
2
L
Artio
5,715
408
37
3
0
276,417
2
W
Odin
8,659
619
116
8
0
335,500
5
L
Thanatos
5,553
397
36
3
0
249,019
0
W
Tiamat
6,707
479
63
5
0
263,514
2
W
Neith
9,105
650
131
9
0
271,680
1
L
Arachne
7,502
536
88
6
0
305,220
0
W
Thor
8,376
598
112
8
0
254,146
4
L
Jormungandr
6,822
487
71
5
0
233,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role