Player Matchup

Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Miller Osok
Zeus
Level 121
God Stats
9W - 4L
1,732 SR
Queue Stats
138W - 105L
1,610 Elo+
Party 1
Yu Huang
Yu Huang
SrFoxxx
Yu Huang
Level 127
God Stats
14W - 6L
1,569 SR
Queue Stats
122W - 82L
1,639 Elo+
Party 1
Team Averages
Level 135
1,600 SR
1,583 Elo+

VS

Team Averages
Level 110
1,709 SR
1,510 Elo+
Fenrir
Fenrir
BadAtDuel
Fenrir
Level 106
God Stats
0W - 1L
1,715 SR
Queue Stats
24W - 26L
1,496 Elo+
Party 2
Yu Huang
Yu Huang
Juortiz1000
Yu Huang
Level 121
God Stats
6W - 7L
1,445 SR
Queue Stats
77W - 116L
1,393 Elo+
Solo
Cthulhu
Cthulhu
Osbiligus
Cthulhu
Level 102
God Stats
1W - 1L
1,966 SR
Queue Stats
10W - 5L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
11 / 3 / 10
12,837
802
14,815
18,468
8,130
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
8 / 0 / 13
12,739
796
19,245
8,353
3,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
SrFoxxx
Yu Huang
17
3 / 1 / 14
11,630
727
5,309
5,209
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BadAtDuel
Fenrir
13
2 / 8 / 1
9,524
595
6,255
17,329
14,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yu Huang
Juortiz1000
Yu Huang
14
0 / 6 / 3
9,650
603
9,082
10,751
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Osbiligus
Cthulhu
14
2 / 8 / 0
9,631
602
9,073
20,361
25,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
22
Kills
4
4
Deaths
22
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
3
10
5.33
L
Fenrir
BadAtDuel
Fenrir
2
8
1
0.31
L
Yu Huang
Juortiz1000
Yu Huang
0
6
3
0.25
W
8
0
13
14.5
L
Cthulhu
Osbiligus
Cthulhu
2
8
0
0.25
W
Yu Huang
SrFoxxx
Yu Huang
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,369
Damage
24,410
32,030
Taken
48,441
13,012
Mitigated
42,312
12,096
Healing
4,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,815
1,445
0
9,124
18,468
8,130
639
9,399
9,069
47,619
0
L
Fenrir
BadAtDuel
Fenrir
6,255
1,744
0
2,162
17,329
14,013
0
12,584
4,745
0
28,168
L
Yu Huang
Juortiz1000
Yu Huang
9,082
533
0
740
10,751
3,158
0
9,562
1,189
45,417
0
W
19,245
1,658
0
1,882
8,353
3,070
745
5,116
3,237
84,327
0
L
Cthulhu
Osbiligus
Cthulhu
9,073
145
136
1,811
20,361
25,141
0
17,738
2,623
29,579
0
W
Yu Huang
SrFoxxx
Yu Huang
5,309
460
64
1,026
5,209
1,812
1,143
3,855
1,354
21,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,206
Gold Earned
28,805
211
Minions Killed
153
12
Camps Cleared
3
826,527
Distance Traveled
819,591
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,837
802
71
4
5
255,960
3
L
Fenrir
9,524
595
41
3
2
273,197
4
L
Yu Huang
9,650
603
72
5
1
265,227
5
W
Zeus
12,739
796
106
7
7
284,477
4
L
Cthulhu
9,631
602
40
3
0
281,167
1
W
Yu Huang
11,630
727
34
2
0
286,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role