Player Matchup

Medusa
Medusa
BeanSoupBob
Medusa
Level 160
God Stats
1W - 2L
1,303 SR
Queue Stats
746W - 135L
1,975 Elo+
Party 1
Freya
Freya
TheArcticLotus
Freya
Level 160
God Stats
14W - 2L
1,712 SR
Queue Stats
850W - 153L
1,943 Elo+
Party 1
Ganesha
Ganesha
Xerо
Ganesha
Level 160
God Stats
21W - 3L
1,795 SR
Queue Stats
847W - 124L
2,015 Elo+
Party 1
Team Averages
Level 160
1,604 SR
1,978 Elo+

VS

Team Averages
Level 102
1,688 SR
1,702 Elo+
Hercules
Hercules
vV ALAWS Vv
Hercules
Level 41
God Stats
2W - 9L
1,422 SR
Queue Stats
59W - 50L
1,598 Elo+
Party 2
Thoth
Thoth
vV Melee Vv
Thoth
Level 147
God Stats
181W - 55L
1,892 SR
Queue Stats
409W - 170L
1,813 Elo+
Party 2
Atlas
Atlas
vV Vaughn Vv
Atlas
Level 119
God Stats
10W - 10L
1,750 SR
Queue Stats
220W - 176L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
7 / 1 / 6
9,106
828
13,402
9,507
3,817
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
6 / 1 / 7
8,611
783
6,934
7,049
2,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
Xerо
Ganesha
13
0 / 0 / 13
8,053
732
4,711
10,286
9,315
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
vV ALAWS Vv
Hercules
10
0 / 6 / 0
6,281
571
3,184
10,095
8,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 1 / 0
7,653
696
11,888
2,701
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 6 / 2
7,251
659
5,388
14,073
13,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
13
Kills
2
2
Deaths
13
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
1
6
10
W
6
1
7
9.5
W
Ganesha
Xerо
Ganesha
0
0
13
6.5
L
Hercules
vV ALAWS Vv
Hercules
0
6
0
0
L
2
1
0
2
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,047
Damage
20,460
26,842
Taken
26,869
15,884
Mitigated
22,222
12,700
Healing
2,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
13,402
7,893
0
4,455
9,507
3,817
1,587
5,845
3,598
0
52,788
W
6,934
2,252
0
3,209
7,049
2,752
669
6,008
1,012
19,468
1,699
W
Ganesha
Xerо
Ganesha
4,711
494
688
4,348
10,286
9,315
152
5,609
4,382
14,507
0
L
Hercules
vV ALAWS Vv
Hercules
3,184
270
0
917
10,095
8,315
0
3,955
6,140
0
6,956
L
11,888
183
0
638
2,701
896
0
1,225
1,476
41,028
0
L
5,388
2,384
36
1,117
14,073
13,011
0
5,890
8,019
16,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,770
Gold Earned
21,185
146
Minions Killed
111
7
Camps Cleared
3
627,145
Distance Traveled
567,538
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,106
828
98
9
5
213,310
2
W
Freya
8,611
783
48
4
2
190,452
4
W
Ganesha
8,053
732
0
0
0
223,383
4
L
Hercules
6,281
571
9
1
0
176,216
0
L
Thoth
7,653
696
74
7
2
212,138
2
L
Atlas
7,251
659
28
3
1
179,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role