Player Matchup

Artio
Artio
Alkuoneus
Artio
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 86L
1,507 Elo+
Party 3
Merlin
Merlin
DesolateCribb995
Merlin
Level 29
God Stats
1W - 0L
1,453 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Susano
Susano
Papa_Doomslayer
Susano
Level 87
God Stats
5W - 3L
1,419 SR
Queue Stats
143W - 118L
1,489 Elo+
Party 3
Hachiman
Hachiman
W3AK_Zenitsu
Hachiman
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
238W - 302L
1,403 Elo+
Solo
Sun Wukong
Sun Wukong
gabriel733137
Sun Wukong
Level 42
God Stats
1W - 1L
1,849 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 69
1,544 SR
1,480 Elo+

VS

Team Averages
Level 61
1,589 SR
1,353 Elo+
Cthulhu
Cthulhu
DarkMovin
Cthulhu
Level 45
God Stats
12W - 7L
1,613 SR
Queue Stats
210W - 236L
1,422 Elo+
Party 1
Baba Yaga
Baba Yaga
OFFUTTKID
Baba Yaga
Level 68
God Stats
13W - 7L
1,667 SR
Queue Stats
869W - 932L
1,374 Elo+
Party 2
Ne Zha
Ne Zha
TheDevilsProblem
Ne Zha
Level 63
God Stats
1W - 3L
1,664 SR
Queue Stats
342W - 354L
1,360 Elo+
Party 2
Charybdis
Charybdis
can i get uh gf
Charybdis
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
242W - 279L
1,410 Elo+
Party 1
Nike
Nike
skyjumin
Nike
Level 25
God Stats
6W - 4L
1,500 SR
Queue Stats
84W - 86L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Alkuoneus
Artio
16
2 / 5 / 14
12,290
455
8,634
31,254
31,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 9 / 7
11,305
419
9,770
13,839
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
20 / 2 / 6
15,235
564
28,294
18,398
8,060
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
W3AK_Zenitsu
Hachiman
20
4 / 8 / 8
14,177
525
19,360
29,911
9,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
gabriel733137
Sun Wukong
20
3 / 2 / 5
13,675
506
8,373
27,721
21,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkMovin
Cthulhu
16
1 / 3 / 13
11,796
437
14,482
24,187
31,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baba Yaga
OFFUTTKID
Baba Yaga
17
7 / 7 / 8
11,905
441
25,804
20,382
8,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
6 / 7 / 2
11,145
413
10,735
18,505
7,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
can i get uh gf
Charybdis
20
9 / 5 / 2
14,222
527
14,859
21,160
9,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
17
0 / 8 / 0
10,887
403
10,469
16,697
8,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
48
29
Kills
23
26
Deaths
30
40
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artio
Alkuoneus
Artio
2
5
14
1.8
L
Cthulhu
DarkMovin
Cthulhu
1
3
13
2.5
W
0
9
7
0.39
L
Baba Yaga
OFFUTTKID
Baba Yaga
7
7
8
1.57
W
20
2
6
11.5
L
6
7
2
1
W
Hachiman
W3AK_Zenitsu
Hachiman
4
8
8
1
L
Charybdis
can i get uh gf
Charybdis
9
5
2
2
W
Sun Wukong
gabriel733137
Sun Wukong
3
2
5
2.75
L
Nike
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,431
Damage
76,349
121,123
Taken
100,931
75,902
Mitigated
65,687
32,141
Healing
22,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Alkuoneus
Artio
8,634
1,884
2,562
6,004
31,254
31,803
363
14,211
16,405
31,646
0
L
Cthulhu
DarkMovin
Cthulhu
14,482
1,962
366
2,844
24,187
31,896
796
5,669
18,518
46,490
0
W
9,770
1,189
0
100
13,839
4,504
2,023
6,464
6,985
55,624
0
L
Baba Yaga
OFFUTTKID
Baba Yaga
25,804
367
0
3,896
20,382
8,687
818
6,061
14,321
73,878
0
W
28,294
7,903
0
4,301
18,398
8,060
2,955
7,092
11,019
0
95,971
L
10,735
3,094
0
4,330
18,505
7,209
393
4,365
14,140
0
57,002
W
Hachiman
W3AK_Zenitsu
Hachiman
19,360
14,690
0
12,957
29,911
9,820
4,579
12,524
17,151
0
106,890
L
Charybdis
can i get uh gf
Charybdis
14,859
7,997
627
8,181
21,160
9,655
2,177
2,703
18,457
0
88,735
W
Sun Wukong
gabriel733137
Sun Wukong
8,373
3,745
0
6,217
27,721
21,715
1,923
4,380
22,697
0
93,429
L
Nike
10,469
3,282
0
2,430
16,697
8,240
2,790
111
16,586
0
62,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,682
Gold Earned
59,955
538
Minions Killed
502
0
Camps Cleared
0
2,559,469
Distance Traveled
2,326,426
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,290
455
24
1
0
566,725
6
L
Cthulhu
11,796
437
41
2
0
528,141
3
W
Merlin
11,305
419
99
4
0
470,262
0
L
Baba Yaga
11,905
441
82
3
0
511,314
0
W
Susano
15,235
564
108
4
0
585,158
4
L
Ne Zha
11,145
413
88
3
0
424,118
0
W
Hachiman
14,177
525
161
6
0
444,187
1
L
Charybdis
14,222
527
186
7
0
455,178
0
W
Sun Wukong
13,675
506
146
5
0
493,137
1
L
Nike
10,887
403
105
4
0
407,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role