Player Matchup

Heimdallr
Heimdallr
Duece Gaming
Heimdallr
Level 160
God Stats
26W - 27L
1,633 SR
Queue Stats
427W - 372L
1,558 Elo+
Party 2
Ymir
Ymir
Guero Wey
Ymir
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 30L
1,648 Elo+
Party 2
Guan Yu
Guan Yu
Sleepy Jinn
Guan Yu
Level 155
God Stats
22W - 10L
1,588 SR
Queue Stats
309W - 238L
1,578 Elo+
Party 2
Yu Huang
Yu Huang
TeamMeow
Yu Huang
Level 141
God Stats
3W - 1L
1,716 SR
Queue Stats
27W - 30L
1,672 Elo+
Party 2
Ao Kuang
Ao Kuang
jhtynm
Ao Kuang
Level 147
God Stats
1W - 3L
1,582 SR
Queue Stats
171W - 128L
1,564 Elo+
Party 2
Team Averages
Level 142
1,604 SR
1,604 Elo+

VS

Team Averages
Level 144
1,405 SR
1,560 Elo+
Artio
Artio
I-_Prometheus_
Artio
Level 140
God Stats
14W - 28L
1,473 SR
Queue Stats
697W - 654L
1,537 Elo+
Solo
Hera
Hera
MyL0nelyStar
Hera
Level 129
God Stats
1W - 0L
1,302 SR
Queue Stats
157W - 134L
1,584 Elo+
Party 1
Yu Huang
Yu Huang
Sigil Brutus
Yu Huang
Level 145
God Stats
2W - 7L
1,340 SR
Queue Stats
544W - 490L
1,531 Elo+
Solo
Horus
Horus
TheKorraSimp
Horus
Level 148
God Stats
11W - 0L
1,411 SR
Queue Stats
157W - 136L
1,579 Elo+
Party 1
Ravana
Ravana
kxSTREAKERx
Ravana
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 63L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Duece Gaming
Heimdallr
14
2 / 5 / 0
8,736
485
5,717
12,198
4,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
13
0 / 2 / 3
8,348
464
2,888
13,573
9,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Sleepy Jinn
Guan Yu
17
1 / 2 / 1
10,400
578
10,718
17,482
12,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yu Huang
TeamMeow
Yu Huang
12
0 / 5 / 1
8,095
450
7,850
10,815
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
jhtynm
Ao Kuang
15
2 / 6 / 1
8,978
499
4,558
15,760
5,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 3
9,662
537
8,216
13,246
13,746
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 0 / 6
9,693
539
11,967
5,772
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yu Huang
Sigil Brutus
Yu Huang
17
4 / 2 / 4
10,554
586
10,140
12,455
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 0 / 12
9,489
527
5,059
12,401
13,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ravana
16
9 / 2 / 4
10,073
560
14,835
9,926
3,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
5
Kills
20
20
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Duece Gaming
Heimdallr
2
5
0
0.4
L
Ymir
0
2
3
0.75
W
0
1
3
1.5
W
5
0
6
8
W
Yu Huang
Sigil Brutus
Yu Huang
4
2
4
3
L
Guan Yu
Sleepy Jinn
Guan Yu
1
2
1
0.75
L
Yu Huang
TeamMeow
Yu Huang
0
5
1
0.1
W
2
0
12
8
L
Ao Kuang
jhtynm
Ao Kuang
2
6
1
0.42
W
Ravana
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,731
Damage
50,217
69,828
Taken
53,800
35,532
Mitigated
38,968
21,259
Healing
26,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Duece Gaming
Heimdallr
5,717
3,017
0
1,881
12,198
4,432
1,066
5,749
6,449
0
53,121
L
Ymir
2,888
266
267
3,378
13,573
9,891
240
4,863
8,628
23,401
0
W
8,216
1,630
754
6,768
13,246
13,746
243
435
12,811
69,585
0
W
11,967
2,495
0
995
5,772
2,712
1,232
2,727
3,045
71,102
0
W
Yu Huang
Sigil Brutus
Yu Huang
10,140
2,305
0
2,567
12,455
5,120
455
2,974
9,480
75,696
0
L
Guan Yu
Sleepy Jinn
Guan Yu
10,718
2,373
94
7,432
17,482
12,261
333
8,675
8,737
0
79,453
L
Yu Huang
TeamMeow
Yu Huang
7,850
547
0
1,637
10,815
3,058
0
5,235
5,266
50,800
0
W
5,059
1,863
4,996
5,991
12,401
13,582
246
4,501
7,900
0
16,881
L
Ao Kuang
jhtynm
Ao Kuang
4,558
1,498
0
6,570
15,760
5,890
486
5,133
10,425
48,691
12,462
W
Ravana
14,835
5,155
0
4,422
9,926
3,808
373
4,148
5,778
0
65,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,557
Gold Earned
49,471
512
Minions Killed
541
0
Camps Cleared
0
1,578,737
Distance Traveled
1,821,542
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,736
485
105
6
0
307,918
2
L
Ymir
8,348
464
40
2
0
338,602
3
W
Artio
9,662
537
145
8
0
347,418
2
W
Hera
9,693
539
136
8
0
341,603
6
W
Yu Huang
10,554
586
145
8
0
353,473
3
L
Guan Yu
10,400
578
170
9
0
331,600
9
L
Yu Huang
8,095
450
97
5
0
297,207
2
W
Horus
9,489
527
20
1
0
384,475
6
L
Ao Kuang
8,978
499
100
6
0
303,410
5
W
Ravana
10,073
560
95
5
0
394,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role