Player Matchup

Neith
Neith
S3ASP4N
Neith
Level 69
God Stats
4W - 4L
1,504 SR
Queue Stats
9W - 5L
1,490 Elo+
Solo
Yu Huang
Yu Huang
StoNeyJoey209
Yu Huang
Level 105
God Stats
3W - 7L
1,166 SR
Queue Stats
611W - 818L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
fabbiysz
Cthulhu
Level 23
God Stats
32W - 39L
1,407 SR
Queue Stats
43W - 59L
1,360 Elo+
Party 2
Team Averages
Level 66
1,359 SR
1,403 Elo+

VS

Team Averages
Level 55
1,438 SR
1,371 Elo+
Ymir
Ymir
RbrtDownsyJR
Ymir
Level 7
God Stats
2W - 7L
1,319 SR
Queue Stats
4W - 11L
1,265 Elo+
Party 1
Zeus
Zeus
abudi420
Zeus
Level 73
God Stats
21W - 30L
1,488 SR
Queue Stats
36W - 66L
1,411 Elo+
Party 1
Gilgamesh
Gilgamesh
sadyungboi
Gilgamesh
Level 85
God Stats
9W - 15L
1,508 SR
Queue Stats
44W - 63L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
S3ASP4N
Neith
14
3 / 1 / 9
9,681
692
9,336
7,897
2,930
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
StoNeyJoey209
Yu Huang
13
1 / 0 / 8
9,334
667
5,972
6,726
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
fabbiysz
Cthulhu
16
9 / 1 / 3
11,107
793
14,830
17,915
17,722
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
8,389
599
838
14,323
13,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zeus
12
1 / 5 / 0
8,294
592
11,378
7,035
2,430
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
sadyungboi
Gilgamesh
14
1 / 4 / 1
8,859
633
10,397
18,348
16,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
13
Kills
2
2
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Neith
S3ASP4N
Neith
3
1
9
7.5
W
Yu Huang
StoNeyJoey209
Yu Huang
1
0
8
5
L
Zeus
1
5
0
0.2
W
Cthulhu
fabbiysz
Cthulhu
9
1
3
10.5
L
Gilgamesh
sadyungboi
Gilgamesh
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,138
Damage
22,613
32,538
Taken
39,706
23,035
Mitigated
32,283
9,148
Healing
3,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
838
173
0
1,147
14,323
13,117
0
8,554
5,553
7,333
0
W
Neith
S3ASP4N
Neith
9,336
4,976
235
585
7,897
2,930
1,029
3,161
4,610
0
23,943
W
Yu Huang
StoNeyJoey209
Yu Huang
5,972
638
1,589
1,465
6,726
2,383
548
3,435
3,087
32,004
0
L
Zeus
11,378
1,217
0
501
7,035
2,430
0
4,036
2,887
31,158
0
W
Cthulhu
fabbiysz
Cthulhu
14,830
879
240
5,034
17,915
17,722
216
6,440
11,064
39,103
0
L
Gilgamesh
sadyungboi
Gilgamesh
10,397
2,846
0
1,952
18,348
16,736
0
8,547
9,521
0
39,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,122
Gold Earned
25,542
150
Minions Killed
89
8
Camps Cleared
4
738,815
Distance Traveled
689,697
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,389
599
6
0
0
220,332
0
W
Neith
9,681
692
30
2
0
228,884
2
W
Yu Huang
9,334
667
70
5
6
235,019
2
L
Zeus
8,294
592
39
3
2
205,678
4
W
Cthulhu
11,107
793
50
4
2
274,912
3
L
Gilgamesh
8,859
633
44
3
2
263,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role