Player Matchup

Thanatos
Thanatos
MuscularRightArm
Thanatos
Level 28
God Stats
4W - 4L
1,483 SR
Queue Stats
150W - 151L
1,369 Elo+
Party 1
Gilgamesh
Gilgamesh
Rhys9898
Gilgamesh
Level 62
God Stats
13W - 9L
1,507 SR
Queue Stats
128W - 126L
1,405 Elo+
Party 1
Medusa
Medusa
el_pingon305
Medusa
Level 37
God Stats
3W - 7L
1,164 SR
Queue Stats
102W - 109L
1,312 Elo+
Party 3
Hel
Hel
maheeon
Hel
Level 103
God Stats
1W - 1L
1,285 SR
Queue Stats
119W - 118L
1,393 Elo+
Solo
Zeus
Zeus
sFL-_-Robby
Zeus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 94L
1,281 Elo+
Party 3
Team Averages
Level 51
1,388 SR
1,352 Elo+

VS

Team Averages
Level 96
1,519 SR
1,441 Elo+
Merlin
Merlin
AlmightyAcorns
Merlin
Level 121
God Stats
1W - 5L
1,455 SR
Queue Stats
191W - 204L
1,441 Elo+
Party 2
Hel
Hel
DMONKNG
Hel
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 181L
1,480 Elo+
Party 2
Atlas
Atlas
Wett_ASE
Atlas
Level 125
God Stats
5W - 4L
1,603 SR
Queue Stats
175W - 196L
1,487 Elo+
Party 2
Izanami
Izanami
gliptoon
Izanami
Level 7
God Stats
12W - 7L
1,585 SR
Queue Stats
13W - 12L
1,397 Elo+
Party 2
King Arthur
King Arthur
moose__cuz_duh
King Arthur
Level 121
God Stats
55W - 63L
1,450 SR
Queue Stats
544W - 613L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
7,948
497
5,471
7,980
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
Rhys9898
Gilgamesh
16
7 / 0 / 3
9,992
625
12,591
13,146
12,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
13
5 / 1 / 0
8,166
510
7,462
8,935
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
11
0 / 4 / 1
6,684
418
4,102
8,775
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 3 / 3
8,619
539
4,280
6,559
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
7,928
496
3,202
9,124
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
12
4 / 2 / 2
7,266
454
4,315
5,838
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Wett_ASE
Atlas
12
2 / 1 / 5
6,484
405
6,655
9,234
6,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
gliptoon
Izanami
10
1 / 4 / 3
6,228
389
5,122
9,159
2,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
moose__cuz_duh
King Arthur
12
0 / 7 / 0
6,889
431
5,414
14,665
11,032
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
16
Kills
10
10
Deaths
16
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
Hel
4
2
2
2.5
W
3
2
1
1.75
W
Gilgamesh
Rhys9898
Gilgamesh
7
0
3
8.5
L
Atlas
Wett_ASE
Atlas
2
1
5
4.5
W
Medusa
5
1
0
5
L
Izanami
gliptoon
Izanami
1
4
3
0.63
W
Hel
0
4
1
0.13
L
King Arthur
moose__cuz_duh
King Arthur
0
7
0
0
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,906
Damage
24,708
45,395
Taken
48,020
22,596
Mitigated
24,537
22,453
Healing
12,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,202
34
0
4,361
9,124
2,442
0
2,419
6,705
51,033
0
L
Hel
4,315
210
287
1,780
5,838
1,555
0
1,998
3,840
27,967
0
W
5,471
1,693
0
8,967
7,980
3,158
0
2,108
5,776
0
49,981
W
Gilgamesh
Rhys9898
Gilgamesh
12,591
4,543
0
5,704
13,146
12,069
120
1,797
11,316
0
60,391
L
Atlas
Wett_ASE
Atlas
6,655
1,598
613
2,427
9,234
6,927
288
2,080
7,154
25,501
0
W
Medusa
7,462
3,230
0
2,868
8,935
2,759
291
3,299
5,406
0
35,845
L
Izanami
gliptoon
Izanami
5,122
2,437
0
850
9,159
2,581
676
1,657
7,502
0
29,866
W
Hel
4,102
298
2,205
2,522
8,775
2,557
0
3,456
4,927
32,795
2,618
L
King Arthur
moose__cuz_duh
King Arthur
5,414
735
0
2,466
14,665
11,032
133
0
14,665
0
37,603
W
4,280
1,592
0
187
6,559
2,053
640
2,761
3,798
55,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,409
Gold Earned
34,795
449
Minions Killed
307
0
Camps Cleared
0
1,505,299
Distance Traveled
1,453,664
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,928
496
105
7
0
328,846
2
L
Hel
7,266
454
50
3
0
287,872
8
W
Thanatos
7,948
497
90
6
0
330,273
0
W
Gilgamesh
9,992
625
128
8
0
319,827
4
L
Atlas
6,484
405
26
2
0
303,014
7
W
Medusa
8,166
510
81
5
0
282,590
3
L
Izanami
6,228
389
56
4
0
258,217
2
W
Hel
6,684
418
58
4
0
283,471
2
L
King Arthur
6,889
431
70
4
0
275,715
4
W
Zeus
8,619
539
92
6
0
289,138
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role