Player Matchup

Khepri
Khepri
GhostFaceDuck_
Khepri
Level 69
God Stats
1W - 4L
1,238 SR
Queue Stats
53W - 62L
1,424 Elo+
Party 3
Danzaburou
Danzaburou
LuLCHINO_
Danzaburou
Level 54
God Stats
2W - 0L
1,723 SR
Queue Stats
50W - 61L
1,441 Elo+
Party 3
Sylvanus
Sylvanus
PokemonFan_4Ever
Sylvanus
Level 144
God Stats
2W - 1L
1,312 SR
Queue Stats
100W - 99L
1,495 Elo+
Party 3
Odin
Odin
keyon5
Odin
Level 102
God Stats
2W - 1L
1,738 SR
Queue Stats
69W - 77L
1,447 Elo+
Party 3
Janus
Janus
neworleans15
Janus
Level 126
God Stats
3W - 0L
1,494 SR
Queue Stats
129W - 141L
1,453 Elo+
Party 3
Team Averages
Level 99
1,501 SR
1,452 Elo+

VS

Team Averages
Level 118
1,373 SR
1,453 Elo+
Ganesha
Ganesha
America Gangsta
Ganesha
Level 148
God Stats
1W - 2L
1,496 SR
Queue Stats
76W - 83L
1,487 Elo+
Party 1
Raijin
Raijin
Officer OwO
Raijin
Level 57
God Stats
0W - 2L
1,270 SR
Queue Stats
130W - 139L
1,428 Elo+
Party 2
Da Ji
Da Ji
Polypropylene
Da Ji
Level 156
God Stats
12W - 28L
1,338 SR
Queue Stats
754W - 819L
1,454 Elo+
Solo
Guan Yu
Guan Yu
Valkyrieslight
Guan Yu
Level 154
God Stats
1W - 2L
1,259 SR
Queue Stats
143W - 146L
1,432 Elo+
Party 2
Agni
Agni
VicksVaperuB
Agni
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 180L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 15
10,992
733
5,608
16,495
18,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
LuLCHINO_
Danzaburou
18
5 / 5 / 12
11,257
750
13,224
14,392
6,380
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 1 / 18
11,735
782
15,078
16,172
14,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
keyon5
Odin
18
5 / 3 / 15
10,931
729
6,942
14,335
10,231
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 2 / 11
11,705
780
16,861
9,884
3,900
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 2 / 11
9,562
637
8,525
9,711
11,604
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
17
3 / 3 / 6
9,550
637
10,288
9,134
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 6 / 5
10,422
695
14,438
12,458
6,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 6 / 9
10,215
681
9,399
21,924
28,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 7 / 8
9,880
659
10,468
11,581
4,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
52
24
Kills
13
14
Deaths
24
71
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
2
11
2.75
W
1
3
15
2.83
W
Danzaburou
LuLCHINO_
Danzaburou
5
5
12
2.2
L
Raijin
3
3
6
2
W
6
1
18
15
L
6
6
5
1.42
L
2
6
9
1.08
L
2
7
8
0.86
W
Odin
keyon5
Odin
5
3
15
4.17
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,713
Damage
53,118
71,278
Taken
64,808
53,811
Mitigated
54,178
29,980
Healing
20,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,525
852
1,331
1,228
9,711
11,604
0
5,714
3,807
30,515
0
W
5,608
289
812
1,274
16,495
18,985
653
5,669
10,826
11,909
0
W
Danzaburou
LuLCHINO_
Danzaburou
13,224
6,528
1,403
1,950
14,392
6,380
2,952
5,759
8,633
0
32,234
L
Raijin
10,288
1,522
1,203
854
9,134
3,339
117
6,185
2,783
25,271
0
W
15,078
3,986
8,261
5,788
16,172
14,315
1,618
7,867
8,305
23,563
0
L
14,438
1,725
1,977
1,903
12,458
6,033
65
6,015
6,235
0
20,825
L
9,399
2,327
5,090
5,414
21,924
28,898
185
11,023
10,493
0
16,925
L
10,468
1,054
817
702
11,581
4,304
168
7,328
3,943
26,832
0
W
Odin
keyon5
Odin
6,942
2,328
2,884
2,641
14,335
10,231
311
4,405
9,930
0
14,000
W
16,861
2,180
1,675
3,292
9,884
3,900
756
5,581
4,303
50,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,620
Gold Earned
49,629
154
Minions Killed
146
0
Camps Cleared
0
1,366,410
Distance Traveled
1,249,644
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,562
637
6
0
0
286,861
0
W
Khepri
10,992
733
10
1
0
297,128
0
W
Danzaburou
11,257
750
45
3
0
233,093
2
L
Raijin
9,550
637
43
3
0
245,365
0
W
Sylvanus
11,735
782
19
1
0
267,765
0
L
Da Ji
10,422
695
30
2
0
189,871
1
L
Guan Yu
10,215
681
25
2
0
277,713
0
L
Agni
9,880
659
42
3
0
249,834
0
W
Odin
10,931
729
17
1
0
299,322
0
W
Janus
11,705
780
63
4
0
269,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role