Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold V
LimpyLarva
Morgan Le Fay
Gold V
Level 59
God Stats
1W - 0L
1,715 SR
Queue Stats
8W - 1L
1,644 MMR
Party 3
Bakasura
Bakasura
Silver II
PregnantFrag
Bakasura
Silver II
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,582 MMR
Party 3
Erlang Shen
Erlang Shen
Platinum II
TooÍcy
Erlang Shen
Platinum II
Level 139
God Stats
2W - 2L
1,392 SR
Queue Stats
336W - 318L
1,839 MMR
Party 4
Charybdis
Charybdis
Gold III
Tränquïlïtÿ
Charybdis
Gold III
Level 148
God Stats
4W - 2L
1,678 SR
Queue Stats
80W - 80L
1,593 MMR
Solo
Guan Yu
Guan Yu
Gold IV
TópHat
Guan Yu
Gold IV
Level 149
God Stats
10W - 11L
1,684 SR
Queue Stats
401W - 407L
1,455 MMR
Party 4
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,594 SR
1,623 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,527 SR
1,584 MMR
Bastet
Bastet
Gold I
 
Bastet
Gold I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum IV
Francovalladolid
Gilgamesh
Platinum IV
Level 160
God Stats
12W - 12L
1,652 SR
Queue Stats
238W - 227L
1,641 MMR
Party 2
Danzaburou
Danzaburou
Platinum IV
Ikna
Danzaburou
Platinum IV
Level 160
God Stats
7W - 6L
1,866 SR
Queue Stats
317W - 310L
1,689 MMR
Party 1
Eset
Eset
Gold V
Kiwicoso
Eset
Gold V
Level 95
God Stats
5W - 7L
1,430 SR
Queue Stats
147W - 135L
1,510 MMR
Party 1
Osiris
Osiris
Gold IV
ѕιяιυѕ
Osiris
Gold IV
Level 118
God Stats
0W - 2L
1,189 SR
Queue Stats
18W - 20L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LimpyLarva
Morgan Le Fay
19
5 / 0 / 11
13,126
597
23,355
12,988
5,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
PregnantFrag
Bakasura
20
12 / 3 / 10
15,188
690
20,857
24,752
12,769
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
TooÍcy
Erlang Shen
19
9 / 5 / 5
13,502
614
20,784
27,421
27,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Tränquïlïtÿ
Charybdis
20
4 / 6 / 4
13,398
609
9,452
19,935
7,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
TópHat
Guan Yu
16
1 / 4 / 16
11,885
540
6,312
23,012
24,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
BellonaAgniKaliCabrakan

VS

Bans
ZeusThothArtioShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
2 / 6 / 5
11,156
507
9,807
19,739
8,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
13
2 / 10 / 9
10,155
462
6,865
29,683
17,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Ikna
Danzaburou
20
5 / 5 / 8
14,176
644
25,035
20,707
8,523
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Eset
17
2 / 4 / 7
11,333
515
11,749
13,417
7,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
20
6 / 6 / 4
12,756
580
13,391
24,034
30,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
50
31
Kills
17
18
Deaths
31
46
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
6
5
0.75
L
Gilgamesh
2
10
9
0.65
L
Danzaburou
Ikna
Danzaburou
5
5
8
1.8
L
Eset
2
4
7
1.38
W
Morgan Le Fay
LimpyLarva
Morgan Le Fay
5
0
11
10.5
W
Bakasura
PregnantFrag
Bakasura
12
3
10
5.67
W
Erlang Shen
TooÍcy
Erlang Shen
9
5
5
2.3
W
Charybdis
Tränquïlïtÿ
Charybdis
4
6
4
1
W
Guan Yu
TópHat
Guan Yu
1
4
16
2.25
L
Osiris
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,760
Damage
66,847
108,108
Taken
107,580
79,050
Mitigated
72,108
48,625
Healing
30,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,807
2,560
0
6,928
19,739
8,580
2,689
2,193
16,945
0
73,992
L
Gilgamesh
6,865
1,037
1,523
2,601
29,683
17,077
0
7,375
21,033
0
35,230
L
Danzaburou
Ikna
Danzaburou
25,035
12,720
0
8,873
20,707
8,523
3,440
4,466
15,463
0
124,912
L
Eset
11,749
1,722
2,013
2,765
13,417
7,032
0
5,336
7,398
66,492
0
W
Morgan Le Fay
LimpyLarva
Morgan Le Fay
23,355
1,024
148
6,828
12,988
5,965
1,411
1,192
11,678
100,625
0
W
Bakasura
PregnantFrag
Bakasura
20,857
12,587
0
14,579
24,752
12,769
1,980
4,430
20,114
0
126,767
W
Erlang Shen
TooÍcy
Erlang Shen
20,784
12,955
0
10,431
27,421
27,780
1,363
3,657
23,651
0
75,237
W
Charybdis
Tränquïlïtÿ
Charybdis
9,452
5,768
0
7,031
19,935
7,810
6,950
1,662
18,167
0
101,389
W
Guan Yu
TópHat
Guan Yu
6,312
647
2,622
6,986
23,012
24,726
600
2,161
20,594
222
35,936
L
Osiris
13,391
5,280
0
5,378
24,034
30,896
1,719
4,370
18,865
0
81,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,099
Gold Earned
59,576
665
Minions Killed
613
0
Camps Cleared
0
2,282,803
Distance Traveled
2,098,257
41
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,156
507
122
6
0
466,859
2
L
Gilgamesh
10,155
462
44
2
0
398,866
4
L
Danzaburou
14,176
644
188
9
0
404,219
7
L
Eset
11,333
515
123
6
0
406,123
5
W
Morgan Le Fay
13,126
597
146
7
0
496,883
10
W
Bakasura
15,188
690
210
10
0
514,281
3
W
Erlang Shen
13,502
614
104
5
0
413,283
5
W
Charybdis
13,398
609
163
7
0
392,301
15
W
Guan Yu
11,885
540
42
2
0
466,055
8
L
Osiris
12,756
580
136
6
0
422,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role