Player Matchup

Bastet
Bastet
 
Bastet
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ELSWAGER911
Ne Zha
Level 132
God Stats
3W - 3L
1,553 SR
Queue Stats
104W - 94L
1,738 Elo+
Party 1
Pele
Pele
FamishedSloth91
Pele
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 48L
1,628 Elo+
Party 1
Xing Tian
Xing Tian
Tremour214
Xing Tian
Level 129
God Stats
2W - 5L
1,338 SR
Queue Stats
460W - 475L
1,539 Elo+
Solo
Danzaburou
Danzaburou
sternwardruby
Danzaburou
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,201 Elo+
Solo
Team Averages
Level 107
1,478 SR
1,521 Elo+

VS

Team Averages
Level 97
1,532 SR
1,500 Elo+
Chronos
Chronos
 
Chronos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Cloots
Apollo
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,474 Elo+
Solo
Nemesis
Nemesis
That Moist Dude
Nemesis
Level 122
God Stats
1W - 1L
1,662 SR
Queue Stats
42W - 49L
1,473 Elo+
Solo
King Arthur
King Arthur
TheTick
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
8 / 1 / 26
10,696
972
18,634
21,092
9,158
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
19
14 / 2 / 18
11,966
1,088
19,740
16,339
11,359
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 3 / 15
9,430
857
7,571
11,530
4,958
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Tremour214
Xing Tian
16
2 / 4 / 22
9,411
856
6,613
16,046
20,765
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
sternwardruby
Danzaburou
18
9 / 3 / 17
10,981
998
16,694
11,648
5,533
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
4 / 8 / 3
9,341
849
14,541
15,815
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jing Wei
 
Jing Wei
14
3 / 6 / 4
8,351
759
8,759
11,995
5,717
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
Cloots
Apollo
14
2 / 9 / 4
8,699
791
10,855
14,626
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 7 / 7
9,501
864
9,593
17,513
14,360
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
TheTick
King Arthur
14
1 / 8 / 7
8,314
756
6,071
17,152
16,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
38
38
Kills
13
13
Deaths
38
98
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
1
26
21
L
Chronos
 
Chronos
4
8
3
0.69
L
Jing Wei
 
Jing Wei
3
6
4
0.83
L
Apollo
Cloots
Apollo
2
9
4
0.44
W
Ne Zha
14
2
18
11.5
W
5
3
15
4.17
L
3
7
7
0.93
L
King Arthur
TheTick
King Arthur
1
8
7
0.56
W
Xing Tian
Tremour214
Xing Tian
2
4
22
3.25
W
Danzaburou
sternwardruby
Danzaburou
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,252
Damage
49,819
76,655
Taken
77,101
51,773
Mitigated
44,947
28,107
Healing
16,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
18,634
4,620
2,052
9,716
21,092
9,158
624
3,386
17,596
0
26,852
L
Chronos
 
Chronos
14,541
3,128
1,044
2,635
15,815
4,557
583
937
14,878
28,246
0
L
Jing Wei
 
Jing Wei
8,759
6,935
600
1,161
11,995
5,717
458
980
11,015
0
19,133
L
Apollo
Cloots
Apollo
10,855
4,188
579
1,150
14,626
4,298
446
743
13,883
0
21,595
W
Ne Zha
19,740
5,616
2,207
6,510
16,339
11,359
1,432
3,314
12,876
0
39,978
W
7,571
2,362
148
2,778
11,530
4,958
111
2,313
9,061
0
16,835
L
9,593
2,346
0
4,995
17,513
14,360
190
2,240
15,273
503
15,892
L
King Arthur
TheTick
King Arthur
6,071
1,181
1,014
2,872
17,152
16,015
48
1,713
15,439
0
8,320
W
Xing Tian
Tremour214
Xing Tian
6,613
774
230
1,322
16,046
20,765
462
2,785
13,016
11,722
0
W
Danzaburou
sternwardruby
Danzaburou
16,694
9,030
458
2,686
11,648
5,533
3,850
3,160
8,320
0
33,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,484
Gold Earned
44,206
102
Minions Killed
110
0
Camps Cleared
0
1,137,526
Distance Traveled
858,640
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,696
972
14
1
0
283,001
5
L
Chronos
9,341
849
34
3
0
148,376
0
L
Jing Wei
8,351
759
25
2
0
183,801
0
L
Apollo
8,699
791
29
3
0
147,720
0
W
Ne Zha
11,966
1,088
32
3
0
240,356
0
W
Pele
9,430
857
16
1
0
201,892
0
L
Nemesis
9,501
864
19
2
0
202,874
0
L
King Arthur
8,314
756
3
0
0
175,869
2
W
Xing Tian
9,411
856
12
1
0
220,720
0
W
Danzaburou
10,981
998
28
3
0
191,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role