Player Matchup

Loki
Loki
AyoDrjII
Loki
Level 43
God Stats
0W - 2L
1,273 SR
Queue Stats
7W - 14L
1,194 Elo+
Party 3
Shiva
Shiva
Hersheey76
Shiva
Level 83
God Stats
1W - 7L
1,253 SR
Queue Stats
12W - 19L
1,300 Elo+
Party 3
Bacchus
Bacchus
SuagrRetatrded
Bacchus
Level 24
God Stats
5W - 2L
1,665 SR
Queue Stats
37W - 42L
1,362 Elo+
Party 2
Hachiman
Hachiman
WDGTank
Hachiman
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Zeus
Zeus
tannertech
Zeus
Level 64
God Stats
20W - 15L
1,345 SR
Queue Stats
38W - 42L
1,376 Elo+
Party 2
Team Averages
Level 52
1,407 SR
1,347 Elo+

VS

Team Averages
Level 76
1,493 SR
1,367 Elo+
Skadi
Skadi
 
Skadi
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
AdmiralWoofers
The Morrigan
Level 39
God Stats
7W - 1L
1,545 SR
Queue Stats
37W - 32L
1,320 Elo+
Party 1
Ares
Ares
CannonMcSplooge
Ares
Level 148
God Stats
8W - 4L
1,707 SR
Queue Stats
83W - 89L
1,354 Elo+
Solo
Medusa
Medusa
ecuatorian2003
Medusa
Level 66
God Stats
26W - 34L
1,329 SR
Queue Stats
40W - 57L
1,275 Elo+
Solo
Poseidon
Poseidon
tdoogg56455
Poseidon
Level 66
God Stats
7W - 4L
1,385 SR
Queue Stats
92W - 108L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
1 / 4 / 2
8,323
462
5,236
13,159
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
16
1 / 3 / 0
9,246
514
3,460
13,635
9,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 5 / 2
6,696
372
3,557
14,347
12,765
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
WDGTank
Hachiman
11
0 / 6 / 0
6,835
380
3,433
11,428
3,564
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
13 / 10 / 1
10,375
576
16,230
14,545
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
5 / 0 / 2
10,711
595
12,122
6,029
1,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
AdmiralWoofers
The Morrigan
16
9 / 3 / 6
10,781
599
10,913
6,934
3,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 12
9,645
536
8,007
16,473
16,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 1 / 5
10,276
571
7,650
7,407
2,590
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Poseidon
tdoogg56455
Poseidon
18
6 / 8 / 2
11,231
624
10,043
13,924
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
15
Kills
28
28
Deaths
15
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
0
2
6
W
The Morrigan
AdmiralWoofers
The Morrigan
9
3
6
4
L
Loki
1
4
2
0.5
W
3
3
12
3
L
Shiva
1
3
0
0.33
L
0
5
2
0.2
L
Hachiman
WDGTank
Hachiman
0
6
0
0
W
5
1
5
7.5
L
13
10
1
1.35
W
Poseidon
tdoogg56455
Poseidon
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,916
Damage
48,735
67,114
Taken
50,767
34,694
Mitigated
28,101
11,392
Healing
11,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
12,122
4,379
0
2,188
6,029
1,894
1,461
36
5,993
0
65,778
W
The Morrigan
AdmiralWoofers
The Morrigan
10,913
3,072
0
1,614
6,934
3,259
548
1,529
5,319
44,929
12,075
L
Loki
5,236
1,021
0
4,506
13,159
3,997
0
4,211
8,948
0
56,968
W
8,007
311
0
3,278
16,473
16,061
259
6,882
9,591
13,955
0
L
Shiva
3,460
298
0
3,425
13,635
9,916
1,781
2,368
11,267
0
56,863
L
3,557
348
319
600
14,347
12,765
0
6,624
7,723
16,707
0
L
Hachiman
WDGTank
Hachiman
3,433
2,230
0
872
11,428
3,564
0
3,377
8,051
0
34,148
W
7,650
2,913
0
1,323
7,407
2,590
4,752
3,418
3,989
0
65,458
L
16,230
3,729
0
1,670
14,545
4,452
305
8,064
6,481
51,337
0
W
Poseidon
tdoogg56455
Poseidon
10,043
910
0
3,104
13,924
4,297
2,697
7,836
6,088
79,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,475
Gold Earned
52,644
395
Minions Killed
495
0
Camps Cleared
0
1,552,346
Distance Traveled
1,664,036
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,711
595
128
7
0
350,668
3
W
The Morrigan
10,781
599
95
5
0
351,041
1
L
Loki
8,323
462
101
6
0
354,218
2
W
Ares
9,645
536
11
1
0
343,205
7
L
Shiva
9,246
514
138
8
0
324,649
5
L
Bacchus
6,696
372
20
1
0
298,333
1
L
Hachiman
6,835
380
65
4
0
309,311
4
W
Medusa
10,276
571
120
7
0
301,973
1
L
Zeus
10,375
576
71
4
0
265,835
2
W
Poseidon
11,231
624
141
8
0
317,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role