Player Matchup

Janus
Janus
AyoDrjII
Janus
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,149 Elo+
Party 2
Skadi
Skadi
CavvkRawkit
Skadi
Level 84
God Stats
5W - 10L
1,367 SR
Queue Stats
98W - 117L
1,477 Elo+
Party 3
Mulan
Mulan
Hersheey76
Mulan
Level 83
God Stats
4W - 4L
1,417 SR
Queue Stats
12W - 19L
1,272 Elo+
Party 2
Arachne
Arachne
SteampunkTroll
Arachne
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 58L
1,284 Elo+
Solo
Ymir
Ymir
perniemack
Ymir
Level 32
God Stats
4W - 1L
1,720 SR
Queue Stats
5W - 6L
1,762 Elo+
Party 3
Team Averages
Level 79
1,501 SR
1,389 Elo+

VS

Team Averages
Level 53
1,439 SR
1,411 Elo+
Cupid
Cupid
Abyddon
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Horus
Horus
Croaker_Da_Toker
Horus
Level 60
God Stats
8W - 5L
1,500 SR
Queue Stats
46W - 46L
1,407 Elo+
Party 1
Loki
Loki
EliamGreywind
Loki
Level 63
God Stats
4W - 7L
1,520 SR
Queue Stats
63W - 65L
1,399 Elo+
Party 1
Olorun
Olorun
Huntervoyage346
Olorun
Level 60
God Stats
11W - 37L
1,174 SR
Queue Stats
156W - 192L
1,345 Elo+
Solo
Mercury
Mercury
StilMatic01
Mercury
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 62L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AyoDrjII
Janus
16
1 / 1 / 2
10,038
502
4,819
6,629
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
8 / 3 / 2
11,421
571
16,419
10,701
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mulan
16
2 / 3 / 4
10,483
524
7,792
11,302
9,622
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
4 / 4 / 2
10,136
507
11,879
14,831
6,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
0 / 2 / 10
9,352
468
7,857
11,148
14,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Abyddon
Cupid
13
1 / 4 / 1
7,579
379
4,570
9,151
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 2 / 5
8,273
414
5,288
17,601
17,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
7 / 2 / 2
9,652
483
9,893
15,082
5,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 4 / 1
10,129
506
6,992
16,036
6,706
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
StilMatic01
Mercury
16
0 / 3 / 4
9,296
465
4,018
12,775
4,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
15
Kills
12
13
Deaths
15
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cupid
Abyddon
Cupid
1
4
1
0.38
W
Janus
AyoDrjII
Janus
1
1
2
2
W
8
3
2
3
L
0
2
5
1.25
L
7
2
2
4
W
Mulan
2
3
4
1.33
L
4
4
1
1.13
W
4
4
2
1.25
L
Mercury
StilMatic01
Mercury
0
3
4
0.67
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,766
Damage
30,761
54,611
Taken
70,645
35,996
Mitigated
37,297
13,176
Healing
24,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Abyddon
Cupid
4,570
2,006
106
2,403
9,151
3,149
0
2,225
6,926
0
32,778
W
Janus
AyoDrjII
Janus
4,819
190
0
2,387
6,629
2,080
1,490
2,345
4,284
62,983
0
W
16,419
8,088
0
2,242
10,701
3,614
5,012
0
10,701
0
76,228
L
5,288
2,250
1,627
6,321
17,601
17,279
0
3,156
14,445
0
27,026
L
9,893
2,449
0
4,311
15,082
5,265
0
1,019
14,063
0
50,405
W
Mulan
7,792
1,282
0
2,293
11,302
9,622
1,060
1,500
9,802
0
58,560
L
6,992
2,902
133
5,995
16,036
6,706
950
4,413
11,623
65,498
0
W
11,879
10,364
0
5,127
14,831
6,142
1,888
2,847
11,984
0
57,119
L
Mercury
StilMatic01
Mercury
4,018
1,512
0
4,000
12,775
4,898
609
1,863
10,912
0
53,765
W
7,857
1,118
355
772
11,148
14,538
419
300
10,848
39,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,430
Gold Earned
44,929
505
Minions Killed
440
0
Camps Cleared
0
1,789,182
Distance Traveled
1,775,661
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,579
379
82
4
0
292,391
0
W
Janus
10,038
502
108
5
0
376,745
3
W
Skadi
11,421
571
111
6
0
338,115
3
L
Horus
8,273
414
33
2
0
352,091
1
L
Loki
9,652
483
84
4
0
386,626
0
W
Mulan
10,483
524
138
7
0
335,171
4
L
Olorun
10,129
506
128
6
0
350,188
0
W
Arachne
10,136
507
87
4
0
384,370
5
L
Mercury
9,296
465
113
6
0
394,365
4
W
Ymir
9,352
468
61
3
0
354,781
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role