Player Matchup

Skadi
Skadi
 
Skadi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Knithar
Baba Yaga
Level 75
God Stats
2W - 2L
1,830 SR
Queue Stats
15W - 17L
1,518 Elo+
Party 2
Atlas
Atlas
Spammington
Atlas
Level 109
God Stats
5W - 7L
1,340 SR
Queue Stats
26W - 27L
1,498 Elo+
Party 2
Mercury
Mercury
Tokyobunni
Mercury
Level 66
God Stats
22W - 13L
1,615 SR
Queue Stats
198W - 222L
1,485 Elo+
Solo
Tyr
Tyr
YaBoyBIue
Tyr
Level 112
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 30L
1,553 Elo+
Solo
Team Averages
Level 101
1,557 SR
1,511 Elo+

VS

Team Averages
Level 104
1,494 SR
1,505 Elo+
Guan Yu
Guan Yu
Destro982
Guan Yu
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 56L
1,356 Elo+
Solo
Sobek
Sobek
Gemaky
Sobek
Level 148
God Stats
7W - 4L
1,502 SR
Queue Stats
250W - 238L
1,505 Elo+
Solo
Yu Huang
Yu Huang
Kyrptonian
Yu Huang
Level 87
God Stats
2W - 3L
1,531 SR
Queue Stats
221W - 252L
1,596 Elo+
Party 1
Cupid
Cupid
exorc157
Cupid
Level 103
God Stats
4W - 3L
1,396 SR
Queue Stats
471W - 489L
1,512 Elo+
Party 1
Gilgamesh
Gilgamesh
seejay9
Gilgamesh
Level 55
God Stats
6W - 18L
1,539 SR
Queue Stats
519W - 527L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
2 / 5 / 3
10,723
487
11,498
14,077
5,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Knithar
Baba Yaga
18
5 / 0 / 9
11,505
523
13,544
13,956
7,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 1 / 12
10,363
471
8,998
16,869
19,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
Tokyobunni
Mercury
20
15 / 3 / 5
13,153
598
17,370
15,564
7,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
1 / 2 / 7
11,645
529
10,254
17,044
16,326
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Destro982
Guan Yu
18
1 / 4 / 0
11,122
506
10,269
18,803
25,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
Gemaky
Sobek
14
1 / 5 / 7
9,143
416
9,408
21,144
18,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
Kyrptonian
Yu Huang
16
2 / 5 / 3
10,421
474
11,258
11,925
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
exorc157
Cupid
17
1 / 2 / 6
10,389
472
9,968
13,410
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
seejay9
Gilgamesh
15
6 / 9 / 2
10,202
464
9,700
20,128
8,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
25
Kills
11
11
Deaths
25
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
5
3
0.7
L
Guan Yu
Destro982
Guan Yu
1
4
0
0.25
L
Sobek
Gemaky
Sobek
1
5
7
0.9
W
Baba Yaga
Knithar
Baba Yaga
5
0
9
9.5
L
Yu Huang
Kyrptonian
Yu Huang
2
5
3
0.7
W
2
1
12
8
W
Mercury
Tokyobunni
Mercury
15
3
5
5.83
W
1
2
7
2.25
L
Cupid
exorc157
Cupid
1
2
6
2
L
Gilgamesh
seejay9
Gilgamesh
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,664
Damage
50,603
77,510
Taken
85,410
56,335
Mitigated
62,297
15,740
Healing
24,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,498
4,043
0
1,361
14,077
5,608
36
4,434
9,643
0
97,423
L
Guan Yu
Destro982
Guan Yu
10,269
1,182
790
8,958
18,803
25,836
0
3,330
15,473
6,502
68,625
L
Sobek
Gemaky
Sobek
9,408
340
647
5,858
21,144
18,792
0
6,310
14,834
34,573
0
W
Baba Yaga
Knithar
Baba Yaga
13,544
1,428
0
3,822
13,956
7,159
235
5,155
8,708
79,986
0
L
Yu Huang
Kyrptonian
Yu Huang
11,258
1,252
0
1,025
11,925
4,059
522
5,181
6,744
67,666
0
W
8,998
2,357
0
2,525
16,869
19,861
0
6,078
10,609
28,398
3,714
W
Mercury
Tokyobunni
Mercury
17,370
9,979
0
964
15,564
7,381
33
2,950
12,455
0
109,665
W
10,254
1,650
0
7,068
17,044
16,326
143
3,665
12,531
187
87,251
L
Cupid
exorc157
Cupid
9,968
6,540
767
6,463
13,410
4,631
858
2,612
10,798
0
78,342
L
Gilgamesh
seejay9
Gilgamesh
9,700
3,100
0
87
20,128
8,979
0
5,006
15,122
0
59,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,389
Gold Earned
51,277
654
Minions Killed
567
0
Camps Cleared
0
2,221,225
Distance Traveled
1,985,535
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,723
487
161
7
0
386,655
6
L
Guan Yu
11,122
506
183
8
0
402,943
2
L
Sobek
9,143
416
35
2
0
420,792
7
W
Baba Yaga
11,505
523
137
6
0
424,054
7
L
Yu Huang
10,421
474
119
5
0
365,926
5
W
Atlas
10,363
471
37
2
0
446,866
4
W
Mercury
13,153
598
157
7
0
528,703
0
W
Tyr
11,645
529
162
7
0
434,947
5
L
Cupid
10,389
472
146
7
0
395,598
4
L
Gilgamesh
10,202
464
84
4
0
400,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role