Player Matchup

Bakasura
Bakasura
GkraM12
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
ImWulf
Bellona
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 14L
1,462 Elo+
Party 1
Sobek
Sobek
MntGoon
Sobek
Level 65
God Stats
6W - 3L
1,662 SR
Queue Stats
83W - 51L
1,655 Elo+
Party 1
Hera
Hera
Reqrent
Hera
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 14L
1,462 Elo+
Party 1
Hercules
Hercules
grizzlyx99
Hercules
Level 6
God Stats
4W - 3L
1,686 SR
Queue Stats
9W - 10L
1,462 Elo+
Party 1
Team Averages
Level 22
1,569 SR
1,508 Elo+

VS

Team Averages
Level 78
1,517 SR
1,499 Elo+
Baba Yaga
Baba Yaga
Eagle_NJH
Baba Yaga
Level 123
God Stats
2W - 3L
1,736 SR
Queue Stats
66W - 76L
1,535 Elo+
Party 3
Neith
Neith
Ling Ling42
Neith
Level 43
God Stats
3W - 7L
1,367 SR
Queue Stats
36W - 75L
1,379 Elo+
Party 2
Xing Tian
Xing Tian
Mitchy Boy42
Xing Tian
Level 86
God Stats
5W - 5L
1,306 SR
Queue Stats
327W - 392L
1,423 Elo+
Party 2
Bellona
Bellona
aNateToRemember
Bellona
Level 108
God Stats
2W - 3L
1,461 SR
Queue Stats
78W - 85L
1,536 Elo+
Party 3
Kali
Kali
auhmfhamsandwich
Kali
Level 28
God Stats
3W - 0L
1,716 SR
Queue Stats
151W - 116L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GkraM12
Bakasura
15
1 / 4 / 4
8,769
626
936
10,060
4,333
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
ImWulf
Bellona
16
1 / 5 / 6
9,510
679
9,357
15,702
15,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sobek
MntGoon
Sobek
17
8 / 6 / 3
10,451
747
13,083
22,606
22,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
Reqrent
Hera
18
1 / 5 / 8
10,108
722
10,244
9,864
3,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
grizzlyx99
Hercules
15
2 / 1 / 4
9,057
647
4,738
7,723
7,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Eagle_NJH
Baba Yaga
19
6 / 3 / 10
11,376
813
16,422
7,396
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 1 / 12
9,418
673
3,771
5,155
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Mitchy Boy42
Xing Tian
17
3 / 0 / 5
9,994
714
4,587
9,432
8,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 5 / 8
10,457
747
12,817
17,287
18,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 4 / 9
11,219
801
13,222
14,989
6,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
65
13
Kills
21
21
Deaths
13
25
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Eagle_NJH
Baba Yaga
6
3
10
3.67
L
Bakasura
GkraM12
Bakasura
1
4
4
0.75
L
Bellona
ImWulf
Bellona
1
5
6
0.8
W
1
1
12
7
W
Xing Tian
Mitchy Boy42
Xing Tian
3
0
5
5.5
L
Sobek
MntGoon
Sobek
8
6
3
1.58
L
Hera
Reqrent
Hera
1
5
8
1
W
5
5
8
1.8
W
6
4
9
2.63
L
Hercules
grizzlyx99
Hercules
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,358
Damage
50,819
65,955
Taken
54,259
52,772
Mitigated
38,941
8,933
Healing
9,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Eagle_NJH
Baba Yaga
16,422
960
0
3,252
7,396
3,090
1,104
4,151
3,172
45,940
0
L
Bakasura
GkraM12
Bakasura
936
375
0
394
10,060
4,333
0
1,067
8,961
0
7,162
L
Bellona
ImWulf
Bellona
9,357
2,075
0
2,001
15,702
15,367
0
5,980
9,556
0
23,526
W
3,771
1,447
194
706
5,155
2,477
855
2,408
2,680
0
17,821
W
Xing Tian
Mitchy Boy42
Xing Tian
4,587
249
0
163
9,432
8,428
0
1,999
7,296
25,391
0
L
Sobek
MntGoon
Sobek
13,083
1,704
0
3,177
22,606
22,445
0
6,241
16,103
36,480
0
L
Hera
Reqrent
Hera
10,244
2,425
0
500
9,864
3,236
0
3,850
5,697
42,915
0
W
12,817
3,390
0
2,099
17,287
18,207
346
5,991
10,958
175
39,250
W
13,222
4,816
0
2,943
14,989
6,739
216
8,778
6,095
0
37,734
L
Hercules
grizzlyx99
Hercules
4,738
1,069
0
2,861
7,723
7,391
0
3,047
4,482
0
12,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,895
Gold Earned
52,464
205
Minions Killed
242
0
Camps Cleared
0
1,325,969
Distance Traveled
1,356,617
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,376
813
82
6
0
272,585
1
L
Bakasura
8,769
626
17
1
0
286,350
0
L
Bellona
9,510
679
39
3
0
264,802
0
W
Neith
9,418
673
26
2
0
233,340
0
W
Xing Tian
9,994
714
38
3
0
250,432
3
L
Sobek
10,451
747
37
3
0
268,398
0
L
Hera
10,108
722
95
7
0
264,690
4
W
Bellona
10,457
747
36
3
0
285,618
1
W
Kali
11,219
801
60
4
0
314,642
1
L
Hercules
9,057
647
17
1
0
241,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role