Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Aphantazia
Hades
Level 156
God Stats
3W - 1L
1,670 SR
Queue Stats
153W - 140L
1,569 Elo+
Party 1
Chang'e
Chang'e
Lapzil
Chang'e
Level 160
God Stats
2W - 1L
1,577 SR
Queue Stats
77W - 76L
1,587 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Luv MrDrip
Ah Muzen Cab
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 290L
1,564 Elo+
Solo
Amaterasu
Amaterasu
Mistrallix
Amaterasu
Level 121
God Stats
5W - 2L
1,801 SR
Queue Stats
79W - 58L
1,591 Elo+
Solo
Team Averages
Level 138
1,610 SR
1,562 Elo+

VS

Team Averages
Level 132
1,570 SR
1,542 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Captain_Cheify
Shiva
Level 124
God Stats
2W - 4L
1,699 SR
Queue Stats
188W - 192L
1,585 Elo+
Solo
Persephone
Persephone
ColeMonster55
Persephone
Level 141
God Stats
7W - 5L
1,671 SR
Queue Stats
1,278W - 677L
1,649 Elo+
Solo
Sobek
Sobek
Cryabetic
Sobek
Level 109
God Stats
10W - 21L
1,472 SR
Queue Stats
464W - 521L
1,420 Elo+
Solo
Ao Kuang
Ao Kuang
GodsFinalPlague
Ao Kuang
Level 128
God Stats
132W - 160L
1,506 SR
Queue Stats
244W - 274L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
4 / 0 / 8
11,474
1,147
12,997
7,254
2,430
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
17
2 / 3 / 13
10,457
1,046
11,341
13,758
5,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Lapzil
Chang'e
17
7 / 1 / 11
11,877
1,188
18,427
12,985
4,312
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Luv MrDrip
Ah Muzen Cab
17
1 / 3 / 18
10,722
1,072
19,250
14,462
4,988
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Mistrallix
Amaterasu
17
8 / 2 / 12
11,925
1,193
9,464
15,920
16,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

230

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
3 / 7 / 3
10,912
1,091
18,106
18,054
5,868
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 2 / 6
10,564
1,056
13,948
18,418
19,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Persephone
ColeMonster55
Persephone
16
1 / 4 / 5
10,669
1,067
17,203
10,683
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Cryabetic
Sobek
16
1 / 6 / 5
10,346
1,035
9,178
19,169
17,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
16
3 / 3 / 2
10,748
1,075
2,290
10,366
9,032
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
22
Kills
9
9
Deaths
22
62
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
8
8
L
Danzaburou
 
Danzaburou
3
7
3
0.64
W
Hades
2
3
13
2.83
L
1
2
6
2
L
Persephone
ColeMonster55
Persephone
1
4
5
0.88
L
Sobek
Cryabetic
Sobek
1
6
5
0.58
L
Ao Kuang
3
3
2
1.33
W
Chang'e
Lapzil
Chang'e
7
1
11
12.5
W
Ah Muzen Cab
Luv MrDrip
Ah Muzen Cab
1
3
18
3.33
W
Amaterasu
Mistrallix
Amaterasu
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,479
Damage
60,725
64,379
Taken
76,690
33,773
Mitigated
55,143
21,861
Healing
8,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,997
1,095
0
0
7,254
2,430
0
4,623
2,631
64,443
0
L
Danzaburou
 
Danzaburou
18,106
8,383
0
2,205
18,054
5,868
0
11,071
6,950
0
41,345
W
Hades
11,341
1,040
444
2,169
13,758
5,922
0
5,305
8,453
18,029
0
L
13,948
1,805
163
2,221
18,418
19,016
0
9,499
8,622
4,191
22,165
L
Persephone
ColeMonster55
Persephone
17,203
94
0
854
10,683
3,882
0
7,913
2,766
50,216
0
L
Sobek
Cryabetic
Sobek
9,178
486
0
1,953
19,169
17,345
0
9,708
9,042
23,208
0
L
Ao Kuang
2,290
179
0
1,061
10,366
9,032
0
4,641
5,543
11,379
0
W
Chang'e
Lapzil
Chang'e
18,427
1,802
6,329
5,548
12,985
4,312
0
7,163
5,822
23,627
0
W
Ah Muzen Cab
Luv MrDrip
Ah Muzen Cab
19,250
9,172
0
2,311
14,462
4,988
0
6,126
8,336
0
32,339
W
Amaterasu
Mistrallix
Amaterasu
9,464
4,302
0
5,060
15,920
16,121
0
6,985
8,935
403
12,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,455
Gold Earned
53,239
208
Minions Killed
242
7
Camps Cleared
10
1,065,483
Distance Traveled
1,004,739
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,474
1,147
138
14
3
206,860
0
L
Danzaburou
10,912
1,091
78
8
3
181,272
1
W
Hades
10,457
1,046
19
2
0
194,979
0
L
Shiva
10,564
1,056
39
4
0
222,071
1
L
Persephone
10,669
1,067
70
7
0
199,168
0
L
Sobek
10,346
1,035
32
3
0
203,239
1
L
Ao Kuang
10,748
1,075
23
2
7
198,989
2
W
Chang'e
11,877
1,188
13
1
1
230,535
0
W
Ah Muzen Cab
10,722
1,072
26
3
2
193,086
3
W
Amaterasu
11,925
1,193
12
1
1
240,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role