Player Matchup

Rama
Rama
Platinum I
 
Rama
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum IV
Champ
Fenrir
Platinum IV
Level 160
God Stats
4W - 1L
2,005 SR
Queue Stats
56W - 51L
1,785 MMR
Party 2
Sobek
Sobek
Platinum II
Diruxshinya
Sobek
Platinum II
Level 156
God Stats
1W - 3L
1,767 SR
Queue Stats
293W - 289L
1,801 MMR
Solo
King Arthur
King Arthur
Platinum I
Gongall
King Arthur
Platinum I
Level 157
God Stats
1W - 5L
1,519 SR
Queue Stats
130W - 121L
1,942 MMR
Party 2
Merlin
Merlin
Platinum II
SacrificialPit
Merlin
Platinum II
Level 146
God Stats
6W - 16L
1,717 SR
Queue Stats
249W - 266L
1,789 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,702 SR
1,763 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 107
1,625 SR
1,839 MMR
Ra
Ra
Platinum IV
Björkk
Ra
Platinum IV
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 38L
1,887 MMR
Party 1
Eset
Eset
Platinum III
SrNothing
Eset
Platinum III
Level 160
God Stats
3W - 0L
1,757 SR
Queue Stats
152W - 150L
1,858 MMR
Solo
Heimdallr
Heimdallr
Platinum III
SussyImpostor
Heimdallr
Platinum III
Level 69
God Stats
25W - 29L
1,487 SR
Queue Stats
159W - 140L
1,770 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Zexxxet
Ah Muzen Cab
Gold III
Level 87
God Stats
6W - 1L
1,883 SR
Queue Stats
59W - 33L
1,821 MMR
Party 1
Mercury
Mercury
Platinum IV
jhersondav
Mercury
Platinum IV
Level 155
God Stats
15W - 12L
1,498 SR
Queue Stats
311W - 312L
1,860 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
3 / 5 / 5
11,118
556
14,077
13,720
3,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Champ
Fenrir
15
3 / 8 / 4
9,026
451
7,042
20,683
8,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 5 / 6
9,629
481
8,567
21,991
26,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Gongall
King Arthur
15
1 / 9 / 5
9,224
461
10,128
22,539
19,644
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 4 / 5
10,518
526
13,154
12,782
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AtlasArtioGebThothDa Ji

VS

Bans
BakasuraUllrBastetCliodhnaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 8
13,186
659
16,908
12,178
6,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
13
3 / 3 / 7
9,769
488
6,693
17,448
16,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
SussyImpostor
Heimdallr
19
6 / 2 / 8
12,104
605
13,789
14,144
5,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
Zexxxet
Ah Muzen Cab
20
8 / 3 / 11
13,772
689
27,790
23,344
14,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
jhersondav
Mercury
17
4 / 4 / 15
11,429
571
7,750
16,670
6,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
80
14
Kills
31
31
Deaths
14
25
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
5
5
1.1
W
10
2
8
7
L
Fenrir
Champ
Fenrir
3
8
4
0.63
L
3
5
6
1.2
L
King Arthur
Gongall
King Arthur
1
9
5
0.39
L
4
4
5
1.63
W
Eset
3
3
7
2.17
W
Heimdallr
SussyImpostor
Heimdallr
6
2
8
5
W
Ah Muzen Cab
Zexxxet
Ah Muzen Cab
8
3
11
4.5
W
Mercury
jhersondav
Mercury
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,968
Damage
72,930
91,715
Taken
83,784
63,854
Mitigated
48,634
18,284
Healing
37,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
14,077
11,687
0
6,376
13,720
3,807
0
2,299
11,418
0
93,636
W
16,908
1,420
5,585
5,784
12,178
6,019
1,470
3,949
8,229
101,391
0
L
Fenrir
Champ
Fenrir
7,042
2,054
0
2,509
20,683
8,150
0
4,888
15,795
0
51,225
L
8,567
1,052
0
5,123
21,991
26,746
0
6,620
15,371
24,401
0
L
King Arthur
Gongall
King Arthur
10,128
927
0
3,631
22,539
19,644
0
5,552
16,987
0
58,023
L
13,154
296
0
645
12,782
5,507
0
4,242
8,540
87,951
0
W
Eset
6,693
1,092
1,815
4,403
17,448
16,625
460
5,644
11,804
27,465
0
W
Heimdallr
SussyImpostor
Heimdallr
13,789
7,301
0
4,967
14,144
5,492
3,249
3,059
11,085
0
87,222
W
Ah Muzen Cab
Zexxxet
Ah Muzen Cab
27,790
16,520
0
12,860
23,344
14,101
1,024
6,858
16,486
0
106,145
W
Mercury
jhersondav
Mercury
7,750
2,559
0
2,061
16,670
6,397
0
4,593
12,077
0
90,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,515
Gold Earned
60,260
593
Minions Killed
640
0
Camps Cleared
0
1,968,586
Distance Traveled
2,077,061
34
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,118
556
181
9
0
385,272
11
W
Ra
13,186
659
175
9
0
444,815
4
L
Fenrir
9,026
451
89
4
0
389,762
3
L
Sobek
9,629
481
21
1
0
421,597
5
L
King Arthur
9,224
461
144
7
0
395,217
9
L
Merlin
10,518
526
158
8
0
376,738
6
W
Eset
9,769
488
34
2
0
393,854
8
W
Heimdallr
12,104
605
139
7
0
380,687
6
W
Ah Muzen Cab
13,772
689
176
9
0
391,875
0
W
Mercury
11,429
571
116
6
0
465,830
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role