Player Matchup

Loki
Loki
Darth Spenee
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,335 Elo+
Party 4
Geb
Geb
Exlixr
Geb
Level 129
God Stats
7W - 4L
1,652 SR
Queue Stats
36W - 28L
1,583 Elo+
Party 4
Cthulhu
Cthulhu
RTOdxtenshi
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
SensoryParagon
Yu Huang
Level 154
God Stats
0W - 2L
1,476 SR
Queue Stats
31W - 49L
1,427 Elo+
Party 3
Hera
Hera
chris5hk47
Hera
Level 128
God Stats
12W - 13L
1,659 SR
Queue Stats
49W - 63L
1,456 Elo+
Party 3
Team Averages
Level 89
1,557 SR
1,460 Elo+

VS

Team Averages
Level 86
1,276 SR
1,482 Elo+
Charybdis
Charybdis
MuscularRightArm
Charybdis
Level 28
God Stats
4W - 9L
1,145 SR
Queue Stats
150W - 151L
1,384 Elo+
Party 2
Horus
Horus
Rhys9898
Horus
Level 62
God Stats
8W - 7L
1,367 SR
Queue Stats
128W - 126L
1,417 Elo+
Party 2
Set
Set
SirForgemaster
Set
Level 155
God Stats
2W - 0L
1,253 SR
Queue Stats
116W - 116L
1,515 Elo+
Party 1
Loki
Loki
Slambulamb
Loki
Level 44
God Stats
1W - 2L
1,233 SR
Queue Stats
71W - 50L
1,561 Elo+
Party 1
Ra
Ra
TheCapMaster
Ra
Level 139
God Stats
2W - 4L
1,380 SR
Queue Stats
120W - 108L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
5,538
291
699
2,207
369
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
Exlixr
Geb
5
0 / 1 / 0
5,549
292
710
3,499
1,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
RTOdxtenshi
Cthulhu
11
1 / 5 / 0
6,532
344
5,589
12,715
12,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yu Huang
9
0 / 8 / 0
6,415
338
6,319
10,208
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 10 / 0
5,519
290
2,899
9,079
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
14
3 / 1 / 9
9,569
504
9,027
10,860
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Rhys9898
Horus
14
4 / 0 / 7
10,069
530
4,347
7,825
7,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 0 / 3
12,637
665
3,943
11,003
11,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
10 / 0 / 5
11,516
606
6,685
10,413
3,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
6 / 0 / 5
12,252
645
3,915
8,396
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
55
1
Kills
26
26
Deaths
1
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Geb
Exlixr
Geb
0
1
0
0
W
Charybdis
3
1
9
7.5
L
Cthulhu
RTOdxtenshi
Cthulhu
1
5
0
0.2
W
Horus
Rhys9898
Horus
4
0
7
7.5
L
Yu Huang
0
8
0
0
W
3
0
3
4.5
W
10
0
5
12.5
W
6
0
5
8.5
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,216
Damage
27,917
37,708
Taken
48,497
17,229
Mitigated
30,745
3,063
Healing
22,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
699
135
0
0
2,207
369
0
147
2,060
0
11,358
L
Geb
Exlixr
Geb
710
32
134
634
3,499
1,164
0
383
3,116
6,454
0
W
Charybdis
9,027
5,010
0
4,412
10,860
4,466
3,164
4,240
6,287
0
59,755
L
Cthulhu
RTOdxtenshi
Cthulhu
5,589
443
0
1,296
12,715
12,703
0
1,114
11,601
25,075
0
W
Horus
Rhys9898
Horus
4,347
1,248
1,825
2,363
7,825
7,651
916
2,643
5,107
0
21,108
L
Yu Huang
6,319
484
0
476
10,208
2,079
0
1,246
8,962
34,950
0
W
3,943
1,478
0
1,500
11,003
11,017
1,426
2,314
8,274
0
106,015
W
6,685
1,457
0
6,467
10,413
3,903
1,608
1,771
8,508
0
77,668
W
3,915
843
491
5,657
8,396
3,708
0
3,538
4,691
95,419
0
L
2,899
580
0
523
9,079
914
298
1,025
8,054
12,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,553
Gold Earned
56,043
145
Minions Killed
626
0
Camps Cleared
0
1,193,876
Distance Traveled
1,836,257
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,538
291
23
1
0
173,133
0
L
Geb
5,549
292
8
0
0
223,135
0
W
Charybdis
9,569
504
97
5
0
329,441
1
L
Cthulhu
6,532
344
37
2
0
345,608
0
W
Horus
10,069
530
41
2
0
395,799
2
L
Yu Huang
6,415
338
58
3
0
279,373
6
W
Set
12,637
665
185
10
0
356,512
0
W
Loki
11,516
606
116
6
0
369,791
0
W
Ra
12,252
645
187
10
0
384,714
10
L
Hera
5,519
290
19
1
0
172,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role