Player Matchup

Thanatos
Thanatos
Eren1d
Thanatos
Level 27
God Stats
2W - 2L
1,604 SR
Queue Stats
136W - 113L
1,614 Elo+
Party 3
King Arthur
King Arthur
Kimosabu
King Arthur
Level 143
God Stats
4W - 3L
1,823 SR
Queue Stats
144W - 126L
1,621 Elo+
Party 3
Ra
Ra
SmurffingHard
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,580 Elo+
Party 2
Ymir
Ymir
TolkeinBoy
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,580 Elo+
Party 2
Heimdallr
Heimdallr
iTzXHoNoR
Heimdallr
Level 69
God Stats
8W - 9L
1,719 SR
Queue Stats
16W - 23L
1,522 Elo+
Party 2
Team Averages
Level 73
1,629 SR
1,583 Elo+

VS

Team Averages
Level 82
1,569 SR
1,634 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Mεγrυnε
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,933 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Peicey
Morgan Le Fay
Level 158
God Stats
4W - 3L
1,626 SR
Queue Stats
141W - 43L
1,830 Elo+
Party 1
Amaterasu
Amaterasu
TaokakaTheMagpie
Amaterasu
Level 40
God Stats
15W - 4L
1,773 SR
Queue Stats
92W - 106L
1,480 Elo+
Solo
Cthulhu
Cthulhu
XVendetta2020
Cthulhu
Level 39
God Stats
4W - 4L
1,449 SR
Queue Stats
9W - 13L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Eren1d
Thanatos
15
3 / 9 / 3
9,524
501
5,729
16,582
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Kimosabu
King Arthur
17
4 / 5 / 1
10,464
551
7,609
14,895
9,304
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 8 / 2
8,864
467
10,173
13,734
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 3
8,285
436
6,906
17,469
14,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
iTzXHoNoR
Heimdallr
13
0 / 8 / 1
8,161
430
6,054
14,546
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
10 / 1 / 8
11,908
627
18,607
13,730
5,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
18
10 / 2 / 5
11,308
595
14,170
11,265
3,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Peicey
Morgan Le Fay
16
10 / 4 / 7
10,599
558
20,221
12,254
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
15
4 / 4 / 4
9,547
502
4,023
13,777
10,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
13
2 / 0 / 8
9,380
494
3,536
10,762
9,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
11
Kills
36
36
Deaths
11
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
10
1
8
14
L
Thanatos
Eren1d
Thanatos
3
9
3
0.5
L
King Arthur
Kimosabu
King Arthur
4
5
1
0.9
W
Medusa
10
2
5
6.25
W
Morgan Le Fay
Peicey
Morgan Le Fay
10
4
7
3.38
L
3
8
2
0.5
W
Amaterasu
4
4
4
1.5
L
1
6
3
0.42
W
Cthulhu
2
0
8
6
L
Heimdallr
iTzXHoNoR
Heimdallr
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,471
Damage
60,557
77,226
Taken
61,788
37,714
Mitigated
33,691
17,452
Healing
19,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
18,607
3,962
0
8,218
13,730
5,682
0
3,154
10,576
0
98,940
L
Thanatos
Eren1d
Thanatos
5,729
1,034
0
9,570
16,582
5,065
0
7,547
8,778
0
51,614
L
King Arthur
Kimosabu
King Arthur
7,609
913
0
1,418
14,895
9,304
0
3,789
10,987
0
72,650
W
Medusa
14,170
6,234
0
985
11,265
3,540
0
4,368
6,897
0
87,513
W
Morgan Le Fay
Peicey
Morgan Le Fay
20,221
1,539
0
984
12,254
4,518
164
6,197
6,057
66,077
0
L
10,173
990
717
2,544
13,734
4,478
198
4,168
9,409
65,632
0
W
Amaterasu
4,023
1,403
0
5,861
13,777
10,266
1,002
1,896
11,881
0
47,059
L
6,906
1,305
0
1,274
17,469
14,651
0
6,872
10,369
25,153
0
W
Cthulhu
3,536
311
423
2,998
10,762
9,685
500
1,464
9,298
21,739
1,726
L
Heimdallr
iTzXHoNoR
Heimdallr
6,054
2,282
0
1,929
14,546
4,216
0
576
13,926
0
51,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,298
Gold Earned
52,742
519
Minions Killed
480
0
Camps Cleared
0
1,683,081
Distance Traveled
1,906,069
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,908
627
137
7
0
434,353
3
L
Thanatos
9,524
501
98
5
0
358,128
1
L
King Arthur
10,464
551
170
9
0
363,694
1
W
Medusa
11,308
595
141
7
0
404,061
3
W
Morgan Le Fay
10,599
558
96
5
0
319,551
4
L
Ra
8,864
467
109
6
0
336,199
0
W
Amaterasu
9,547
502
71
4
0
372,141
1
L
Ymir
8,285
436
39
2
0
302,231
3
W
Cthulhu
9,380
494
35
2
0
375,963
1
L
Heimdallr
8,161
430
103
5
0
322,829
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role