Player Matchup

Fenrir
Fenrir
Platinum II
Bubs The Fox
Fenrir
Platinum II
Level 65
God Stats
2W - 1L
1,801 SR
Queue Stats
41W - 9L
2,230 MMR
Party 1
Raijin
Raijin
Diamond V
ToxTheDraco
Raijin
Diamond V
Level 159
God Stats
1W - 0L
1,289 SR
Queue Stats
35W - 17L
2,402 MMR
Party 1
Guan Yu
Guan Yu
Diamond IV
YandereArigato
Guan Yu
Diamond IV
Level 122
God Stats
3W - 0L
1,255 SR
Queue Stats
131W - 51L
2,324 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 115
1,448 SR
2,319 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 158
1,525 SR
2,229 MMR
Anhur
Anhur
Diamond IV
cant-stop-me-18
Anhur
Diamond IV
Level 159
God Stats
3W - 7L
1,515 SR
Queue Stats
274W - 292L
2,190 MMR
Solo
Nox
Nox
Diamond V
lI KING DAY Il
Nox
Diamond V
Level 157
God Stats
16W - 28L
1,559 SR
Queue Stats
106W - 127L
2,241 MMR
Solo
Horus
Horus
Platinum II
ll 2NiCE ll
Horus
Platinum II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 187L
2,255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 2 / 9
10,587
814
8,206
15,183
10,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
16
5 / 1 / 8
10,427
802
8,582
6,282
3,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 0 / 8
11,158
858
14,314
17,236
19,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
BastetScyllaGebShivaAh Muzen Cab

VS

Bans
GilgameshAtlasHadesSobekZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
8,506
654
9,601
10,606
2,068
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 2
8,446
650
9,792
8,299
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 2
8,225
633
8,550
16,393
12,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
16
Kills
3
3
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
2
9
4.25
W
Raijin
5
1
8
9
W
7
0
8
11
L
1
6
2
0.33
L
1
5
2
0.4
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,102
Damage
27,943
38,701
Taken
35,298
33,533
Mitigated
17,388
16,243
Healing
6,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,206
1,606
0
4,918
15,183
10,741
301
5,158
8,929
0
20,819
W
Raijin
8,582
1,019
0
1,999
6,282
3,224
746
1,337
4,945
46,536
0
W
14,314
3,207
1,674
7,652
17,236
19,568
535
3,872
13,364
0
35,541
L
9,601
4,674
0
659
10,606
2,068
0
1,800
8,654
0
30,063
L
9,792
1,636
0
176
8,299
2,530
0
1,391
6,712
25,460
0
L
8,550
4,814
666
5,171
16,393
12,790
0
4,865
11,211
0
26,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,172
Gold Earned
25,177
145
Minions Killed
126
9
Camps Cleared
4
780,456
Distance Traveled
678,882
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,587
814
26
2
4
247,088
3
W
Raijin
10,427
802
92
7
4
239,349
3
W
Guan Yu
11,158
858
27
2
1
294,019
3
L
Anhur
8,506
654
56
4
0
200,001
5
L
Nox
8,446
650
36
3
0
229,334
3
L
Horus
8,225
633
34
3
4
249,547
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role