Player Matchup

Skadi
Skadi
ExponentCloth44
Skadi
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Mercury
Mercury
Ksanti AA
Mercury
Level 42
God Stats
1W - 1L
1,712 SR
Queue Stats
12W - 22L
1,460 Elo+
Party 2
Ymir
Ymir
ShibaArmy
Ymir
Level 27
God Stats
2W - 2L
1,374 SR
Queue Stats
12W - 22L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
WillHagen
Nu Wa
Level 29
God Stats
13W - 28L
1,414 SR
Queue Stats
123W - 168L
1,422 Elo+
Solo
Charybdis
Charybdis
rush391
Charybdis
Level 120
God Stats
0W - 4L
1,231 SR
Queue Stats
80W - 89L
1,570 Elo+
Solo
Team Averages
Level 44
1,446 SR
1,483 Elo+

VS

Team Averages
Level 101
1,623 SR
1,475 Elo+
Tiamat
Tiamat
Clinchr-
Tiamat
Level 141
God Stats
3W - 2L
1,975 SR
Queue Stats
96W - 99L
1,555 Elo+
Party 1
Tsukuyomi
Tsukuyomi
J__slays
Tsukuyomi
Level 127
God Stats
18W - 10L
1,674 SR
Queue Stats
87W - 91L
1,532 Elo+
Party 1
Thor
Thor
Real_Pravus696
Thor
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 57L
1,432 Elo+
Solo
Artio
Artio
TiberiussX
Artio
Level 49
God Stats
23W - 8L
1,665 SR
Queue Stats
129W - 147L
1,443 Elo+
Solo
Scylla
Scylla
skyneken
Scylla
Level 41
God Stats
1W - 5L
1,302 SR
Queue Stats
250W - 271L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
7,875
656
5,381
10,349
3,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Ksanti AA
Mercury
15
3 / 2 / 4
8,726
727
4,636
10,248
4,243
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
0 / 5 / 5
7,545
629
5,005
15,164
13,278
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
WillHagen
Nu Wa
13
2 / 5 / 1
7,653
638
5,115
11,297
3,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
rush391
Charybdis
15
3 / 2 / 3
8,809
734
11,101
10,624
3,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Clinchr-
Tiamat
16
4 / 2 / 9
9,124
760
14,298
10,811
7,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
J__slays
Tsukuyomi
15
2 / 3 / 9
8,751
729
13,669
10,484
4,255
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 2 / 4
8,811
734
5,573
9,480
4,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
16
5 / 1 / 7
9,159
763
6,004
15,032
12,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
skyneken
Scylla
16
5 / 2 / 6
9,218
768
9,628
6,005
2,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
9
Kills
19
19
Deaths
10
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Clinchr-
Tiamat
4
2
9
4.25
L
1
5
1
0.3
W
Tsukuyomi
J__slays
Tsukuyomi
2
3
9
2.17
L
Mercury
Ksanti AA
Mercury
3
2
4
2.5
W
3
2
4
2.5
L
Ymir
0
5
5
0.5
W
Artio
5
1
7
8.5
L
Nu Wa
WillHagen
Nu Wa
2
5
1
0.5
L
Charybdis
rush391
Charybdis
3
2
3
2.25
W
Scylla
skyneken
Scylla
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,238
Damage
49,172
57,682
Taken
51,812
28,613
Mitigated
30,615
6,890
Healing
16,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Clinchr-
Tiamat
14,298
1,220
0
5,621
10,811
7,339
392
1,325
9,357
38,487
0
L
5,381
2,767
97
839
10,349
3,582
405
6,605
3,617
0
23,921
W
Tsukuyomi
J__slays
Tsukuyomi
13,669
2,419
0
883
10,484
4,255
993
1,739
8,679
0
45,528
L
Mercury
Ksanti AA
Mercury
4,636
1,084
0
1,599
10,248
4,243
0
5,354
4,828
0
27,472
W
5,573
1,003
0
2,120
9,480
4,699
1,402
1,674
7,714
0
25,492
L
Ymir
5,005
183
185
468
15,164
13,278
0
7,142
7,840
9,116
0
W
Artio
6,004
722
1,783
5,335
15,032
12,191
80
3,381
11,445
15,986
0
L
Nu Wa
WillHagen
Nu Wa
5,115
1,646
43
721
11,297
3,929
90
5,726
5,530
19,393
0
L
Charybdis
rush391
Charybdis
11,101
5,899
0
2,938
10,624
3,581
582
5,103
5,424
0
34,790
W
Scylla
skyneken
Scylla
9,628
189
0
364
6,005
2,131
29
1,454
4,497
30,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,608
Gold Earned
45,063
183
Minions Killed
229
0
Camps Cleared
0
1,116,983
Distance Traveled
1,204,410
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,124
760
40
3
0
220,826
1
L
Skadi
7,875
656
52
4
0
208,219
0
W
Tsukuyomi
8,751
729
69
6
0
267,106
1
L
Mercury
8,726
727
52
4
0
261,750
0
W
Thor
8,811
734
49
4
0
229,231
1
L
Ymir
7,545
629
7
1
0
209,277
0
W
Artio
9,159
763
18
2
0
251,803
2
L
Nu Wa
7,653
638
18
2
0
219,322
1
L
Charybdis
8,809
734
54
5
0
218,415
2
W
Scylla
9,218
768
53
4
0
235,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role