Player Matchup

Ymir
Ymir
Silver II
DAKLIN
Ymir
Silver II
Level 106
God Stats
56W - 59L
1,449 SR
Queue Stats
141W - 197L
1,081 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
HootsErzaScarlet
Baron Samedi
Silver III
Level 147
God Stats
16W - 11L
1,668 SR
Queue Stats
63W - 67L
1,078 MMR
Party 2
Mercury
Mercury
Silver III
IIIIllllIIIONG
Mercury
Silver III
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 64L
1,093 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,539 SR
1,084 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,542 SR
986 MMR
Skadi
Skadi
Silver IV
Anubis4869
Skadi
Silver IV
Level 49
God Stats
26W - 23L
1,568 SR
Queue Stats
165W - 225L
837 MMR
Party 1
Xing Tian
Xing Tian
Gold V
BlowinByTheO97
Xing Tian
Gold V
Level 128
God Stats
32W - 40L
1,562 SR
Queue Stats
64W - 80L
1,426 MMR
Solo
Chang'e
Chang'e
Silver V
Chaotic ZB
Chang'e
Silver V
Level 103
God Stats
18W - 19L
1,497 SR
Queue Stats
266W - 356L
695 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DAKLIN
Ymir
17
3 / 1 / 13
12,354
727
9,497
19,506
25,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
HootsErzaScarlet
Baron Samedi
19
7 / 2 / 9
12,623
743
16,174
12,548
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 4 / 8
12,429
731
16,410
16,696
7,590
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ArtioBastetChaacAtlasGilgamesh

VS

Bans
ZeusAnubisJanusVulcanScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
4 / 10 / 3
10,867
639
13,359
16,750
5,667
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
BlowinByTheO97
Xing Tian
14
0 / 3 / 6
10,451
615
9,822
19,725
23,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chang'e
Chaotic ZB
Chang'e
16
3 / 5 / 4
11,085
652
11,273
16,018
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
18
Kills
7
7
Deaths
18
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Skadi
4
10
3
0.55
L
Xing Tian
BlowinByTheO97
Xing Tian
0
3
6
1
L
Chang'e
Chaotic ZB
Chang'e
3
5
4
1
W
Ymir
DAKLIN
Ymir
3
1
13
9.5
W
Baron Samedi
HootsErzaScarlet
Baron Samedi
7
2
9
5.75
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,081
Damage
34,454
48,750
Taken
52,493
38,043
Mitigated
34,055
19,393
Healing
12,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
13,359
6,217
0
223
16,750
5,667
1,003
8,219
8,315
0
40,785
L
Xing Tian
BlowinByTheO97
Xing Tian
9,822
284
131
1,684
19,725
23,225
0
9,655
9,635
22,600
0
L
Chang'e
Chaotic ZB
Chang'e
11,273
1,596
2,800
7,260
16,018
5,163
70
8,255
7,388
44,385
0
W
Ymir
DAKLIN
Ymir
9,497
1,508
230
6,577
19,506
25,624
0
7,855
11,651
22,582
0
W
Baron Samedi
HootsErzaScarlet
Baron Samedi
16,174
1,273
3,789
5,707
12,548
4,829
1,157
6,622
5,926
60,088
0
W
16,410
6,448
0
3,090
16,696
7,590
950
7,346
9,350
0
52,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,406
Gold Earned
32,403
199
Minions Killed
156
8
Camps Cleared
7
936,721
Distance Traveled
815,421
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,867
639
62
4
5
213,696
0
L
Xing Tian
10,451
615
27
2
0
317,572
2
L
Chang'e
11,085
652
67
4
2
284,153
5
W
Ymir
12,354
727
34
2
1
293,730
1
W
Baron Samedi
12,623
743
94
6
1
313,805
3
W
Mercury
12,429
731
71
4
6
329,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role